diff options
Diffstat (limited to 'src/game/InstanceData.h')
-rw-r--r-- | src/game/InstanceData.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h index 61a7ee7fffe..b9aa6abbe02 100644 --- a/src/game/InstanceData.h +++ b/src/game/InstanceData.h @@ -164,6 +164,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } const BossBoundaryMap * GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } + + // Achievement criteria additional requirements check + // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType + virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0); protected: void SetBossNumber(uint32 number) { bosses.resize(number); } void LoadDoorData(const DoorData *data); @@ -181,10 +185,6 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript std::vector<BossInfo> bosses; DoorInfoMap doors; MinionInfoMap minions; - - // Achievement criteria additional requirements check - // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType - virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0); }; #endif |