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Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp686
1 files changed, 343 insertions, 343 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index a5f885aba96..c59c4f30df7 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -52,31 +52,31 @@ bool ChatHandler::HandleMuteCommand(const char* args)
char* nameStr;
char* delayStr;
extractOptFirstArg((char*)args,&nameStr,&delayStr);
- if(!delayStr)
+ if (!delayStr)
return false;
char *mutereason = strtok(NULL, "\r");
std::string mutereasonstr = "No reason";
- if(mutereason != NULL)
+ if (mutereason != NULL)
mutereasonstr = mutereason;
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
// find only player from same account if any
- if(!target)
- if(WorldSession* session = sWorld.FindSession(account_id))
+ if (!target)
+ if (WorldSession* session = sWorld.FindSession(account_id))
target = session->GetPlayer();
uint32 notspeaktime = (uint32) atoi(delayStr);
// must have strong lesser security level
- if(HasLowerSecurity (target,target_guid,true))
+ if (HasLowerSecurity (target,target_guid,true))
return false;
time_t mutetime = time(NULL) + notspeaktime*60;
@@ -86,7 +86,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
loginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
- if(target)
+ if (target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str());
std::string nameLink = playerLink(target_name);
@@ -102,23 +102,23 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
// find only player from same account if any
- if(!target)
- if(WorldSession* session = sWorld.FindSession(account_id))
+ if (!target)
+ if (WorldSession* session = sWorld.FindSession(account_id))
target = session->GetPlayer();
// must have strong lesser security level
- if(HasLowerSecurity (target,target_guid,true))
+ if (HasLowerSecurity (target,target_guid,true))
return false;
if (target)
{
- if(target->CanSpeak())
+ if (target->CanSpeak())
{
SendSysMessage(LANG_CHAT_ALREADY_ENABLED);
SetSentErrorMessage(true);
@@ -130,7 +130,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id );
- if(target)
+ if (target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED);
std::string nameLink = playerLink(target_name);
@@ -141,20 +141,20 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
bool ChatHandler::HandleGoTicketCommand(const char * args)
{
- if(!*args)
+ if (!*args)
return false;
char *cstrticket_id = strtok((char*)args, " ");
- if(!cstrticket_id)
+ if (!cstrticket_id)
return false;
uint64 ticket_id = atoi(cstrticket_id);
- if(!ticket_id)
+ if (!ticket_id)
return false;
GM_Ticket *ticket = objmgr.GetGMTicket(ticket_id);
- if(!ticket)
+ if (!ticket)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
@@ -169,7 +169,7 @@ bool ChatHandler::HandleGoTicketCommand(const char * args)
mapid = ticket->map;
Player* _player = m_session->GetPlayer();
- if(_player->isInFlight())
+ if (_player->isInFlight())
{
_player->GetMotionMaster()->MovementExpired();
_player->CleanupAfterTaxiFlight();
@@ -194,7 +194,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args)
int32 i_atId = atoi(atId);
- if(!i_atId)
+ if (!i_atId)
return false;
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId);
@@ -205,7 +205,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args)
return false;
}
- if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z))
+ if (!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid);
SetSentErrorMessage(true);
@@ -213,7 +213,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args)
}
// stop flight if need
- if(_player->isInFlight())
+ if (_player->isInFlight())
{
_player->GetMotionMaster()->MovementExpired();
_player->CleanupAfterTaxiFlight();
@@ -239,7 +239,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
int32 i_gyId = atoi(gyId);
- if(!i_gyId)
+ if (!i_gyId)
return false;
WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId);
@@ -250,7 +250,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
return false;
}
- if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z))
+ if (!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id);
SetSentErrorMessage(true);
@@ -258,7 +258,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
}
// stop flight if need
- if(_player->isInFlight())
+ if (_player->isInFlight())
{
_player->GetMotionMaster()->MovementExpired();
_player->CleanupAfterTaxiFlight();
@@ -284,7 +284,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
//teleport to creature
bool ChatHandler::HandleGoCreatureCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
Player* _player = m_session->GetPlayer();
