aboutsummaryrefslogtreecommitdiff
path: root/src/game/Level2.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index b8c861b697f..6dcdaf34bda 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -895,14 +895,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char* args)
FactionEntry const *factionEntry = sFactionStore.LookupEntry (id);
if (factionEntry)
{
- FactionState const* repState = NULL;
- if(target)
- {
- FactionStateList::const_iterator repItr = target->m_factions.find (factionEntry->reputationListID);
- if(repItr != target->m_factions.end())
- repState = &repItr->second;
- }
-
+ FactionState const* repState = target ? target->GetFactionState(factionEntry) : NULL;
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
std::string name = factionEntry->name[loc];
@@ -1065,7 +1058,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
}
target->SetFactionReputation(factionEntry,amount);
- PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, GetNameLink(target).c_str(), target->GetReputation(factionId));
+ PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, GetNameLink(target).c_str(), target->GetReputation(factionEntry));
return true;
}
@@ -2345,14 +2338,16 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
return false;
}
- for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr)
+ FactionStateList const& targetFSL = target->GetFactionStateList();
+ for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
{
FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID);
char const* factionName = factionEntry ? factionEntry->name[m_session->GetSessionDbcLocale()] : "#Not found#";
ReputationRank rank = target->GetReputationRank(factionEntry);
std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]);
std::ostringstream ss;
- ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")";
+ ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << "]|h|r " << rankName << "|h|r ("
+ << target->GetReputation(factionEntry) << ")";
if(itr->second.Flags & FACTION_FLAG_VISIBLE)
ss << GetTrinityString(LANG_FACTION_VISIBLE);