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-rw-r--r--src/game/IdleMovementGenerator.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/game/IdleMovementGenerator.cpp b/src/game/IdleMovementGenerator.cpp
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+++ b/src/game/IdleMovementGenerator.cpp
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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "IdleMovementGenerator.h"
+#include "Creature.h"
+
+IdleMovementGenerator si_idleMovement;
+
+void
+IdleMovementGenerator::Reset(Unit& /*owner*/)
+{
+}
+
+void
+DistractMovementGenerator::Initialize(Unit& owner)
+{
+ owner.addUnitState(UNIT_STAT_DISTRACTED);
+}
+
+void
+DistractMovementGenerator::Finalize(Unit& owner)
+{
+ owner.clearUnitState(UNIT_STAT_DISTRACTED);
+}
+
+bool
+DistractMovementGenerator::Update(Unit& owner, const uint32& time_diff)
+{
+ if(time_diff > m_timer)
+ return false;
+
+ m_timer -= time_diff;
+ return true;
+}