@@ -296,22 +296,22 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
std::ostringstream whereClause;
// User wants to teleport to the NPC's template entry
- if( strcmp(pParam1, "id") == 0 )
+ if ( strcmp(pParam1, "id") == 0 )
{
//sLog.outError("DEBUG: ID found");
// Get the "creature_template.entry"
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* tail = strtok(NULL,"");
- if(!tail)
+ if (!tail)
return false;
char* cId = extractKeyFromLink(tail,"Hcreature_entry");
- if(!cId)
+ if (!cId)
return false;
int32 tEntry = atoi(cId);
//sLog.outError("DEBUG: ID value: %d", tEntry);
- if(!tEntry)
+ if (!tEntry)
return false;
whereClause << "WHERE id = '" << tEntry << "'";
@@ -323,7 +323,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
int32 guid = atoi(pParam1);
// Number is invalid - maybe the user specified the mob's name
- if(!guid)
+ if (!guid)
{
std::string name = pParam1;
WorldDatabase.escape_string(name);
@@ -353,7 +353,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
float ort = fields[3].GetFloat();
int mapid = fields[4].GetUInt16();
- if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
+ if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
@@ -361,7 +361,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
}
// stop flight if need
- if(_player->isInFlight())
+ if (_player->isInFlight())
{
_player->GetMotionMaster()->MovementExpired();
_player->CleanupAfterTaxiFlight();
@@ -377,18 +377,18 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
//teleport to gameobject
bool ChatHandler::HandleGoObjectCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
Player* _player = m_session->GetPlayer();
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
int32 guid = atoi(cId);
- if(!guid)
+ if (!guid)
return false;
float x, y, z, ort;
@@ -410,7 +410,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args)
return false;
}
- if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
+ if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
@@ -418,7 +418,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args)
}
// stop flight if need
- if(_player->isInFlight())
+ if (_player->isInFlight())
{
_player->GetMotionMaster()->MovementExpired();
_player->CleanupAfterTaxiFlight();
@@ -436,16 +436,16 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
Player* pl = m_session->GetPlayer();
QueryResult_AutoPtr result;
GameEventMgr::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList();
- if(*args)
+ if (*args)
{
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry");
- if(!cId)
+ if (!cId)
return false;
uint32 id = atol(cId);
- if(id)
+ if (id)
result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id);
else
@@ -531,10 +531,10 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o, phase);
- if(target)
+ if (target)
{
int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
- if(curRespawnDelay < 0)
+ if (curRespawnDelay < 0)
curRespawnDelay = 0;
std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true);
@@ -550,11 +550,11 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* obj = NULL;
@@ -563,7 +563,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
- if(!obj)
+ if (!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -571,10 +571,10 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
}
uint64 owner_guid = obj->GetOwnerGUID();
- if(owner_guid)
+ if (owner_guid)
{
Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid);
- if(!owner || !IS_PLAYER_GUID(owner_guid))
+ if (!owner || !IS_PLAYER_GUID(owner_guid))
{
PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow());
SetSentErrorMessage(true);
@@ -598,11 +598,11 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* obj = NULL;
@@ -611,7 +611,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
- if(!obj)
+ if (!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -649,11 +649,11 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* obj = NULL;
@@ -662,7 +662,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
- if(!obj)
+ if (!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -682,14 +682,14 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
}
else
{
- if(!py || !pz)
+ if (!py || !pz)
return false;
float x = (float)atof(px);
float y = (float)atof(py);
float z = (float)atof(pz);
- if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z))
+ if (!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId());
SetSentErrorMessage(true);
@@ -717,11 +717,11 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry");
- if(!cId)
+ if (!cId)
return false;
uint32 id = atol(cId);
- if(!id)
+ if (!id)
return false;
char* spawntimeSecs = strtok(NULL, " ");
