diff options
Diffstat (limited to 'src/game/Level1.cpp')
-rw-r--r-- | src/game/Level1.cpp | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index f4c9c62ba09..650084e7557 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -2383,35 +2383,6 @@ bool ChatHandler::HandleWhispersCommand(const char* args) return false; } -//Play sound -bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) -{ - // USAGE: .debug playsound #soundid - // #soundid - ID decimal number from SoundEntries.dbc (1st column) - // this file have about 5000 sounds. - // In this realization only caller can hear this sound. - if( *args ) - { - uint32 dwSoundId = atoi((char*)args); - - if( !sSoundEntriesStore.LookupEntry(dwSoundId) ) - { - PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId); - SetSentErrorMessage(true); - return false; - } - - WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+8); - data << uint32(dwSoundId) << m_session->GetPlayer()->GetGUID(); - m_session->SendPacket(&data); - - PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId); - return true; - } - - return false; -} - //Save all players in the world bool ChatHandler::HandleSaveAllCommand(const char* /*args*/) { |