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-rw-r--r--src/game/Level1.cpp495
1 files changed, 495 insertions, 0 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp
index 1108e9e1240..160d65cd5cf 100644
--- a/src/game/Level1.cpp
+++ b/src/game/Level1.cpp
@@ -17,6 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
@@ -33,14 +34,17 @@
#include "CellImpl.h"
#include "InstanceSaveMgr.h"
#include "Util.h"
+
#ifdef _DEBUG_VMAPS
#include "VMapFactory.h"
#endif
+
//-----------------------Npc Commands-----------------------
bool ChatHandler::HandleNpcSayCommand(const char* args)
{
if(!*args)
return false;
+
Creature* pCreature = getSelectedCreature();
if(!pCreature)
{
@@ -48,7 +52,9 @@ bool ChatHandler::HandleNpcSayCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
pCreature->MonsterSay(args, LANG_UNIVERSAL, 0);
+
// make some emotes
char lastchar = args[strlen(args) - 1];
switch(lastchar)
@@ -57,12 +63,15 @@ bool ChatHandler::HandleNpcSayCommand(const char* args)
case '!': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
default: pCreature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break;
}
+
return true;
}
+
bool ChatHandler::HandleNpcYellCommand(const char* args)
{
if(!*args)
return false;
+
Creature* pCreature = getSelectedCreature();
if(!pCreature)
{
@@ -70,103 +79,136 @@ bool ChatHandler::HandleNpcYellCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
pCreature->MonsterYell(args, LANG_UNIVERSAL, 0);
+
// make an emote
pCreature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT);
+
return true;
}
+
//show text emote by creature in chat
bool ChatHandler::HandleNpcTextEmoteCommand(const char* args)
{
if(!*args)
return false;
+
Creature* pCreature = getSelectedCreature();
+
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
+
pCreature->MonsterTextEmote(args, 0);
+
return true;
}
+
// make npc whisper to player
bool ChatHandler::HandleNpcWhisperCommand(const char* args)
{
if(!*args)
return false;
+
char* receiver_str = strtok((char*)args, " ");
char* text = strtok(NULL, "");
+
uint64 guid = m_session->GetPlayer()->GetSelection();
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(guid);
+
if(!pCreature || !receiver_str || !text)
{
return false;
}
+
uint64 receiver_guid= atol(receiver_str);
+
// check online security
if (HasLowerSecurity(objmgr.GetPlayer(receiver_guid), 0))
return false;
+
pCreature->MonsterWhisper(text,receiver_guid);
+
return true;
}
//----------------------------------------------------------
+
bool ChatHandler::HandleNameAnnounceCommand(const char* args)
{
WorldPacket data;
if(!*args)
return false;
+
sWorld.SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
return true;
}
+
bool ChatHandler::HandleGMNameAnnounceCommand(const char* args)
{
WorldPacket data;
if(!*args)
return false;
+
sWorld.SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
return true;
}
+
// global announce
bool ChatHandler::HandleAnnounceCommand(const char* args)
{
if(!*args)
return false;
+
sWorld.SendWorldText(LANG_SYSTEMMESSAGE,args);
return true;
}
+
// announce to logged in GMs
bool ChatHandler::HandleGMAnnounceCommand(const char* args)
{
if(!*args)
return false;
+
sWorld.SendGMText(LANG_GM_BROADCAST,args);
return true;
}
+
//notification player at the screen
bool ChatHandler::HandleNotifyCommand(const char* args)
{
if(!*args)
return false;
+
std::string str = GetTrinityString(LANG_GLOBAL_NOTIFY);
str += args;
+
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
data << str;
sWorld.SendGlobalMessage(&data);
+
return true;
}
+
//notification GM at the screen
bool ChatHandler::HandleGMNotifyCommand(const char* args)
{
if(!*args)
return false;
+
std::string str = GetTrinityString(LANG_GM_NOTIFY);
str += args;
+
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
data << str;
sWorld.SendGlobalGMMessage(&data);
+
return true;
}
+
//Enable\Dissable GM Mode
bool ChatHandler::HandleGMCommand(const char* args)
{
@@ -178,7 +220,9 @@ bool ChatHandler::HandleGMCommand(const char* args)
m_session->SendNotification(LANG_GM_OFF);
return true;
}
+
std::string argstr = (char*)args;
+
if (argstr == "on")
{
m_session->GetPlayer()->SetGameMaster(true);
@@ -189,6 +233,7 @@ bool ChatHandler::HandleGMCommand(const char* args)
#endif
return true;
}
+
if (argstr == "off")
{
m_session->GetPlayer()->SetGameMaster(false);
@@ -199,10 +244,12 @@ bool ChatHandler::HandleGMCommand(const char* args)
#endif
return true;
}
+
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
}
+
// Enables or disables hiding of the staff badge
bool ChatHandler::HandleGMChatCommand(const char* args)
{
@@ -214,23 +261,28 @@ bool ChatHandler::HandleGMChatCommand(const char* args)
m_session->SendNotification(LANG_GM_CHAT_OFF);
return true;
}
+
std::string argstr = (char*)args;
+
if (argstr == "on")
{
m_session->GetPlayer()->SetGMChat(true);
m_session->SendNotification(LANG_GM_CHAT_ON);
return true;
}
+
if (argstr == "off")
{
m_session->GetPlayer()->SetGMChat(false);
m_session->SendNotification(LANG_GM_CHAT_OFF);
return true;
}
+
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
}
+
std::string ChatHandler::PGetParseString(int32 entry, ...)
{
const char *format = GetTrinityString(entry);
@@ -241,6 +293,7 @@ std::string ChatHandler::PGetParseString(int32 entry, ...)
