diff options
Diffstat (limited to 'src/game/GossipDef.cpp')
| -rw-r--r-- | src/game/GossipDef.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp index 754783aca06..42c4c66ef01 100644 --- a/src/game/GossipDef.cpp +++ b/src/game/GossipDef.cpp @@ -132,7 +132,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID ) data << uint32( TitleTextId ); data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F - for (int iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI ) { GossipMenuItem const& gItem = mGossipMenu.GetItem(iI); data << uint32( iI ); @@ -145,7 +145,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID ) data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20 - for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) { QuestMenuItem const& qItem = mQuestMenu.GetItem(iI); uint32 questID = qItem.m_qId; @@ -381,7 +381,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl data << uint32(eEmote._Emote ); // NPC emote data << uint8 ( mQuestMenu.MenuItemCount() ); - for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) { QuestMenuItem const& qmi = mQuestMenu.GetItem(iI); |
