aboutsummaryrefslogtreecommitdiff
path: root/src/game/Group.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r--src/game/Group.cpp69
1 files changed, 29 insertions, 40 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index e50040e6120..0d6f9460441 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -37,8 +37,6 @@
Group::Group()
{
m_leaderGuid = 0;
- m_mainTank = 0;
- m_mainAssistant = 0;
m_groupType = (GroupType)0;
m_bgGroup = NULL;
m_lootMethod = (LootMethod)0;
@@ -111,9 +109,9 @@ bool Group::Create(const uint64 &guid, const char * name)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM groups WHERE leaderGuid ='%u'", GUID_LOPART(m_leaderGuid));
CharacterDatabase.PExecute("DELETE FROM group_member WHERE leaderGuid ='%u'", GUID_LOPART(m_leaderGuid));
- CharacterDatabase.PExecute("INSERT INTO groups (leaderGuid,mainTank,mainAssistant,lootMethod,looterGuid,lootThreshold,icon1,icon2,icon3,icon4,icon5,icon6,icon7,icon8,isRaid,difficulty,raiddifficulty) "
- "VALUES ('%u','%u','%u','%u','%u','%u','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','%u','%u','%u')",
- GUID_LOPART(m_leaderGuid), GUID_LOPART(m_mainTank), GUID_LOPART(m_mainAssistant), uint32(m_lootMethod),
+ CharacterDatabase.PExecute("INSERT INTO groups (leaderGuid,lootMethod,looterGuid,lootThreshold,icon1,icon2,icon3,icon4,icon5,icon6,icon7,icon8,isRaid,difficulty,raiddifficulty) "
+ "VALUES ('%u','%u','%u','%u','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','" UI64FMTD "','%u','%u','%u')",
+ GUID_LOPART(m_leaderGuid), uint32(m_lootMethod),
GUID_LOPART(m_looterGuid), uint32(m_lootThreshold), m_targetIcons[0], m_targetIcons[1], m_targetIcons[2], m_targetIcons[3], m_targetIcons[4], m_targetIcons[5], m_targetIcons[6], m_targetIcons[7], isRaidGroup(), uint32(m_dungeonDifficulty), m_raidDifficulty);
}
@@ -134,8 +132,8 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult_AutoPtr result
if(!result)
{
external = false;
- // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- result = CharacterDatabase.PQuery("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty FROM groups WHERE leaderGuid ='%u'", GUID_LOPART(leaderGuid));
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
+ result = CharacterDatabase.PQuery("SELECT lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty FROM groups WHERE leaderGuid ='%u'", GUID_LOPART(leaderGuid));
if(!result)
return false;
}
@@ -161,8 +159,6 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult_AutoPtr result
r_diff = RAID_DIFFICULTY_10MAN_NORMAL;
m_raidDifficulty = Difficulty(r_diff);
- m_mainTank = (*result)[0].GetUInt64();
- m_mainAssistant = (*result)[1].GetUInt64();
m_lootMethod = (LootMethod)(*result)[2].GetUInt8();
m_looterGuid = MAKE_NEW_GUID((*result)[3].GetUInt32(), 0, HIGHGUID_PLAYER);
m_lootThreshold = (ItemQualities)(*result)[4].GetUInt16();
@@ -172,13 +168,13 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult_AutoPtr result
if(loadMembers)
{
- result = CharacterDatabase.PQuery("SELECT memberGuid, assistant, subgroup FROM group_member WHERE leaderGuid ='%u'", GUID_LOPART(leaderGuid));
+ result = CharacterDatabase.PQuery("SELECT memberGuid, memberFlags, subgroup FROM group_member WHERE leaderGuid ='%u'", GUID_LOPART(leaderGuid));
if(!result)
return false;
do
{
- LoadMemberFromDB((*result)[0].GetUInt32(), (*result)[2].GetUInt8(), (*result)[1].GetBool());
+ LoadMemberFromDB((*result)[0].GetUInt32(), (*result)[1].GetUInt8(), (*result)[2].GetUInt8());
} while( result->NextRow() );
// group too small
if(GetMembersCount() < 2)
@@ -188,7 +184,7 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult_AutoPtr result
return true;
}
-bool Group::LoadMemberFromDB(uint32 guidLow, uint8 subgroup, bool assistant)
+bool Group::LoadMemberFromDB(uint32 guidLow, uint8 memberFlags, uint8 subgroup)
{
MemberSlot member;
member.guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
@@ -197,13 +193,8 @@ bool Group::LoadMemberFromDB(uint32 guidLow, uint8 subgroup, bool assistant)
if(!objmgr.GetPlayerNameByGUID(member.guid, member.name))
return false;
- member.group = subgroup;
- if (assistant)
- member.flags |= MEMBER_FLAG_ASSISTANT;
- if (member.guid == m_mainTank)
- member.flags |= MEMBER_FLAG_MAINTANK;
- if (member.guid == m_mainAssistant)
- member.flags |= MEMBER_FLAG_MAINASSIST;
+ member.group = subgroup;
+ member.flags = memberFlags;
m_memberSlots.push_back(member);
@@ -974,33 +965,31 @@ void Group::SendTargetIconList(WorldSession *session)
void Group::SendUpdate()
{
Player *player;
-
for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
{
player = objmgr.GetPlayer(citr->guid);
- if(!player || !player->GetSession() || player->GetGroup() != this )
+ if (!player || !player->GetSession() || player->GetGroup() != this )
continue;
- // guess size
- WorldPacket data(SMSG_GROUP_LIST, (1+1+1+1+8+4+GetMembersCount()*20));
+
+ WorldPacket data(SMSG_GROUP_LIST, (1+1+1+1+1+4+8+4+4+(GetMembersCount()-1)*(13+8+1+1+1+1)+8+1+8+1+1+1+1));
data << uint8(m_groupType); // group type (flags in 3.3)
+ data << uint8(citr->group);
+ data << uint8(citr->flags);
data << uint8(isBGGroup() ? 1 : 0); // 2.0.x, isBattleGroundGroup?