va_end(ap);
return (std::string)str;
}
+
bool ChatHandler::HandleGMTicketListCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWLIST);
@@ -263,6 +316,7 @@ bool ChatHandler::HandleGMTicketListCommand(const char* args)
return true;
}
+
bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWONLINELIST);
@@ -270,6 +324,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
{
if((*itr)->closed != 0 || !objmgr.GetPlayer((*itr)->playerGuid))
continue;
+
std::string gmname;
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, (*itr)->guid);
@@ -284,6 +339,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
}
return true;
}
+
bool ChatHandler::HandleGMTicketListClosedCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWCLOSEDLIST);
@@ -291,6 +347,7 @@ bool ChatHandler::HandleGMTicketListClosedCommand(const char* args)
{
if((*itr)->closed == 0)
continue;
+
std::string gmname;
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, (*itr)->guid);
@@ -305,10 +362,12 @@ bool ChatHandler::HandleGMTicketListClosedCommand(const char* args)
}
return true;
}
+
bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args)
{
if(!*args)
return false;
+
uint64 tguid = atoi(args);
GM_Ticket *ticket = objmgr.GetGMTicket(tguid);
if(!ticket || ticket->closed != 0)
@@ -316,6 +375,7 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
+
std::string gmname;
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid);
@@ -334,24 +394,29 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args)
SendSysMessage(ss.str().c_str());
return true;
}
+
bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args)
{
if(!*args)
return false;
+
std::string name = (char*)args;
normalizePlayerName(name);
+
Player *plr = objmgr.GetPlayer(name.c_str());
if(!plr)
{
SendSysMessage(LANG_NO_PLAYERS_FOUND);
return true;
}
+
GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(plr->GetGUID());
if(!ticket)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
+
std::string gmname;
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid);
@@ -370,10 +435,12 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args)
SendSysMessage(ss.str().c_str());
return true;
}
+
bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args)
{
if(!*args)
return false;
+
uint64 tguid = atoi(args);
GM_Ticket *ticket = objmgr.GetGMTicket(tguid);
if(!ticket || ticket->closed != 0)
@@ -393,29 +460,38 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args)
SendGlobalGMSysMessage(ss.str().c_str());
Player *plr = objmgr.GetPlayer(ticket->playerGuid);
objmgr.RemoveGMTicket(ticket, m_session->GetPlayer()->GetGUID());
+
if(!plr || !plr->IsInWorld())
return true;
+
// send abandon ticket
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
data << uint32(9);
plr->GetSession()->SendPacket( &data );
return true;
}
+
bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
{
if(!*args)
return false;
+
char* tguid = strtok((char*)args, " ");
uint64 ticketGuid = atoi(tguid);
char* targetgm = strtok( NULL, " ");
+
if(!targetgm)
return false;
+
std::string targm = targetgm;
+
if(!normalizePlayerName(targm))
return true;
+
Player *cplr = m_session->GetPlayer();
std::string gmname;
GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid);
+
if(!ticket || ticket->closed != 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
@@ -440,6 +516,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid, gmname.c_str());
return true;
}
+
ticket->assignedToGM = tarGUID;
objmgr.AddOrUpdateGMTicket(*ticket);
std::stringstream ss;
@@ -449,13 +526,16 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
SendGlobalGMSysMessage(ss.str().c_str());
return true;
}
+
bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args)
{
if(!*args)
return false;
+
uint64 ticketGuid = atoi(args);
Player *cplr = m_session->GetPlayer();
GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid);
+
if(!ticket|| ticket->closed != 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
@@ -466,6 +546,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args)
PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->guid);
return true;
}
+
std::string gmname;
objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname);
Player *plr = objmgr.GetPlayer(ticket->assignedToGM);
@@ -474,6 +555,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY);
return true;
}
+
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid);
ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str());
@@ -484,17 +566,22 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args)
objmgr.AddOrUpdateGMTicket(*ticket);
return true;
}
+
bool ChatHandler::HandleGMTicketCommentCommand(const char* args)
{
if(!*args)
return false;
+
char* tguid = strtok((char*)args, " ");
uint64 ticketGuid = atoi(tguid);
char* comment = strtok( NULL, "\n");
+
if(!comment)
return false;
+
Player *cplr = m_session->GetPlayer();
GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid);
+
if(!ticket || ticket->closed != 0)
{
PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
@@ -505,6 +592,7 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args)
PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid);
return true;
}
+
std::string gmname;
objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname);
ticket->comment = comment;
@@ -520,12 +608,14 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args)
SendGlobalGMSysMessage(ss.str().c_str());
return true;
}
+
bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args)
{
if(!*args)
return false;
uint64 ticketGuid = atoi(args);
GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid);
+
if(!ticket)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
@@ -536,6 +626,7 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST);
return true;
}
+
std::stringstream ss;
ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid);
ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str());
@@ -550,14 +641,17 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args)
data << uint32(9);
plr->GetSession()->SendPacket( &data );
}
+
ticket = NULL;
return true;
}
+
bool ChatHandler::HandleGMTicketReloadCommand(const char*)
{
objmgr.LoadGMTickets();
return true;
}
+
//Enable\Dissable Invisible mode
bool ChatHandler::HandleGMVisibleCommand(const char* args)
{
@@ -566,24 +660,30 @@ bool ChatHandler::HandleGMVisibleCommand(const char* args)
PSendSysMessage(LANG_YOU_ARE, m_session->GetPlayer()->isGMVisible() ? GetTrinityString(LANG_VISIBLE) : GetTrinityString(LANG_INVISIBLE));
return true;
}
+
std::string argstr = (char*)args;
+
if (argstr == "on")
{
m_session->GetPlayer()->SetGMVisible(true);
m_session->SendNotification(LANG_INVISIBLE_VISIBLE);
return true;
}
+
if (argstr == "off")
{
m_session->SendNotification(LANG_INVISIBLE_INVISIBLE);
m_session->GetPlayer()->SetGMVisible(false);
return true;
}
+
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
