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-rw-r--r--src/game/Item.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 00f271ca89e..b2821ae7b83 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -771,10 +771,6 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
{
ItemPrototype const* proto = GetProto();
- //Lava Lash
- if (spellInfo->Id==60103 && spellInfo->EquippedItemClass==ITEM_CLASS_WEAPON)
- return true;
-
if (spellInfo->EquippedItemClass != -1) // -1 == any item class
{
// Special case - accept vellum for armor/weapon requirements