- data << uint8(citr->group); // groupid
- data << uint8(0); // unk
- if(m_groupType & GROUPTYPE_LFD)
+ if (m_groupType & GROUPTYPE_LFD)
{
data << uint8(0);
data << uint32(0);
}
data << uint64(0x50000000FFFFFFFELL); // related to voice chat?
- data << uint32(0); // 3.3, may be some kind of time
+ data << uint32(0); // 3.3, value increases every time this packet gets sent
data << uint32(GetMembersCount()-1);
for (member_citerator citr2 = m_memberSlots.begin(); citr2 != m_memberSlots.end(); ++citr2)
{
- if(citr->guid == citr2->guid)
+ if (citr->guid == citr2->guid)
continue;
Player* member = objmgr.GetPlayer(citr2->guid);
-
- // Sometimes objmgr can't find player when he is teleporting between maps, causing him to show up as offline
+
uint8 onlineState = (member) ? MEMBER_STATUS_ONLINE : MEMBER_STATUS_OFFLINE;
onlineState = onlineState | ((isBGGroup()) ? MEMBER_STATUS_PVP : 0);
@@ -1011,9 +1000,8 @@ void Group::SendUpdate()
data << uint8(citr2->flags); // See enum GroupMemberFlags
data << uint8(0); // 3.3
}
-
data << uint64(m_leaderGuid); // leader guid
- if(GetMembersCount()-1)
+ if (GetMembersCount()-1)
{
data << uint8(m_lootMethod); // loot method
data << uint64(m_looterGuid); // looter guid
@@ -1151,7 +1139,7 @@ bool Group::_addMember(const uint64 &guid, const char* name, uint8 group)
if(!isBGGroup())
{
// insert into group table
- CharacterDatabase.PExecute("INSERT INTO group_member(leaderGuid,memberGuid,assistant,subgroup) VALUES('%u','%u','%u','%u')", GUID_LOPART(m_leaderGuid), GUID_LOPART(member.guid), ((member.flags & MEMBER_FLAG_ASSISTANT)?1:0), member.group);
+ CharacterDatabase.PExecute("INSERT INTO group_member(leaderGuid,memberGuid,memberFlags,subgroup) VALUES('%u','%u','%u','%u')", GUID_LOPART(m_leaderGuid), GUID_LOPART(member.guid), ((member.flags & MEMBER_FLAG_ASSISTANT)?1:0), member.group);
}
return true;
@@ -1200,7 +1188,7 @@ bool Group::_removeMember(const uint64 &guid)
void Group::_setLeader(const uint64 &guid)
{
- member_citerator slot = _getMemberCSlot(guid);
+ member_witerator slot = _getMemberWSlot(guid);
if(slot==m_memberSlots.end())
return;
@@ -1254,6 +1242,7 @@ void Group::_setLeader(const uint64 &guid)
m_leaderGuid = slot->guid;
m_leaderName = slot->name;
+ ToggleGroupMemberFlag(slot, MEMBER_FLAG_ASSISTANT, false);
}
void Group::_removeRolls(const uint64 &guid)
@@ -1300,7 +1289,7 @@ bool Group::_setAssistantFlag(const uint64 &guid, const bool &apply)
ToggleGroupMemberFlag(slot, MEMBER_FLAG_ASSISTANT, apply);
if(!isBGGroup())
- CharacterDatabase.PExecute("UPDATE group_member SET assistant='%u' WHERE memberGuid='%u'", (apply)?1:0, GUID_LOPART(guid));
+ CharacterDatabase.PExecute("UPDATE group_member SET memberFlags='%u' WHERE memberGuid='%u'", slot->flags, GUID_LOPART(guid));
return true;
}
@@ -1312,9 +1301,9 @@ bool Group::_setMainTank(const uint64 &guid, const bool &apply)
RemoveUniqueGroupMemberFlag(MEMBER_FLAG_MAINTANK); // Remove main tank flag from current if any.
ToggleGroupMemberFlag(slot, MEMBER_FLAG_MAINTANK, apply); // And apply main tank flag on new main tank.
-
- if (!isBGGroup())
- CharacterDatabase.PExecute("UPDATE groups SET mainTank='%u' WHERE leaderGuid='%u'", GUID_LOPART(m_mainTank), GUID_LOPART(m_leaderGuid));
+
+ if(!isBGGroup())
+ CharacterDatabase.PExecute("UPDATE group_member SET memberFlags='%u' WHERE memberGuid='%u'", slot->flags, GUID_LOPART(guid));
return true;
}
@@ -1327,8 +1316,8 @@ bool Group::_setMainAssistant(const uint64 &guid, const bool &apply)
RemoveUniqueGroupMemberFlag(MEMBER_FLAG_MAINASSIST); // Remove main assist flag from current if any.
ToggleGroupMemberFlag(slot, MEMBER_FLAG_MAINASSIST, apply); // Apply main assist flag on new main assist.
- if (!isBGGroup())
- CharacterDatabase.PExecute("UPDATE groups SET mainAssistant='%u' WHERE leaderGuid='%u'", GUID_LOPART(m_mainAssistant), GUID_LOPART(m_leaderGuid));
+ if(!isBGGroup())
+ CharacterDatabase.PExecute("UPDATE group_member SET memberFlags='%u' WHERE memberGuid='%u'", slot->flags, GUID_LOPART(guid));
return true;
}