}
+
+
bool ChatHandler::HandleGPSCommand(const char* args)
{
WorldObject *obj = NULL;
@@ -592,6 +692,7 @@ bool ChatHandler::HandleGPSCommand(const char* args)
uint64 guid = extractGuidFromLink((char*)args);
if(guid)
obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
+
if(!obj)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -602,6 +703,7 @@ bool ChatHandler::HandleGPSCommand(const char* args)
else
{
obj = getSelectedUnit();
+
if(!obj)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
@@ -611,22 +713,31 @@ bool ChatHandler::HandleGPSCommand(const char* args)
}
CellPair cell_val = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
Cell cell(cell_val);
+
uint32 zone_id, area_id;
obj->GetZoneAndAreaId(zone_id,area_id);
+
MapEntry const* mapEntry = sMapStore.LookupEntry(obj->GetMapId());
AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zone_id);
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(area_id);
+
float zone_x = obj->GetPositionX();
float zone_y = obj->GetPositionY();
+
Map2ZoneCoordinates(zone_x,zone_y,zone_id);
+
Map const *map = obj->GetMap();
float ground_z = map->GetHeight(obj->GetPositionX(), obj->GetPositionY(), MAX_HEIGHT);
float floor_z = map->GetHeight(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ());
+
GridPair p = Trinity::ComputeGridPair(obj->GetPositionX(), obj->GetPositionY());
+
int gx=63-p.x_coord;
int gy=63-p.y_coord;
+
uint32 have_map = Map::ExistMap(obj->GetMapId(),gx,gy) ? 1 : 0;
uint32 have_vmap = Map::ExistVMap(obj->GetMapId(),gx,gy) ? 1 : 0;
+
PSendSysMessage(LANG_MAP_POSITION,
obj->GetMapId(), (mapEntry ? mapEntry->name[GetSessionDbcLocale()] : "<unknown>" ),
zone_id, (zoneEntry ? zoneEntry->area_name[GetSessionDbcLocale()] : "<unknown>" ),
@@ -635,6 +746,7 @@ bool ChatHandler::HandleGPSCommand(const char* args)
obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(),
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(),
zone_x, zone_y, ground_z, floor_z, have_map, have_vmap );
+
sLog.outDebug("Player %s GPS call for %s '%s' (%s: %u):",
m_session ? GetNameLink().c_str() : GetMangosString(LANG_CONSOLE_COMMAND),
(obj->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), obj->GetName(),
@@ -647,6 +759,7 @@ bool ChatHandler::HandleGPSCommand(const char* args)
obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(),
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(),
zone_x, zone_y, ground_z, floor_z, have_map, have_vmap );
+
LiquidData liquid_status;
ZLiquidStatus res = map->getLiquidStatus(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), MAP_ALL_LIQUIDS, &liquid_status);
if (res)
@@ -655,6 +768,7 @@ bool ChatHandler::HandleGPSCommand(const char* args)
}
return true;
}
+
//Summon Player
bool ChatHandler::HandleNamegoCommand(const char* args)
{
@@ -663,6 +777,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
std::string target_name;
if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
+
Player* _player = m_session->GetPlayer();
if (target == _player || target_guid == _player->GetGUID())
{
@@ -670,19 +785,23 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
if (target)
{
std::string nameLink = playerLink(target_name);
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
if (target->IsBeingTeleported())
{
PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
Map* pMap = m_session->GetPlayer()->GetMap();
+
if (pMap->IsBattleGroundOrArena())
{
// only allow if gm mode is on
@@ -717,6 +836,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
//SetSentErrorMessage(true);
//return false;
}
+
// we are in instance, and can summon only player in our group with us as lead
if (!m_session->GetPlayer()->GetGroup() || !target->GetGroup() ||
(target->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) ||
@@ -728,9 +848,11 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
return false;
}
}
+
PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),"");
if (needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_SUMMONED_BY, playerLink(_player->GetName()).c_str());
+
// stop flight if need
if (target->isInFlight())
{
@@ -740,6 +862,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
// save only in non-flight case
else
target->SaveRecallPosition();
+
// before GM
float x,y,z;
m_session->GetPlayer()->GetClosePoint(x,y,z,target->GetObjectSize());
@@ -751,8 +874,11 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
+
std::string nameLink = playerLink(target_name);
+
PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetTrinityString(LANG_OFFLINE));
+
// in point where GM stay
Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(),
m_session->GetPlayer()->GetPositionX(),
@@ -762,8 +888,10 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
m_session->GetPlayer()->GetZoneId(),
target_guid);
}
+
return true;
}
+
//Teleport to Player
bool ChatHandler::HandleGonameCommand(const char* args)
{
@@ -772,6 +900,7 @@ bool ChatHandler::HandleGonameCommand(const char* args)
std::string target_name;
if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
+
Player* _player = m_session->GetPlayer();
if (target == _player || target_guid == _player->GetGUID())
{
@@ -780,12 +909,15 @@ bool ChatHandler::HandleGonameCommand(const char* args)
return false;
}
+
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
std::string chrNameLink = playerLink(target_name);
+
Map* cMap = target->GetMap();
if (cMap->IsBattleGroundOrArena())
{
@@ -813,6 +945,7 @@ bool ChatHandler::HandleGonameCommand(const char* args)
else if(cMap->IsDungeon())
{
Map* pMap = _player->GetMap();
+
// we have to go to instance, and can go to player only if:
// 1) we are in his group (either as leader or as member)
// 2) we are not bound to any group and have GM mode on
@@ -836,6 +969,7 @@ bool ChatHandler::HandleGonameCommand(const char* args)
return false;
}
}
+
// if the player or the player's group is bound to another instance
// the player will not be bound to another one
InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty());
@@ -849,11 +983,14 @@ bool ChatHandler::HandleGonameCommand(const char* args)
if (InstanceSave *save = sInstanceSaveManager.GetInstanceSave(target->GetInstanceId()))
_player->BindToInstance(save, !save->CanReset());
}
+
_player->SetDifficulty(target->GetDifficulty());
}
+
PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str());
if (needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_APPEARING_TO, GetNameLink().c_str());
+
// stop flight if need
if (_player->isInFlight())
{
@@ -863,9 +1000,11 @@ bool ChatHandler::HandleGonameCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
// to point to see at target with same orientation
float x,y,z;
target->GetContactPoint(_player,x,y,z);
+
_player->TeleportTo(target->GetMapId(), x, y, z, _player->GetAngle(target), TELE_TO_GM_MODE);
_player->SetPhaseMask(target->GetPhaseMask(), true);
