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Diffstat (limited to 'src/game/LFGHandler.cpp')
-rw-r--r--src/game/LFGHandler.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp
index 61e31420f5d..bd7b1076df1 100644
--- a/src/game/LFGHandler.cpp
+++ b/src/game/LFGHandler.cpp
@@ -70,14 +70,14 @@ static void AttemptJoin(Player* _player)
// stop at success join
if (plr->GetGroup()->AddMember(_player->GetGUID(), _player->GetName()))
{
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
}
// full
else
{
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)
plr->LeaveLFGChannel();
}
}
@@ -106,7 +106,7 @@ static void AttemptAddMore(Player* _player)
continue;
// skip not auto join or in group
- if (!plr->GetSession()->LookingForGroup_auto_join || plr->GetGroup() )
+ if (!plr->GetSession()->LookingForGroup_auto_join || plr->GetGroup())
continue;
if (!plr->m_lookingForGroup.HaveInSlot(_player->m_lookingForGroup.more))
@@ -126,22 +126,22 @@ static void AttemptAddMore(Player* _player)
}
// stop at join fail (full)
- if (!_player->GetGroup()->AddMember(plr->GetGUID(), plr->GetName()) )
+ if (!_player->GetGroup()->AddMember(plr->GetGUID(), plr->GetName()))
{
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
}
// joined
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)
plr->LeaveLFGChannel();
// and group full
- if (_player->GetGroup()->IsFull() )
+ if (_player->GetGroup()->IsFull())
{
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
break;
@@ -149,7 +149,7 @@ static void AttemptAddMore(Player* _player)
}
}
-void WorldSession::HandleLfgSetAutoJoinOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleLfgSetAutoJoinOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFG_SET_AUTOJOIN");
LookingForGroup_auto_join = true;
@@ -160,13 +160,13 @@ void WorldSession::HandleLfgSetAutoJoinOpcode( WorldPacket & /*recv_data*/ )
AttemptJoin(_player);
}
-void WorldSession::HandleLfgClearAutoJoinOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleLfgClearAutoJoinOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFG_CLEAR_AUTOJOIN");
LookingForGroup_auto_join = false;
}
-void WorldSession::HandleLfmSetAutoFillOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleLfmSetAutoFillOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFM_SET_AUTOFILL");
LookingForGroup_auto_add = true;
@@ -177,13 +177,13 @@ void WorldSession::HandleLfmSetAutoFillOpcode( WorldPacket & /*recv_data*/ )
AttemptAddMore(_player);
}
-void WorldSession::HandleLfmClearAutoFillOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleLfmClearAutoFillOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_LFM_CLEAR_AUTOFILL");
LookingForGroup_auto_add = false;
}
-void WorldSession::HandleLfgClearOpcode( WorldPacket & /*recv_data */ )
+void WorldSession::HandleLfgClearOpcode(WorldPacket & /*recv_data */)
{
// empty packet
sLog.outDebug("CMSG_CLEAR_LOOKING_FOR_GROUP");
@@ -191,13 +191,13 @@ void WorldSession::HandleLfgClearOpcode( WorldPacket & /*recv_data */ )
for (int i = 0; i < MAX_LOOKING_FOR_GROUP_SLOT; ++i)
_player->m_lookingForGroup.slots[i].Clear();
- if ( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER )
+ if (sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER)
_player->LeaveLFGChannel();
SendLfgUpdate(0, 0, 0);
}
-void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */)
+void WorldSession::HandleLfmClearOpcode(WorldPacket & /*recv_data */)
{
// empty packet
sLog.outDebug("CMSG_CLEAR_LOOKING_FOR_MORE");
@@ -205,7 +205,7 @@ void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */)
_player->m_lookingForGroup.more.Clear();
}
-void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
+void WorldSession::HandleSetLfmOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LOOKING_FOR_MORE");
//recv_data.hexlike();
@@ -215,8 +215,8 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
recv_data >> temp >> unk1 >> unk2[0] >> unk2[1] >> unk2[2];
- entry = ( temp & 0x00FFFFFF);
- type = ( (temp >> 24) & 0x000000FF);
+ entry = (temp & 0x00FFFFFF);
+ type = ((temp >> 24) & 0x000000FF);
_player->m_lookingForGroup.more.Set(entry,type);
sLog.outDebug("LFM set: temp %u, zone %u, type %u", temp, entry, type);
@@ -227,7 +227,7 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
SendLfgResult(type, entry, 1);
}
-void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data )
+void WorldSession::HandleSetLfgCommentOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LFG_COMMENT");
//recv_data.hexlike();
@@ -392,7 +392,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
*/
}
-void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
+void WorldSession::HandleSetLfgOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_SET_LOOKING_FOR_GROUP");
recv_data.hexlike();
@@ -401,8 +401,8 @@ void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
recv_data >> slot >> temp >> roles >> unk1;
- entry = ( temp & 0x00FFFFFF);
- type = ( (temp >> 24) & 0x000000FF);
+ entry = (temp & 0x00FFFFFF);
+ type = ((temp >> 24) & 0x000000FF);
if (slot >= MAX_LOOKING_FOR_GROUP_SLOT)
return;