diff options
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 763117de167..97c532605d3 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -444,6 +444,17 @@ struct GameObjectInfo } } + uint32 GetCharges() const // despawn at uses amount + { + switch(type) + { + //case GAMEOBJECT_TYPE_TRAP: return trap.charges; + case GAMEOBJECT_TYPE_GUARDPOST: return guardpost.charges; + case GAMEOBJECT_TYPE_SPELLCASTER: return spellcaster.charges; + default: return 0; + } + } + uint32 GetLinkedGameObjectEntry() const { switch(type) @@ -692,7 +703,6 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject uint64 GetRotation() const { return m_rotation; } protected: - uint32 m_charges; // Spell charges for GAMEOBJECT_TYPE_SPELLCASTER (22) uint32 m_spellId; time_t m_respawnTime; // (secs) time of next respawn (or despawn if GO have owner()), uint32 m_respawnDelayTime; // (secs) if 0 then current GO state no dependent from timer |