}
@@ -874,14 +1013,18 @@ bool ChatHandler::HandleGonameCommand(const char* args)
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
+
std::string nameLink = playerLink(target_name);
+
PSendSysMessage(LANG_APPEARING_AT, nameLink.c_str());
+
// to point where player stay (if loaded)
float x,y,z,o;
uint32 map;
bool in_flight;
if (!Player::LoadPositionFromDB(map,x,y,z,o,in_flight,target_guid))
return false;
+
// stop flight if need
if (_player->isInFlight())
{
@@ -891,41 +1034,52 @@ bool ChatHandler::HandleGonameCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
_player->TeleportTo(map, x, y, z,_player->GetOrientation());
}
+
return true;
}
+
// Teleport player to last position
bool ChatHandler::HandleRecallCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
+
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
if (target->IsBeingTeleported())
{
PSendSysMessage(LANG_IS_TELEPORTED, GetNameLink(target).c_str());
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(target->isInFlight())
{
target->GetMotionMaster()->MovementExpired();
target->CleanupAfterTaxiFlight();
}
+
target->TeleportTo(target->m_recallMap, target->m_recallX, target->m_recallY, target->m_recallZ, target->m_recallO);
return true;
}
+
//Edit Player KnownTitles
bool ChatHandler::HandleModifyKnownTitlesCommand(const char* args)
{
if(!*args)
return false;
+
uint64 titles = 0;
+
sscanf((char*)args, UI64FMTD, &titles);
+
Player *chr = getSelectedPlayer();
if (!chr)
{
@@ -933,39 +1087,52 @@ bool ChatHandler::HandleModifyKnownTitlesCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
uint64 titles2 = titles;
+
for(uint32 i = 1; i < sCharTitlesStore.GetNumRows(); ++i)
if(CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
titles2 &= ~(uint64(1) << tEntry->bit_index);
+
titles &= ~titles2; // remove not existed titles
+
chr->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles);
SendSysMessage(LANG_DONE);
+
return true;
}
+
//Edit Player HP
bool ChatHandler::HandleModifyHPCommand(const char* args)
{
if(!*args)
return false;
+
// char* pHp = strtok((char*)args, " ");
// if (!pHp)
// return false;
+
// char* pHpMax = strtok(NULL, " ");
// if (!pHpMax)
// return false;
+
// int32 hpm = atoi(pHpMax);
// int32 hp = atoi(pHp);
+
int32 hp = atoi((char*)args);
int32 hpm = atoi((char*)args);
+
if (hp <= 0 || hpm <= 0 || hpm < hp)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Unit *chr = getSelectedUnit();
if (chr == NULL)
{
@@ -973,37 +1140,47 @@ bool ChatHandler::HandleModifyHPCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (chr->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_HP, GetNameLink((Player*)chr).c_str(), hp, hpm);
if (chr->GetTypeId() == TYPEID_PLAYER && needReportToTarget((Player*)chr))
ChatHandler((Player*)chr).PSendSysMessage(LANG_YOURS_HP_CHANGED, GetNameLink().c_str(), hp, hpm);
+
chr->SetMaxHealth( hpm );
chr->SetHealth( hp );
+
return true;
}
+
//Edit Player Mana
bool ChatHandler::HandleModifyManaCommand(const char* args)
{
if(!*args)
return false;
+
// char* pmana = strtok((char*)args, " ");
// if (!pmana)
// return false;
+
// char* pmanaMax = strtok(NULL, " ");
// if (!pmanaMax)
// return false;
+
// int32 manam = atoi(pmanaMax);
// int32 mana = atoi(pmana);
int32 mana = atoi((char*)args);
int32 manam = atoi((char*)args);
+
if (mana <= 0 || manam <= 0 || manam < mana)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1011,37 +1188,48 @@ bool ChatHandler::HandleModifyManaCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_MANA, GetNameLink(chr).c_str(), mana, manam);
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_MANA_CHANGED, GetNameLink().c_str(), mana, manam);
+
chr->SetMaxPower(POWER_MANA,manam );
chr->SetPower(POWER_MANA, mana );
+
return true;
}
+
//Edit Player Energy
bool ChatHandler::HandleModifyEnergyCommand(const char* args)
{
if(!*args)
return false;
+
// char* pmana = strtok((char*)args, " ");
// if (!pmana)
// return false;
+
// char* pmanaMax = strtok(NULL, " ");
// if (!pmanaMax)
// return false;
+
// int32 manam = atoi(pmanaMax);
// int32 mana = atoi(pmana);
+
int32 energy = atoi((char*)args)*10;
int32 energym = atoi((char*)args)*10;
+
if (energy <= 0 || energym <= 0 || energym < energy)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (!chr)
{
@@ -1049,38 +1237,50 @@ bool ChatHandler::HandleModifyEnergyCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_ENERGY, GetNameLink(chr).c_str(), energy/10, energym/10);
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_ENERGY_CHANGED, GetNameLink().c_str(), energy/10, energym/10);
+
chr->SetMaxPower(POWER_ENERGY,energym );
chr->SetPower(POWER_ENERGY, energy );
+
sLog.outDetail(GetTrinityString(LANG_CURRENT_ENERGY),chr->GetMaxPower(POWER_ENERGY));
+
return true;
}
+
//Edit Player Rage
bool ChatHandler::HandleModifyRageCommand(const char* args)
{
if(!*args)
return false;
+
// char* pmana = strtok((char*)args, " ");
// if (!pmana)
// return false;
+
// char* pmanaMax = strtok(NULL, " ");
// if (!pmanaMax)
// return false;
+
// int32 manam = atoi(pmanaMax);
// int32 mana = atoi(pmana);
+
int32 rage = atoi((char*)args)*10;
int32 ragem = atoi((char*)args)*10;
+
if (rage <= 0 || ragem <= 0 || ragem < rage)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1088,29 +1288,37 @@ bool ChatHandler::HandleModifyRageCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_RAGE, GetNameLink(chr).c_str(), rage/10, ragem/10);
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_RAGE_CHANGED, GetNameLink().c_str(), rage/10, ragem/10);
+
chr->SetMaxPower(POWER_RAGE,ragem );
chr->SetPower(POWER_RAGE, rage );
+
return true;
}
+
// Edit Player Runic Power
bool ChatHandler::HandleModifyRunicPowerCommand(const char* args)
{
if(!*args)
return false;
+
int32 rune = atoi((char*)args)*10;
int32 runem = atoi((char*)args)*10;
+
if (rune <= 0 || runem <= 0 || runem < rune)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1118,19 +1326,25 @@ bool ChatHandler::HandleModifyRunicPowerCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_RUNIC_POWER, GetNameLink(chr).c_str(), rune/10, runem/10);
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_RUNIC_POWER_CHANGED, GetNameLink().c_str(), rune/10, runem/10);
+
chr->SetMaxPower(POWER_RUNIC_POWER,runem );
chr->SetPower(POWER_RUNIC_POWER, rune );
+
return true;
}
+
//Edit Player Faction
bool ChatHandler::HandleModifyFactionCommand(const char* args)
{
if(!*args)
return false;
+
char* pfactionid = extractKeyFromLink((char*)args,"Hfaction");
+
Creature* chr = getSelectedCreature();
if(!chr)
{
@@ -1138,6 +1352,7 @@ bool ChatHandler::HandleModifyFactionCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
if(!pfactionid)
{
if(chr)
@@ -1150,44 +1365,56 @@ bool ChatHandler::HandleModifyFactionCommand(const char* args)
}
return true;
}
+
if( !chr )
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
