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Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r--src/game/GroupHandler.cpp40
1 files changed, 15 insertions, 25 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index a3f719c640f..df9f0fc0a1a 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -57,12 +57,6 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
std::string membername;
recv_data >> membername;
- if(_player->InBattleGround())
- {
- SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_INVITE_RESTRICTED);
- return;
- }
-
// attempt add selected player
// cheating
@@ -105,15 +99,20 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
return;
}
+ Group *group = GetPlayer()->GetGroup();
+ if( group && group->isBGGroup() )
+ group = GetPlayer()->GetOriginalGroup();
+
+ Group *group2 = player->GetGroup();
+ if( group2 && group2->isBGGroup() )
+ group2 = player->GetOriginalGroup();
// player already in another group or invited
- if(player->GetGroup() || player->GetGroupInvite() )
+ if( group2 || player->GetGroupInvite() )
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_ALREADY_IN_GROUP);
return;
}
- Group *group = GetPlayer()->GetGroup();
-
if(group)
{
// not have permissions for invite
@@ -122,7 +121,6 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_YOU_NOT_LEADER);
return;
}
-
// not have place
if(group->IsFull())
{
@@ -193,28 +191,19 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
Player* leader = objmgr.GetPlayer(group->GetLeaderGUID());
- if(leader && leader->InBattleGround())
- {
- SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED);
- return;
- }
-
// forming a new group, create it
if(!group->IsCreated())
{
- if(leader) group->RemoveInvite(leader);
+ if( leader )
+ group->RemoveInvite(leader);
group->Create(group->GetLeaderGUID(), group->GetLeaderName());
objmgr.AddGroup(group);
}
- // everything's fine, do it
+ // everything's fine, do it, PLAYER'S GROUP IS SET IN ADDMEMBER!!!
if(!group->AddMember(GetPlayer()->GetGUID(), GetPlayer()->GetName()))
return;
- uint8 subgroup = group->GetMemberGroup(GetPlayer()->GetGUID());
-
- GetPlayer()->SetGroup(group, subgroup);
-
group->BroadcastGroupUpdate();
}
@@ -434,7 +423,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
data << GetPlayer()->GetGUID();
data << x;
data << y;
- GetPlayer()->GetGroup()->BroadcastPacket(&data, -1, GetPlayer()->GetGUID());
+ GetPlayer()->GetGroup()->BroadcastPacket(&data, true, -1, GetPlayer()->GetGUID());
}
void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
@@ -461,7 +450,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
data << roll;
data << GetPlayer()->GetGUID();
if(GetPlayer()->GetGroup())
- GetPlayer()->GetGroup()->BroadcastPacket(&data);
+ GetPlayer()->GetGroup()->BroadcastPacket(&data, false);
else
SendPacket(&data);
}
@@ -522,6 +511,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1+1);
+ // we will get correct pointer for group here, so we don't have to check if group is BG raid
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -626,7 +616,7 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
// everything's fine, do it
WorldPacket data(MSG_RAID_READY_CHECK, 8);
data << GetPlayer()->GetGUID();
- group->BroadcastPacket(&data, -1);
+ group->BroadcastPacket(&data, false, -1);
group->OfflineReadyCheck();
}