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Diffstat (limited to 'src/game/GossipDef.cpp')
-rw-r--r--src/game/GossipDef.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp
index 8b41f457edc..20a1bc7e279 100644
--- a/src/game/GossipDef.cpp
+++ b/src/game/GossipDef.cpp
@@ -167,15 +167,15 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
data << uint32(questID);
data << uint32(qItem.m_qIcon);
data << uint32(pSession->GetPlayer()->GetQuestLevel(pQuest));
- data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
- data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
+ data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
+ data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
std::string Title = pQuest->GetTitle();
int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0)
if (QuestLocale const *ql = objmgr.GetQuestLocale(questID))
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty())
- Title = ql->Title[loc_idx];
+ Title = ql->Title[loc_idx];
data << Title; // max 0x200
}
@@ -192,8 +192,8 @@ void PlayerMenu::CloseGossip()
void PlayerMenu::SendPointOfInterest(float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName)
{
WorldPacket data(SMSG_GOSSIP_POI, (4+4+4+4+4+10)); // guess size
- data << uint32(Flags);
- data << float(X);
+ data << uint32(Flags);
+ data << float(X);
data << float(Y);
data << uint32(Icon);
data << uint32(Data);
@@ -411,8 +411,8 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote eEmote, const std::string& Title
data << uint32(questID);
data << uint32(qmi.m_qIcon);
data << uint32(pSession->GetPlayer()->GetQuestLevel(pQuest));
- data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
- data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
+ data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
+ data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
data << title;
}
pSession->SendPacket(&data);
@@ -707,8 +707,8 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* pQuest, uint64 npcGUID,
data << Title;
data << OfferRewardText;
- data << uint8(EnableNext ? 1 : 0); // Auto Finish
- data << uint32(pQuest->GetFlags()); // 3.3.3 questFlags
+ data << uint8(EnableNext ? 1 : 0); // Auto Finish
+ data << uint32(pQuest->GetFlags()); // 3.3.3 questFlags
data << uint32(pQuest->GetSuggestedPlayers()); // SuggestedGroupNum
uint32 EmoteCount = 0;