aboutsummaryrefslogtreecommitdiff
path: root/src/game/InstanceSaveMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/InstanceSaveMgr.cpp')
-rw-r--r--src/game/InstanceSaveMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp
index 2c304191136..d45e3fac451 100644
--- a/src/game/InstanceSaveMgr.cpp
+++ b/src/game/InstanceSaveMgr.cpp
@@ -580,7 +580,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
{
sLog.outDebug("InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId);
- Map *map = (MapInstanced*)MapManager::Instance().GetBaseMap(mapid);
+ Map *map = (MapInstanced*)MapManager::Instance().CreateBaseMap(mapid);
if(!map->Instanceable())
return;
@@ -597,7 +597,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe
{
// global reset for all instances of the given map
// note: this isn't fast but it's meant to be executed very rarely
- Map const *map = MapManager::Instance().GetBaseMap(mapid);
+ Map const *map = MapManager::Instance().CreateBaseMap(mapid);
if(!map->Instanceable())
return;
uint64 now = (uint64)time(NULL);