diff options
author | n0n4m3 <none@none> | 2009-12-25 16:01:19 +0100 |
---|---|---|
committer | n0n4m3 <none@none> | 2009-12-25 16:01:19 +0100 |
commit | 3fedfe296d3e46b491b727db82b6a166806e8d5b (patch) | |
tree | 7e74a419b781ea2cf5608a6c68f80cdaec6f03f7 /src/game/InstanceData.h | |
parent | 07e2920b6018e7da5a99b19614c6a5bd57ef0f46 (diff) |
Fixed some typos
--HG--
branch : trunk
Diffstat (limited to 'src/game/InstanceData.h')
-rw-r--r-- | src/game/InstanceData.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h index 61a7ee7fffe..b9aa6abbe02 100644 --- a/src/game/InstanceData.h +++ b/src/game/InstanceData.h @@ -164,6 +164,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } const BossBoundaryMap * GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } + + // Achievement criteria additional requirements check + // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType + virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0); protected: void SetBossNumber(uint32 number) { bosses.resize(number); } void LoadDoorData(const DoorData *data); @@ -181,10 +185,6 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript std::vector<BossInfo> bosses; DoorInfoMap doors; MinionInfoMap minions; - - // Achievement criteria additional requirements check - // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType - virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0); }; #endif |