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Diffstat (limited to 'src/game/Guild.h')
-rw-r--r-- | src/game/Guild.h | 435 |
1 files changed, 435 insertions, 0 deletions
diff --git a/src/game/Guild.h b/src/game/Guild.h new file mode 100644 index 00000000000..3f16d80987d --- /dev/null +++ b/src/game/Guild.h @@ -0,0 +1,435 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOSSERVER_GUILD_H +#define MANGOSSERVER_GUILD_H + +#define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF +#define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF + +#include "Item.h" + +class Item; + +enum GuildDefaultRanks +{ + GR_GUILDMASTER = 0, + GR_OFFICER = 1, + //GR_VETERAN = 2, -- not used anywhere and possible incorrect in modified rank list + //GR_MEMBER = 3, + //GR_INITIATE = 4, -- use Guild::GetLowestRank() instead for lowest rank +}; + +enum GuildRankRights +{ + GR_RIGHT_EMPTY = 0x00000040, + GR_RIGHT_GCHATLISTEN = 0x00000041, + GR_RIGHT_GCHATSPEAK = 0x00000042, + GR_RIGHT_OFFCHATLISTEN = 0x00000044, + GR_RIGHT_OFFCHATSPEAK = 0x00000048, + GR_RIGHT_PROMOTE = 0x000000C0, + GR_RIGHT_DEMOTE = 0x00000140, + GR_RIGHT_INVITE = 0x00000050, + GR_RIGHT_REMOVE = 0x00000060, + GR_RIGHT_SETMOTD = 0x00001040, + GR_RIGHT_EPNOTE = 0x00002040, + GR_RIGHT_VIEWOFFNOTE = 0x00004040, + GR_RIGHT_EOFFNOTE = 0x00008040, + GR_RIGHT_MODIFY_GUILD_INFO = 0x00010040, + GR_RIGHT_REPAIR_FROM_GUILD = 0x00020000, // unused in 2.4.x?, Remove money withdraw capacity + GR_RIGHT_WITHDRAW_REPAIR = 0x00040000, // withdraw for repair + GR_RIGHT_WITHDRAW_GOLD = 0x00080000, // withdraw gold + GR_RIGHT_ALL = 0x000FF1FF +}; + +enum Typecommand +{ + GUILD_CREATE_S = 0x00, + GUILD_INVITE_S = 0x01, + GUILD_QUIT_S = 0x03, + GUILD_FOUNDER_S = 0x0E, + GUILD_UNK1 = 0x10, + GUILD_BANK_S = 0x15, + GUILD_UNK3 = 0x16 +}; + +enum CommandErrors +{ + GUILD_PLAYER_NO_MORE_IN_GUILD = 0x00, + GUILD_INTERNAL = 0x01, + GUILD_ALREADY_IN_GUILD = 0x02, + ALREADY_IN_GUILD = 0x03, + INVITED_TO_GUILD = 0x04, + ALREADY_INVITED_TO_GUILD = 0x05, + GUILD_NAME_INVALID = 0x06, + GUILD_NAME_EXISTS = 0x07, + GUILD_LEADER_LEAVE = 0x08, + GUILD_PERMISSIONS = 0x08, + GUILD_PLAYER_NOT_IN_GUILD = 0x09, + GUILD_PLAYER_NOT_IN_GUILD_S = 0x0A, + GUILD_PLAYER_NOT_FOUND = 0x0B, + GUILD_NOT_ALLIED = 0x0C, + GUILD_RANK_TOO_HIGH_S = 0x0D, + GUILD_ALREADY_LOWEST_RANK_S = 0x0E, + GUILD_TEMP_ERROR = 0x11, + GUILD_RANK_IN_USE = 0x12, + GUILD_IGNORE = 0x13, + GUILD_ERR_UNK1 = 0x17, + GUILD_WITHDRAW_TOO_MUCH = 0x18, + GUILD_BANK_NO_MONEY = 0x19, + GUILD_BANK_TAB_IS_FULL = 0x1B, + GUILD_BANK_ITEM_NOT_FOUND = 0x1C +}; + +enum GuildEvents +{ + GE_PROMOTION = 0x00, + GE_DEMOTION = 0x01, + GE_MOTD = 0x02, + GE_JOINED = 0x03, + GE_LEFT = 0x04, + GE_REMOVED = 0x05, + GE_LEADER_IS = 0x06, + GE_LEADER_CHANGED = 0x07, + GE_DISBANDED = 0x08, + GE_TABARDCHANGE = 0x09, + GE_UNK1 = 0x0A, // string, string + GE_UNK2 = 0x0B, + GE_SIGNED_ON = 0x0C, + GE_SIGNED_OFF = 0x0D, + GE_UNK3 = 0x0E, + GE_BANKTAB_PURCHASED= 0x0F, + GE_UNK5 = 0x10, + GE_UNK6 = 0x11, // string 0000000000002710 is 1 gold + GE_UNK7 = 0x12 +}; + +enum PetitionTurns +{ + PETITION_TURN_OK = 0, + PETITION_TURN_ALREADY_IN_GUILD = 2, + PETITION_TURN_NEED_MORE_SIGNATURES = 4, +}; + +enum PetitionSigns +{ + PETITION_SIGN_OK = 0, + PETITION_SIGN_ALREADY_SIGNED = 1, + PETITION_SIGN_ALREADY_IN_GUILD = 2, + PETITION_SIGN_CANT_SIGN_OWN = 3, + PETITION_SIGN_NOT_SERVER = 4, +}; + +enum GuildBankRights +{ + GUILD_BANK_RIGHT_VIEW_TAB = 0x01, + GUILD_BANK_RIGHT_PUT_ITEM = 0x02, + GUILD_BANK_RIGHT_UPDATE_TEXT = 0x04, + + GUILD_BANK_RIGHT_DEPOSIT_ITEM = GUILD_BANK_RIGHT_VIEW_TAB | GUILD_BANK_RIGHT_PUT_ITEM, + GUILD_BANK_RIGHT_FULL = 0xFF, +}; + +enum GuildBankLogEntries +{ + GUILD_BANK_LOG_DEPOSIT_ITEM = 1, + GUILD_BANK_LOG_WITHDRAW_ITEM = 2, + GUILD_BANK_LOG_MOVE_ITEM = 3, + GUILD_BANK_LOG_DEPOSIT_MONEY = 4, + GUILD_BANK_LOG_WITHDRAW_MONEY = 5, + GUILD_BANK_LOG_REPAIR_MONEY = 6, + GUILD_BANK_LOG_MOVE_ITEM2 = 7, +}; + +enum GuildEventLogEntryTypes +{ + GUILD_EVENT_LOG_INVITE_PLAYER = 1, + GUILD_EVENT_LOG_JOIN_GUILD = 2, + GUILD_EVENT_LOG_PROMOTE_PLAYER = 3, + GUILD_EVENT_LOG_DEMOTE_PLAYER = 4, + GUILD_EVENT_LOG_UNINVITE_PLAYER = 5, + GUILD_EVENT_LOG_LEAVE_GUILD = 6, +}; + +struct GuildEventlogEntry +{ + uint32 LogGuid; + uint8 EventType; + uint32 PlayerGuid1; + uint32 PlayerGuid2; + uint8 NewRank; + uint64 TimeStamp; +}; + +enum GuildEmblem +{ + ERR_GUILDEMBLEM_SUCCESS = 0, + ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 1, + ERR_GUILDEMBLEM_NOGUILD = 2, + ERR_GUILDEMBLEM_NOTGUILDMASTER = 3, + ERR_GUILDEMBLEM_NOTENOUGHMONEY = 4, + ERR_GUILDEMBLEM_INVALIDVENDOR = 5 +}; + +struct GuildBankEvent +{ + uint32 LogGuid; + uint8 LogEntry; + uint8 TabId; + uint32 PlayerGuid; + uint32 ItemOrMoney; + uint8 ItemStackCount; + uint8 DestTabId; + uint64 TimeStamp; + + const bool isMoneyEvent() + { + return LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY || + LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY || + LogEntry == GUILD_BANK_LOG_REPAIR_MONEY; + } +}; + +struct GuildBankTab +{ + Item* Slots[GUILD_BANK_MAX_SLOTS]; + std::string Name; + std::string Icon; + std::string Text; +}; + +struct GuildItemPosCount +{ + GuildItemPosCount(uint8 _slot, uint8 _count) : slot(_slot), count(_count) {} + + uint8 slot; + uint8 count; +}; +typedef std::vector<GuildItemPosCount> GuildItemPosCountVec; + +struct MemberSlot +{ + uint64 logout_time; + std::string name; + std::string Pnote; + std::string OFFnote; + uint32 RankId; + uint32 zoneId; + uint8 level; + uint8 Class; + uint32 BankResetTimeMoney; + uint32 BankRemMoney; + uint32 BankResetTimeTab[GUILD_BANK_MAX_TABS]; + uint32 BankRemSlotsTab[GUILD_BANK_MAX_TABS]; +}; + +struct RankInfo +{ + RankInfo(std::string _name, uint32 _rights, uint32 _money) : name(_name), rights(_rights), BankMoneyPerDay(_money) + { + for(uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) + { + TabRight[i] = 0; + TabSlotPerDay[i] = 0; + } + } + + std::string name; + uint32 rights; + uint32 BankMoneyPerDay; + uint32 TabRight[GUILD_BANK_MAX_TABS]; + uint32 TabSlotPerDay[GUILD_BANK_MAX_TABS]; +}; + +class Guild +{ + public: + Guild(); + ~Guild(); + + bool create(uint64 lGuid, std::string gname); + void Disband(); + + typedef std::map<uint32, MemberSlot> MemberList; + typedef std::vector<RankInfo> RankList; + + uint32 GetId(){ return Id; } + const uint64& GetLeader(){ return leaderGuid; } + std::string GetName(){ return name; } + std::string GetMOTD(){ return MOTD; } + std::string GetGINFO(){ return GINFO; } + + uint32 GetCreatedYear(){ return CreatedYear; } + uint32 GetCreatedMonth(){ return CreatedMonth; } + uint32 GetCreatedDay(){ return CreatedDay; } + + uint32 GetEmblemStyle(){ return EmblemStyle; } + uint32 GetEmblemColor(){ return EmblemColor; } + uint32 GetBorderStyle(){ return BorderStyle; } + uint32 GetBorderColor(){ return BorderColor; } + uint32 GetBackgroundColor(){ return BackgroundColor; } + + void SetLeader(uint64 guid); + bool AddMember(uint64 plGuid, uint32 plRank); + void ChangeRank(uint64 guid, uint32 newRank); + void DelMember(uint64 guid, bool isDisbanding=false); + uint32 GetLowestRank() const { return GetNrRanks()-1; } + + void SetMOTD(std::string motd); + void SetGINFO(std::string ginfo); + void SetPNOTE(uint64 guid,std::string pnote); + void SetOFFNOTE(uint64 guid,std::string offnote); + void SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor); + + uint32 GetMemberSize() const { return members.size(); } + + bool LoadGuildFromDB(uint32 GuildId); + bool LoadRanksFromDB(uint32 GuildId); + bool LoadMembersFromDB(uint32 GuildId); + + bool FillPlayerData(uint64 guid, MemberSlot* memslot); + void LoadPlayerStatsByGuid(uint64 guid); + + void BroadcastToGuild(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL); + void BroadcastToOfficers(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL); + void BroadcastPacketToRank(WorldPacket *packet, uint32 rankId); + void BroadcastPacket(WorldPacket *packet); + + void CreateRank(std::string name,uint32 rights); + void DelRank(); + std::string GetRankName(uint32 rankId); + uint32 GetRankRights(uint32 rankId); + uint32 GetNrRanks() const { return m_ranks.size(); } + + void SetRankName(uint32 rankId, std::string name); + void SetRankRights(uint32 rankId, uint32 rights); + bool HasRankRight(uint32 rankId, uint32 right) + { + return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false; + } + + void Roster(WorldSession *session); + void Query(WorldSession *session); + + void UpdateLogoutTime(uint64 guid); + // Guild eventlog + void LoadGuildEventLogFromDB(); + void UnloadGuildEventlog(); + void DisplayGuildEventlog(WorldSession *session); + void LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid2, uint8 NewRank); + void RenumGuildEventlog(); + + // ** Guild bank ** + // Content & item deposit/withdraw + void DisplayGuildBankContent(WorldSession *session, uint8 TabId); + void DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2 = -1); + void DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec const& slots); + void DisplayGuildBankMoneyUpdate(); + + Item* GetItem(uint8 TabId, uint8 SlotId); + uint8 CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32 count, Item *pItem, bool swap = false) const; + Item* StoreItem( uint8 tab, GuildItemPosCountVec const& pos, Item *pItem ); + void RemoveItem(uint8 tab, uint8 slot ); + + // Tabs + void DisplayGuildBankTabsInfo(WorldSession *session); + void CreateNewBankTab(); + void SetGuildBankTabText(uint8 TabId, std::string text); + void SendGuildBankTabText(WorldSession *session, uint8 TabId); + void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon); + void CreateBankRightForTab(uint32 rankid, uint8 TabId); + const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; } + const uint8 GetPurchasedTabs() const { return purchased_tabs; } + uint32 GetBankRights(uint32 rankId, uint8 TabId) const; + bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const; + bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const; + // Load/unload + void LoadGuildBankFromDB(); + void UnloadGuildBank(); + void IncOnlineMemberCount() { ++m_onlinemembers; } + // Money deposit/withdraw + void SendMoneyInfo(WorldSession *session, uint32 LowGuid); + bool MemberMoneyWithdraw(uint32 amount, uint32 LowGuid); + uint64 GetGuildBankMoney() { return guildbank_money; } + void SetBankMoney(int64 money); + // per days + bool MemberItemWithdraw(uint8 TabId, uint32 LowGuid); + uint32 GetMemberSlotWithdrawRem(uint32 LowGuid, uint8 TabId); + uint32 GetMemberMoneyWithdrawRem(uint32 LowGuid); + void SetBankMoneyPerDay(uint32 rankId, uint32 money); + void SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint32 SlotPerDay, bool db); + uint32 GetBankMoneyPerDay(uint32 rankId); + uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId); + // rights per day + void LoadBankRightsFromDB(uint32 GuildId); + // logs + void LoadGuildBankEventLogFromDB(); + void UnloadGuildBankEventLog(); + void DisplayGuildBankLogs(WorldSession *session, uint8 TabId); + void LogBankEvent(uint8 LogEntry, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0); + void RenumBankLogs(); + bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry ); + + protected: + void AddRank(std::string name,uint32 rights,uint32 money); + + uint32 Id; + std::string name; + uint64 leaderGuid; + std::string MOTD; + std::string GINFO; + uint32 CreatedYear; + uint32 CreatedMonth; + uint32 CreatedDay; + + uint32 EmblemStyle; + uint32 EmblemColor; + uint32 BorderStyle; + uint32 BorderColor; + uint32 BackgroundColor; + + RankList m_ranks; + + MemberList members; + + typedef std::vector<GuildBankTab*> TabListMap; + TabListMap m_TabListMap; + + /** These are actually ordered lists. The first element is the oldest entry.*/ + typedef std::list<GuildEventlogEntry*> GuildEventlog; + typedef std::list<GuildBankEvent*> GuildBankEventLog; + GuildEventlog m_GuildEventlog; + GuildBankEventLog m_GuildBankEventLog_Money; + GuildBankEventLog m_GuildBankEventLog_Item[GUILD_BANK_MAX_TABS]; + + bool m_bankloaded; + bool m_eventlogloaded; + uint32 m_onlinemembers; + uint64 guildbank_money; + uint8 purchased_tabs; + + uint32 LogMaxGuid; + uint32 GuildEventlogMaxGuid; + private: + // internal common parts for CanStore/StoreItem functions + void AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *tab, int32 slot ); + uint8 _CanStoreItem_InSpecificSlot( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32& count, bool swap, Item *pSrcItem ) const; + uint8 _CanStoreItem_InTab( uint8 tab, GuildItemPosCountVec& dest, uint32& count, bool merge, Item *pSrcItem, uint8 skip_slot ) const; + Item* _StoreItem( uint8 tab, uint8 slot, Item *pItem, uint32 count, bool clone ); +}; +#endif |