diff options
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r-- | src/game/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index c7a18d638f0..56a2539a798 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1164,7 +1164,7 @@ void Group::_setLeader(const uint64 &guid) { for (uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i) { - for (BoundInstancesMap::iterator itr = m_boundInstances[i].begin(); itr != m_boundInstances[i].end(); ) + for (BoundInstancesMap::iterator itr = m_boundInstances[i].begin(); itr != m_boundInstances[i].end();) { if(itr->second.perm) { @@ -1487,7 +1487,7 @@ void Group::ResetInstances(uint8 method, Player* SendMsgTo) // we assume that when the difficulty changes, all instances that can be reset will be uint8 dif = GetDifficulty(); - for (BoundInstancesMap::iterator itr = m_boundInstances[dif].begin(); itr != m_boundInstances[dif].end(); ) + for (BoundInstancesMap::iterator itr = m_boundInstances[dif].begin(); itr != m_boundInstances[dif].end();) { InstanceSave *p = itr->second.save; const MapEntry *entry = sMapStore.LookupEntry(itr->first); |