+
uint32 factionid = atoi(pfactionid);
uint32 flag;
+
char *pflag = strtok(NULL, " ");
if (!pflag)
flag = chr->GetUInt32Value(UNIT_FIELD_FLAGS);
else
flag = atoi(pflag);
+
char* pnpcflag = strtok(NULL, " ");
+
uint32 npcflag;
if(!pnpcflag)
npcflag = chr->GetUInt32Value(UNIT_NPC_FLAGS);
else
npcflag = atoi(pnpcflag);
+
char* pdyflag = strtok(NULL, " ");
+
uint32 dyflag;
if(!pdyflag)
dyflag = chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
else
dyflag = atoi(pdyflag);
+
if(!sFactionTemplateStore.LookupEntry(factionid))
{
PSendSysMessage(LANG_WRONG_FACTION, factionid);
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_FACTION, chr->GetGUIDLow(),factionid,flag,npcflag,dyflag);
+
chr->setFaction(factionid);
chr->SetUInt32Value(UNIT_FIELD_FLAGS,flag);
chr->SetUInt32Value(UNIT_NPC_FLAGS,npcflag);
chr->SetUInt32Value(UNIT_DYNAMIC_FLAGS,dyflag);
+
return true;
}
+
//Edit Player Spell
bool ChatHandler::HandleModifySpellCommand(const char* args)
{
@@ -1195,14 +1422,19 @@ bool ChatHandler::HandleModifySpellCommand(const char* args)
char* pspellflatid = strtok((char*)args, " ");
if (!pspellflatid)
return false;
+
char* pop = strtok(NULL, " ");
if (!pop)
return false;
+
char* pval = strtok(NULL, " ");
if (!pval)
return false;
+
uint16 mark;
+
char* pmark = strtok(NULL, " ");
+
uint8 spellflatid = atoi(pspellflatid);
uint8 op = atoi(pop);
uint16 val = atoi(pval);
@@ -1210,6 +1442,7 @@ bool ChatHandler::HandleModifySpellCommand(const char* args)
mark = 65535;
else
mark = atoi(pmark);
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1217,28 +1450,35 @@ bool ChatHandler::HandleModifySpellCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_SPELLFLATID, spellflatid, val, mark, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_SPELLFLATID_CHANGED, GetNameLink().c_str(), spellflatid, val, mark);
+
WorldPacket data(SMSG_SET_FLAT_SPELL_MODIFIER, (1+1+2+2));
data << uint8(spellflatid);
data << uint8(op);
data << uint16(val);
data << uint16(mark);
chr->GetSession()->SendPacket(&data);
+
return true;
}
+
//Edit Player TP
bool ChatHandler::HandleModifyTalentCommand (const char* args)
{
if (!*args)
return false;
+
int tp = atoi((char*)args);
if (tp < 0)
return false;
+
Unit* target = getSelectedUnit();
if(!target)
{
@@ -1246,6 +1486,7 @@ bool ChatHandler::HandleModifyTalentCommand (const char* args)
SetSentErrorMessage(true);
return false;
}
+
if(target->GetTypeId()==TYPEID_PLAYER)
{
// check online security
@@ -1268,10 +1509,12 @@ bool ChatHandler::HandleModifyTalentCommand (const char* args)
return true;
}
}
+
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
+
//Enable On\OFF all taxi paths
bool ChatHandler::HandleTaxiCheatCommand(const char* args)
{
@@ -1281,15 +1524,19 @@ bool ChatHandler::HandleTaxiCheatCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
std::string argstr = (char*)args;
+
Player *chr = getSelectedPlayer();
if (!chr)
{
chr=m_session->GetPlayer();
}
+
// check online security
else if (HasLowerSecurity(chr, 0))
return false;
+
if (argstr == "on")
{
chr->SetTaxiCheater(true);
@@ -1298,30 +1545,37 @@ bool ChatHandler::HandleTaxiCheatCommand(const char* args)
ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, GetNameLink().c_str());
return true;
}
+
if (argstr == "off")
{
chr->SetTaxiCheater(false);
PSendSysMessage(LANG_YOU_REMOVE_TAXIS, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, GetNameLink().c_str());
+
return true;
}
+
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
}
+
//Edit Player Aspeed
bool ChatHandler::HandleModifyASpeedCommand(const char* args)
{
if (!*args)
return false;
+
float ASpeed = (float)atof((char*)args);
+
if (ASpeed > 50.0f || ASpeed < 0.1f)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1329,19 +1583,24 @@ bool ChatHandler::HandleModifyASpeedCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
std::string chrNameLink = GetNameLink(chr);
+
if(chr->isInFlight())
{
PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_ASPEED, ASpeed, chrNameLink.c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_ASPEED_CHANGED, GetNameLink().c_str(), ASpeed);
+
chr->SetSpeed(MOVE_WALK, ASpeed,true);
chr->SetSpeed(MOVE_RUN, ASpeed,true);
chr->SetSpeed(MOVE_SWIM, ASpeed,true);
@@ -1349,18 +1608,22 @@ bool ChatHandler::HandleModifyASpeedCommand(const char* args)
chr->SetSpeed(MOVE_FLIGHT, ASpeed,true);
return true;
}
+
//Edit Player Speed
bool ChatHandler::HandleModifySpeedCommand(const char* args)
{
if (!*args)
return false;
+
float Speed = (float)atof((char*)args);
+
if (Speed > 50.0f || Speed < 0.1f)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1368,34 +1631,44 @@ bool ChatHandler::HandleModifySpeedCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
std::string chrNameLink = GetNameLink(chr);
+
if(chr->isInFlight())
{
PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_SPEED, Speed, chrNameLink.c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_SPEED_CHANGED, GetNameLink().c_str(), Speed);
+
chr->SetSpeed(MOVE_RUN,Speed,true);
+
return true;
}
+
//Edit Player Swim Speed
bool ChatHandler::HandleModifySwimCommand(const char* args)
{
if (!*args)
return false;
+
float Swim = (float)atof((char*)args);
+
if (Swim > 50.0f || Swim < 0.1f)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1403,34 +1676,44 @@ bool ChatHandler::HandleModifySwimCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
std::string chrNameLink = GetNameLink(chr);
+
if(chr->isInFlight())
{
PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_SWIM_SPEED, Swim, chrNameLink.c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_SWIM_SPEED_CHANGED, GetNameLink().c_str(), Swim);
+
chr->SetSpeed(MOVE_SWIM,Swim,true);
+
return true;
}
+
//Edit Player Walk Speed
bool ChatHandler::HandleModifyBWalkCommand(const char* args)
{
if (!*args)
return false;
+
float BSpeed = (float)atof((char*)args);
+
if (BSpeed > 50.0f || BSpeed < 0.1f)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1438,34 +1721,44 @@ bool ChatHandler::HandleModifyBWalkCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
std::string chrNameLink = GetNameLink(chr);
+
if(chr->isInFlight())
{
PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_YOU_CHANGE_BACK_SPEED, BSpeed, chrNameLink.c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_BACK_SPEED_CHANGED, GetNameLink().c_str(), BSpeed);
+
chr->SetSpeed(MOVE_RUN_BACK,BSpeed,true);
+
return true;
}
+
//Edit Player Fly
bool ChatHandler::HandleModifyFlyCommand(const char* args)
{
if (!*args)
return false;
+
float FSpeed = (float)atof((char*)args);
+
if (FSpeed > 50.0f || FSpeed < 0.1f)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1473,20 +1766,26 @@ bool ChatHandler::HandleModifyFlyCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, FSpeed, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_FLY_SPEED_CHANGED, GetNameLink().c_str(), FSpeed);
