diff options
Diffstat (limited to 'src/game/Level1.cpp')
-rw-r--r-- | src/game/Level1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 4bccd8c7ffd..8e234057f94 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -937,7 +937,7 @@ bool ChatHandler::HandleGonameCommand(const char* args) } else if(cMap->IsDungeon()) { - Map* pMap = MapManager::Instance().GetMap(_player->GetMapId(),_player); + Map* pMap = _player->GetMap(); // we have to go to instance, and can go to player only if: // 1) we are in his group (either as leader or as member) |