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path: root/src/game/GameObject.h
AgeCommit message (Expand)Author
2010-06-05Move core/realm files to new subdirectoryclick
2010-05-08Add GUID to groupsSpp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-03-11Implement group loot for chest having GroupLootRules (go type=3, data15=1).Trazom62
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-05A great purge of obsolete macros.Xanadu
2010-01-26*finalized basic hard-lootmode definesRat
2010-01-22*Prevent assertion fail in Unit::_AddAura after creature add to remove list.QAston
2010-01-16Updated copyright for new year.n0n4m3
2010-01-16Update formula for GameObject 'autoclose' time (dataN-field in_template), by ...n0n4m3
2009-12-26Move some grid object functions into one parent classn0n4m3
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-20* Added support for GO type 6 (TRAP) to have a negative value in data6Brian
2009-12-20Merge MaNGOS, Gossip System. Autor NoFantasy.win32
2009-12-20* Add support for the use of Gameobject type 10 (GOOBER) use when not on questBrian
2009-12-17Some fixes for GameObject, Chat, Creature, update DuelHandler for 322an0n4m3
2009-11-27Apply #412.Kudlaty
2009-11-26* Added support for questItem5 and questItem6 in creature and gameobjectBrian
2009-11-02*Fixes several GO and trap issues.maximius
2009-11-01*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively...maximius
2009-10-28*Implement new LootMode system, and add some basic support in boss_sartharion...maximius
2009-10-28*One player per slot on bench/chair, original patch by Trojan for TC1.maximius
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-02*Combine gobject::deleteobjectwithowner and deletemegamage
2009-08-21*Display max veh number and capture point banner in wintergrasp.megamage
2009-08-08*Add assert back to go::setownerguidmegamage
2009-08-08 [8320] Imporovements in wild summoned gameobjects work. Author: VladimirM...megamage
2009-08-03*Add DeleteObjectWith owner function for gameobject deletion with updating ow...QAston
2009-08-01*Teleport player to homebind if instance can't be created in WorldSession::Ha...QAston
2009-07-24 [8205] Really use trap GO charges and avoid casting in despawned state. A...megamage
2009-07-16 [8183] Some gameobject despanw related fixes Author: VladimirMangosmegamage
2009-07-10*Fix compile - sorry for that:/.QAston
2009-07-10*Prevent overriding owners for gameobject.QAston
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-04*Some renames for GO type 33 for easier merging.panaut0lordv
2009-06-01*Save/load wintergrasp building health when grid loaded/unloaded.megamage
2009-06-01*Display correct building damage state/team on map in wintergrasp.megamage
2009-05-31*Store creatureData and goData for creatures and gos.megamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture po...megamage
2009-05-21*Implement spell effect wmo damage.megamage
2009-04-30*Add function Gobject::sendcustomanimmegamage
2009-04-27 [7715] Provided way for scripts set alternative gameobject state for clie...megamage
2009-04-08 [7634] Fixed: select non-despawnable gameobjects base at appropriate for ...megamage