+
chr->SetSpeed(MOVE_FLIGHT,FSpeed,true);
+
return true;
}
+
//Edit Player Scale
bool ChatHandler::HandleModifyScaleCommand(const char* args)
{
if (!*args)
return false;
+
float Scale = (float)atof((char*)args);
if (Scale > 10.0f || Scale <= 0.1f)
{
@@ -1494,6 +1793,7 @@ bool ChatHandler::HandleModifyScaleCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1501,23 +1801,30 @@ bool ChatHandler::HandleModifyScaleCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, GetNameLink().c_str(), Scale);
+
chr->SetFloatValue(OBJECT_FIELD_SCALE_X, Scale);
+
return true;
}
+
//Enable Player mount
bool ChatHandler::HandleModifyMountCommand(const char* args)
{
if(!*args)
return false;
+
uint16 mId = 1147;
float speed = (float)15;
uint32 num = 0;
+
num = atoi((char*)args);
switch(num)
{
@@ -1733,6 +2040,7 @@ bool ChatHandler::HandleModifyMountCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1740,32 +2048,40 @@ bool ChatHandler::HandleModifyMountCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
PSendSysMessage(LANG_YOU_GIVE_MOUNT, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_MOUNT_GIVED, GetNameLink().c_str());
+
chr->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP);
chr->Mount(mId);
+
WorldPacket data( SMSG_FORCE_RUN_SPEED_CHANGE, (8+4+1+4) );
data.append(chr->GetPackGUID());
data << (uint32)0;
data << (uint8)0; //new 2.1.0
data << float(speed);
chr->SendMessageToSet( &data, true );
+
data.Initialize( SMSG_FORCE_SWIM_SPEED_CHANGE, (8+4+4) );
data.append(chr->GetPackGUID());
data << (uint32)0;
data << float(speed);
chr->SendMessageToSet( &data, true );
+
return true;
}
+
//Edit Player money
bool ChatHandler::HandleModifyMoneyCommand(const char* args)
{
if (!*args)
return false;
+
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -1773,26 +2089,33 @@ bool ChatHandler::HandleModifyMoneyCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(chr, 0))
return false;
+
int32 addmoney = atoi((char*)args);
+
uint32 moneyuser = chr->GetMoney();
+
if (addmoney < 0)
{
int32 newmoney = int32(moneyuser) + addmoney;
+
sLog.outDetail(GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney);
if (newmoney <= 0 )
{
PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_ALL_MONEY_GONE, GetNameLink().c_str());
+
chr->SetMoney(0);
}
else
{
if (newmoney > MAX_MONEY_AMOUNT)
newmoney = MAX_MONEY_AMOUNT;
+
PSendSysMessage(LANG_YOU_TAKE_MONEY, abs(addmoney), GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_MONEY_TAKEN, GetNameLink().c_str(), abs(addmoney));
@@ -1804,19 +2127,24 @@ bool ChatHandler::HandleModifyMoneyCommand(const char* args)
PSendSysMessage(LANG_YOU_GIVE_MONEY, addmoney, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_YOURS_MONEY_GIVEN, GetNameLink().c_str(), addmoney);
+
if (addmoney >=MAX_MONEY_AMOUNT)
chr->SetMoney(MAX_MONEY_AMOUNT);
else
chr->ModifyMoney( addmoney );
}
+
sLog.outDetail(GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, chr->GetMoney() );
+
return true;
}
+
//Edit Unit field
bool ChatHandler::HandleModifyBitCommand(const char* args)
{
if( !*args )
return false;
+
Unit *unit = getSelectedUnit();
if (!unit)
{
@@ -1824,17 +2152,22 @@ bool ChatHandler::HandleModifyBitCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (unit->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player *)unit, 0))
return false;
+
char* pField = strtok((char*)args, " ");
if (!pField)
return false;
+
char* pBit = strtok(NULL, " ");
if (!pBit)
return false;
+
uint16 field = atoi(pField);
uint32 bit = atoi(pBit);
+
if (field < OBJECT_END || field >= unit->GetValuesCount())
{
SendSysMessage(LANG_BAD_VALUE);
@@ -1847,6 +2180,7 @@ bool ChatHandler::HandleModifyBitCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
if ( unit->HasFlag( field, (1<<(bit-1)) ) )
{
unit->RemoveFlag( field, (1<<(bit-1)) );
@@ -1859,10 +2193,12 @@ bool ChatHandler::HandleModifyBitCommand(const char* args)
}
return true;
}
+
bool ChatHandler::HandleModifyHonorCommand (const char* args)
{
if (!*args)
return false;
+
Player *target = getSelectedPlayer();
if(!target)
{
@@ -1870,27 +2206,37 @@ bool ChatHandler::HandleModifyHonorCommand (const char* args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
int32 amount = (uint32)atoi(args);
+
target->ModifyHonorPoints(amount);
+
PSendSysMessage(LANG_COMMAND_MODIFY_HONOR, GetNameLink(target).c_str(), target->GetHonorPoints());
+
return true;
}
+
bool ChatHandler::HandleTeleCommand(const char * args)
{
if(!*args)
return false;
+
Player* _player = m_session->GetPlayer();
+
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink((char*)args);
+
if (!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
return false;
}
+
MapEntry const * me = sMapStore.LookupEntry(tele->mapId);
if(!me || me->IsBattleGroundOrArena())
{
@@ -1898,6 +2244,7 @@ bool ChatHandler::HandleTeleCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(_player->isInFlight())
{
@@ -1907,20 +2254,27 @@ bool ChatHandler::HandleTeleCommand(const char * args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
_player->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
return true;
}
+
bool ChatHandler::HandleLookupAreaCommand(const char* args)
{
if (!*args)
return false;
+
std::string namepart = args;
std::wstring wnamepart;
+
if (!Utf8toWStr (namepart,wnamepart))
return false;
+
bool found = false;
+
// converting string that we try to find to lower case
wstrToLower (wnamepart);
+
// Search in AreaTable.dbc
for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows (); ++areaflag)
{
@@ -1931,6 +2285,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
std::string name = areaEntry->area_name[loc];
if (name.empty())
continue;
+
if (!Utf8FitTo (name, wnamepart))
{
loc = 0;
@@ -1938,13 +2293,16 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
{
if (loc==GetSessionDbcLocale ())
continue;
+
name = areaEntry->area_name[loc];
if (name.empty ())
continue;
+
if (Utf8FitTo (name, wnamepart))
break;
}
}
+
if (loc < MAX_LOCALE)
{
// send area in "id - [name]" format
@@ -1953,16 +2311,21 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc]<< "]|h|r";
else
ss << areaEntry->ID << " - " << name << " " << localeNames[loc];
+
SendSysMessage (ss.str ().c_str());
+
if(!found)
found = true;
}
}
}
+
if (!found)
SendSysMessage (LANG_COMMAND_NOAREAFOUND);
+
return true;
}
+
//Find tele in game_tele order by name
bool ChatHandler::HandleLookupTeleCommand(const char * args)
{
@@ -1972,33 +2335,44 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
char const* str = strtok((char*)args, " ");
if(!str)
return false;
+
std::string namepart = str;
std::wstring wnamepart;
+
if(!Utf8toWStr(namepart,wnamepart))
return false;
+
// converting string that we try to find to lower case
wstrToLower( wnamepart );
+
std::ostringstream reply;
+
GameTeleMap const & teleMap = objmgr.GetGameTeleMap();
