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Diffstat (limited to 'src/game/HostilRefManager.cpp')
| -rw-r--r-- | src/game/HostilRefManager.cpp | 189 |
1 files changed, 0 insertions, 189 deletions
diff --git a/src/game/HostilRefManager.cpp b/src/game/HostilRefManager.cpp deleted file mode 100644 index 8da2e566d24..00000000000 --- a/src/game/HostilRefManager.cpp +++ /dev/null @@ -1,189 +0,0 @@ -/* - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "HostilRefManager.h" -#include "ThreatManager.h" -#include "Unit.h" -#include "DBCStructure.h" -#include "SpellMgr.h" - -HostilRefManager::~HostilRefManager() -{ - deleteReferences(); -} - -//================================================= -// send threat to all my hateres for the pVictim -// The pVictim is hated than by them as well -// use for buffs and healing threat functionality - -void HostilRefManager::threatAssist(Unit *pVictim, float fThreat, SpellEntry const *pThreatSpell, bool pSingleTarget) -{ - HostilReference* ref; - - float size = pSingleTarget ? 1.0f : getSize(); // if pSingleTarget do not divide threat - ref = getFirst(); - while(ref != NULL) - { - float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell); - if(pVictim == getOwner()) - ref->addThreat(threat / size); // It is faster to modify the threat durectly if possible - else - ref->getSource()->addThreat(pVictim, threat / size); - ref = ref->next(); - } -} - -//================================================= - -void HostilRefManager::addTempThreat(float fThreat, bool apply) -{ - HostilReference* ref = getFirst(); - - while(ref != NULL) - { - if (apply) - { - if (ref->getTempThreatModifier() == 0.0f) - ref->addTempThreat(fThreat); - } - else - ref->resetTempThreat(); - - ref = ref->next(); - } -} - - -//================================================= - -void HostilRefManager::addThreatPercent(int32 iPercent) -{ - HostilReference* ref; - - ref = getFirst(); - while (ref != NULL) - { - ref->addThreatPercent(iPercent); - ref = ref->next(); - } -} - -//================================================= -// The online / offline status is given to the method. The calculation has to be done before - -void HostilRefManager::setOnlineOfflineState(bool bIsOnline) -{ - HostilReference* ref; - - ref = getFirst(); - while(ref != NULL) - { - ref->setOnlineOfflineState(bIsOnline); - ref = ref->next(); - } -} - -//================================================= -// The online / offline status is calculated and set - -void HostilRefManager::updateThreatTables() -{ - HostilReference* ref = getFirst(); - while(ref) - { - ref->updateOnlineStatus(); - ref = ref->next(); - } -} - -//================================================= -// The references are not needed anymore -// tell the source to remove them from the list and free the mem - -void HostilRefManager::deleteReferences() -{ - HostilReference* ref = getFirst(); - while(ref) - { - HostilReference* nextRef = ref->next(); - ref->removeReference(); - delete ref; - ref = nextRef; - } -} - -//================================================= -// delete one reference, defined by faction - -void HostilRefManager::deleteReferencesForFaction(uint32 faction) -{ - HostilReference* ref = getFirst(); - while(ref) - { - HostilReference* nextRef = ref->next(); - if(ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction) - { - ref->removeReference(); - delete ref; - } - ref = nextRef; - } -} - -//================================================= -// delete one reference, defined by Unit - -void HostilRefManager::deleteReference(Unit *pCreature) -{ - HostilReference* ref = getFirst(); - while(ref) - { - HostilReference* nextRef = ref->next(); - if(ref->getSource()->getOwner() == pCreature) - { - ref->removeReference(); - delete ref; - break; - } - ref = nextRef; - } -} - -//================================================= -// set state for one reference, defined by Unit - -void HostilRefManager::setOnlineOfflineState(Unit *pCreature, bool bIsOnline) -{ - HostilReference* ref = getFirst(); - while(ref) - { - HostilReference* nextRef = ref->next(); - if(ref->getSource()->getOwner() == pCreature) - { - ref->setOnlineOfflineState(bIsOnline); - break; - } - ref = nextRef; - } -} - -//================================================= - |
