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-rw-r--r--src/game/Level2.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 106c573dc35..dc9d84bf4c8 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -42,7 +42,7 @@
#include "GlobalEvents.h"
#include "OutdoorPvPWG.h"
#include "OutdoorPvPMgr.h"
-#include "TimeMgr.h"
+
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
#include "CreatureGroups.h"
@@ -79,7 +79,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if(HasLowerSecurity (target,target_guid,true))
return false;
- time_t mutetime = sGameTime.GetGameTime() + notspeaktime*60;
+ time_t mutetime = time(NULL) + notspeaktime*60;
if (target)
target->GetSession()->m_muteTime = mutetime;
@@ -536,7 +536,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
if(target)
{
- int32 curRespawnDelay = target->GetRespawnTimeEx()-sGameTime.GetGameTime();
+ int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
if(curRespawnDelay < 0)
curRespawnDelay = 0;
@@ -3502,8 +3502,8 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
std::string endTimeStr = TimeToTimestampStr(eventData.end);
uint32 delay = gameeventmgr.NextCheck(event_id);
- time_t nextTime = sGameTime.GetGameTime()+delay;
- std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(sGameTime.GetGameTime()+delay) : "-";
+ time_t nextTime = time(NULL)+delay;
+ std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-";
std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE);
std::string lengthStr = secsToTimeString(eventData.length * MINUTE);