for(GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr)
{
GameTele const* tele = &itr->second;
+
if(tele->wnameLow.find(wnamepart) == std::wstring::npos)
continue;
+
if (m_session)
reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n";
else
reply << " " << itr->first << " " << tele->name << "\n";
}
+
if(reply.str().empty())
SendSysMessage(LANG_COMMAND_TELE_NOLOCATION);
else
PSendSysMessage(LANG_COMMAND_TELE_LOCATION,reply.str().c_str());
+
return true;
}
+
//Enable\Dissable accept whispers (for GM)
bool ChatHandler::HandleWhispersCommand(const char* args)
{
@@ -2007,6 +2381,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, m_session->GetPlayer()->isAcceptWhispers() ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF));
return true;
}
+
std::string argstr = (char*)args;
// whisper on
if (argstr == "on")
@@ -2015,6 +2390,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
SendSysMessage(LANG_COMMAND_WHISPERON);
return true;
}
+
// whisper off
if (argstr == "off")
{
@@ -2022,10 +2398,12 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
SendSysMessage(LANG_COMMAND_WHISPEROFF);
return true;
}
+
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
}
+
//Save all players in the world
bool ChatHandler::HandleSaveAllCommand(const char* /*args*/)
{
@@ -2033,6 +2411,7 @@ bool ChatHandler::HandleSaveAllCommand(const char* /*args*/)
SendSysMessage(LANG_PLAYERS_SAVED);
return true;
}
+
//Send mail by command
bool ChatHandler::HandleSendMailCommand(const char* args)
{
@@ -2042,31 +2421,41 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
std::string target_name;
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
+
char* tail1 = strtok(NULL, "");
if(!tail1)
return false;
+
char* msgSubject = extractQuotedArg(tail1);
if (!msgSubject)
return false;
+
char* tail2 = strtok(NULL, "");
if(!tail2)
return false;
+
char* msgText = extractQuotedArg(tail2);
if (!msgText)
return false;
+
// msgSubject, msgText isn't NUL after prev. check
std::string subject = msgSubject;
std::string text = msgText;
+
// from console show not existed sender
uint32 sender_guidlo = m_session ? m_session->GetPlayer()->GetGUIDLow() : 0;
+
uint32 messagetype = MAIL_NORMAL;
uint32 stationery = MAIL_STATIONERY_GM;
uint32 itemTextId = !text.empty() ? objmgr.CreateItemText( text ) : 0;
+
WorldSession::SendMailTo(target,messagetype, stationery, sender_guidlo, GUID_LOPART(target_guid), subject, itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_NONE);
+
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true;
}
+
// teleport player to given game_tele.entry
bool ChatHandler::HandleTeleNameCommand(const char * args)
{
@@ -2075,11 +2464,13 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
extractOptFirstArg((char*)args,&nameStr,&teleStr);
if(!teleStr)
return false;
+
Player* target;
uint64 target_guid;
std::string target_name;
if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
+
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(teleStr);
if(!tele)
@@ -2088,6 +2479,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
/* MapEntry const * me = sMapStore.LookupEntry(tele->mapId);
if(!me || me->IsBattleGroundOrArena())
{
@@ -2095,22 +2487,28 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
Player *chr = objmgr.GetPlayer(name.c_str());*/
+
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
std::string chrNameLink = playerLink(target_name);
+
if(target->IsBeingTeleported()==true)
{
PSendSysMessage(LANG_IS_TELEPORTED, chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(),"", tele->name.c_str());
if (needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_TELEPORTED_TO_BY, GetNameLink().c_str());
+
// stop flight if need
if(target->isInFlight())
{
@@ -2120,6 +2518,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
// save only in non-flight case
else
target->SaveRecallPosition();
+
target->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation);
}
else
@@ -2127,18 +2526,23 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
+
std::string nameLink = playerLink(target_name);
+
PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetMangosString(LANG_OFFLINE), tele->name.c_str());
Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation,
MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid);
}
+
return true;
}
+
//Teleport group to given game_tele.entry
bool ChatHandler::HandleTeleGroupCommand(const char * args)
{
if(!*args)
return false;
+
Player *player = getSelectedPlayer();
if (!player)
{
@@ -2146,9 +2550,11 @@ bool ChatHandler::HandleTeleGroupCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
// check online security
if (HasLowerSecurity(player, 0))
return false;
+
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink((char*)args);
if(!tele)
@@ -2157,6 +2563,7 @@ bool ChatHandler::HandleTeleGroupCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
MapEntry const * me = sMapStore.LookupEntry(tele->mapId);
if(!me || me->IsBattleGroundOrArena())
{
@@ -2164,7 +2571,9 @@ bool ChatHandler::HandleTeleGroupCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
std::string nameLink = GetNameLink(player);
+
Group *grp = player->GetGroup();
if(!grp)
{
@@ -2172,23 +2581,30 @@ bool ChatHandler::HandleTeleGroupCommand(const char * args)
SetSentErrorMessage(true);
return false;
}
+
for(GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player *pl = itr->getSource();
+
if(!pl || !pl->GetSession() )
continue;
+
// check online security
if (HasLowerSecurity(pl, 0))
return false;
+
std::string plNameLink = GetNameLink(pl);
+
if(pl->IsBeingTeleported())
{
PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
continue;
}
+
PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(),"", tele->name.c_str());
if (needReportToTarget(pl))
ChatHandler(pl).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str());
+
// stop flight if need
if(pl->isInFlight())
{
@@ -2198,29 +2614,38 @@ bool ChatHandler::HandleTeleGroupCommand(const char * args)
// save only in non-flight case
else
pl->SaveRecallPosition();
+
pl->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
}
+
return true;
}
+
//Summon group of player
bool ChatHandler::HandleGroupgoCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
+
// check online security
if (HasLowerSecurity(target, 0))
return false;
+
Group *grp = target->GetGroup();
+
std::string nameLink = GetNameLink(target);
+
if(!grp)
{
PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
Map* gmMap = m_session->GetPlayer()->GetMap();
bool to_instance = gmMap->Instanceable();
+
// we are in instance, and can summon only player in our group with us as lead
if ( to_instance && (
!m_session->GetPlayer()->GetGroup() || (grp->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) ||
@@ -2231,24 +2656,31 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
for(GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player *pl = itr->getSource();
+
if(!pl || pl==m_session->GetPlayer() || !pl->GetSession() )
continue;
+
// check online security
if (HasLowerSecurity(pl, 0))
return false;
+
std::string plNameLink = GetNameLink(pl);
+
if(pl->IsBeingTeleported()==true)
{
PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
+
if (to_instance)
{
Map* plMap = pl->GetMap();
+
if ( plMap->Instanceable() && plMap->GetInstanceId() != gmMap->GetInstanceId() )
{
// cannot summon from instance to instance
@@ -2257,9 +2689,11 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
return false;
}
}
+
PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(),"");
if (needReportToTarget(pl))
ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, GetNameLink().c_str());
+
// stop flight if need
if(pl->isInFlight())
{
@@ -2269,24 +2703,31 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
// save only in non-flight case
else
pl->SaveRecallPosition();
+
// before GM
float x,y,z;
m_session->GetPlayer()->GetClosePoint(x,y,z,pl->GetObjectSize());
pl->TeleportTo(m_session->GetPlayer()->GetMapId(),x,y,z,pl->GetOrientation());
}
+
return true;
}
+
bool ChatHandler::HandleGoTaxinodeCommand(const char* args)
{
Player* _player = m_session->GetPlayer();
+
if (!*args)
return false;
+
char* cNodeId = extractKeyFromLink((char*)args,"Htaxinode");
if (!cNodeId)
return false;
+
int32 i_nodeId = atoi(cNodeId);
if (!i_nodeId)
return false;
+
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i_nodeId);
if (!node)
{
@@ -2294,6 +2735,7 @@ bool ChatHandler::HandleGoTaxinodeCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) ||
!MapManager::IsValidMapCoord(node->map_id,node->x,node->y,node->z))
{
@@ -2301,6 +2743,7 @@ bool ChatHandler::HandleGoTaxinodeCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if (_player->isInFlight())
{
@@ -2310,32 +2753,40 @@ bool ChatHandler::HandleGoTaxinodeCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
_player->TeleportTo(node->map_id, node->x, node->y, node->z, _player->GetOrientation());
return true;
}
+
//teleport at coordinates
bool ChatHandler::HandleGoXYCommand(const char* args)
{
if(!*args)
return false;
+
Player* _player = m_session->GetPlayer();
+
char* px = strtok((char*)args, " ");
char* py = strtok(NULL, " ");
char* pmapid = strtok(NULL, " ");
+
if (!px || !py)
return false;
+
float x = (float)atof(px);
float y = (float)atof(py);
uint32 mapid;
if (pmapid)
mapid = (uint32)atoi(pmapid);
else mapid = _player->GetMapId();
+
if(!MapManager::IsValidMapCoord(mapid,x,y))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(_player->isInFlight())
{
@@ -2345,23 +2796,31 @@ bool ChatHandler::HandleGoXYCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
Map const *map = MapManager::Instance().CreateBaseMap(mapid);
float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
+
_player->TeleportTo(mapid, x, y, z, _player->GetOrientation());
+
return true;
}
+
//teleport at coordinates, including Z
bool ChatHandler::HandleGoXYZCommand(const char* args)
{
if(!*args)
return false;
+
Player* _player = m_session->GetPlayer();
+
char* px = strtok((char*)args, " ");
char* py = strtok(NULL, " ");
char* pz = strtok(NULL, " ");
char* pmapid = strtok(NULL, " ");
+
if (!px || !py || !pz)
return false;
+
float x = (float)atof(px);
float y = (float)atof(py);
float z = (float)atof(pz);
@@ -2370,12 +2829,14 @@ bool ChatHandler::HandleGoXYZCommand(const char* args)
mapid = (uint32)atoi(pmapid);
else
mapid = _player->GetMapId();
+
if(!MapManager::IsValidMapCoord(mapid,x,y,z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(_player->isInFlight())
{
@@ -2385,50 +2846,68 @@ bool ChatHandler::HandleGoXYZCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
_player->TeleportTo(mapid, x, y, z, _player->GetOrientation());
+
return true;
}
+
//teleport at coordinates
bool ChatHandler::HandleGoZoneXYCommand(const char* args)
{
if(!*args)
return false;
+
Player* _player = m_session->GetPlayer();
+
char* px = strtok((char*)args, " ");
char* py = strtok(NULL, " ");
char* tail = strtok(NULL,"");
+
char* cAreaId = extractKeyFromLink(tail,"Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
+
if (!px || !py)
return false;
+
float x = (float)atof(px);
float y = (float)atof(py);
+
// prevent accept wrong numeric args
if ((x==0.0f && *px!='0') || (y==0.0f && *py!='0'))
return false;
+
uint32 areaid = cAreaId ? (uint32)atoi(cAreaId) : _player->GetZoneId();
+
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaid);
+
if( x<0 || x>100 || y<0 || y>100 || !areaEntry )
{
PSendSysMessage(LANG_INVALID_ZONE_COORD,x,y,areaid);
SetSentErrorMessage(true);
return false;
}
+
// update to parent zone if exist (client map show only zones without parents)
AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry;
+
Map const *map = MapManager::Instance().CreateBaseMap(zoneEntry->mapid);
+
if(map->Instanceable())
{
PSendSysMessage(LANG_INVALID_ZONE_MAP,areaEntry->ID,areaEntry->area_name[GetSessionDbcLocale()],map->GetId(),map->GetMapName());
SetSentErrorMessage(true);
return false;
}
+
Zone2MapCoordinates(x,y,zoneEntry->ID);
+
if(!MapManager::IsValidMapCoord(zoneEntry->mapid,x,y))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,zoneEntry->mapid);
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(_player->isInFlight())
{
@@ -2438,35 +2917,44 @@ bool ChatHandler::HandleGoZoneXYCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
_player->TeleportTo(zoneEntry->mapid, x, y, z, _player->GetOrientation());
+
return true;
}
+
//teleport to grid
bool ChatHandler::HandleGoGridCommand(const char* args)
{
if(!*args) return false;
Player* _player = m_session->GetPlayer();
+
char* px = strtok((char*)args, " ");
char* py = strtok(NULL, " ");
char* pmapid = strtok(NULL, " ");
+
if (!px || !py)
return false;
+
float grid_x = (float)atof(px);
float grid_y = (float)atof(py);
uint32 mapid;
if (pmapid)
mapid = (uint32)atoi(pmapid);
else mapid = _player->GetMapId();
+
// center of grid
float x = (grid_x-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS;
float y = (grid_y-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS;
+
if(!MapManager::IsValidMapCoord(mapid,x,y))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
return false;
}
+
// stop flight if need
if(_player->isInFlight())
{
@@ -2476,19 +2964,26 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
+
Map const *map = MapManager::Instance().CreateBaseMap(mapid);
float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
_player->TeleportTo(mapid, x, y, z, _player->GetOrientation());
+
return true;
}
+
bool ChatHandler::HandleModifyDrunkCommand(const char* args)
{
if(!*args) return false;
+
uint32 drunklevel = (uint32)atoi(args);
if(drunklevel > 100)
drunklevel = 100;
+
uint16 drunkMod = drunklevel * 0xFFFF / 100;
+
m_session->GetPlayer()->SetDrunkValue(drunkMod);
+
return true;
}