@@ -754,13 +754,13 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
GameObject* pGameObj = new GameObject;
uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
- if(!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
+ if (!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
delete pGameObj;
return false;
}
- if( spawntimeSecs )
+ if ( spawntimeSecs )
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
@@ -771,7 +771,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn());
// this will generate a new guid if the object is in an instance
- if(!pGameObj->LoadFromDB(db_lowGUID, map))
+ if (!pGameObj->LoadFromDB(db_lowGUID, map))
{
delete pGameObj;
return false;
@@ -793,11 +793,11 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* obj = NULL;
@@ -806,7 +806,7 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
- if(!obj)
+ if (!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -853,7 +853,7 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args)
GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry);
- if(!gInfo)
+ if (!gInfo)
continue;
PSendSysMessage(LANG_GO_LIST_CHAT, guid, guid, gInfo->name, x, y, z, mapid);
@@ -888,7 +888,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
Player* target = NULL;
target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -900,7 +900,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
return false;
char* factionTxt = extractKeyFromLink((char*)args,"Hfaction");
- if(!factionTxt)
+ if (!factionTxt)
return false;
uint32 factionId = atoi(factionTxt);
@@ -915,7 +915,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
{
std::string rankStr = rankTxt;
std::wstring wrankStr;
- if(!Utf8toWStr(rankStr,wrankStr))
+ if (!Utf8toWStr(rankStr,wrankStr))
return false;
wstrToLower( wrankStr );
@@ -924,16 +924,16 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
for (; r < MAX_REPUTATION_RANK; ++r)
{
std::string rank = GetTrinityString(ReputationRankStrIndex[r]);
- if(rank.empty())
+ if (rank.empty())
continue;
std::wstring wrank;
- if(!Utf8toWStr(rank,wrank))
+ if (!Utf8toWStr(rank,wrank))
continue;
wstrToLower(wrank);
- if(wrank.substr(0,wrankStr.size())==wrankStr)
+ if (wrank.substr(0,wrankStr.size())==wrankStr)
{
char *deltaTxt = strtok(NULL, " ");
if (deltaTxt)
@@ -985,10 +985,10 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
//add spawn of creature
bool ChatHandler::HandleNpcAddCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* charID = extractKeyFromLink((char*)args,"Hcreature_entry");
- if(!charID)
+ if (!charID)
return false;
char* team = strtok(NULL, " ");
@@ -1057,7 +1057,7 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args)
uint32 vendor_entry = vendor ? vendor->GetEntry() : 0;
- if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer()))
+ if (!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer()))
{
SetSentErrorMessage(true);
return false;
@@ -1094,7 +1094,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
}
uint32 itemId = atol(pitem);
- if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId))
+ if (!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId))
{
PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId);
SetSentErrorMessage(true);
@@ -1110,7 +1110,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
//add move for creature
bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* guid_str = strtok((char*)args, " ");
@@ -1121,15 +1121,15 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
Creature* pCreature = NULL;
/* FIXME: impossible without entry
- if(lowguid)
+ if (lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
- if(!pCreature)
+ if (!pCreature)
{
CreatureData const* data = objmgr.GetCreatureData(lowguid);
- if(!data)
+ if (!data)
{
PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -1144,7 +1144,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
int wait = wait_str ? atoi(wait_str) : 0;
- if(wait < 0)
+ if (wait < 0)
wait = 0;
Player* player = m_session->GetPlayer();
@@ -1153,11 +1153,11 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
// update movement type
WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid);
- if(pCreature && pCreature->GetWaypointPath())
+ if (pCreature && pCreature->GetWaypointPath())
{
pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
pCreature->GetMotionMaster()->Initialize();
- if(pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
{
pCreature->setDeathState(JUST_DIED);
pCreature->Respawn();
@@ -1185,16 +1185,16 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
}
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(pCreature->isPet())
+ if (pCreature->isPet())
{
- if(((Pet*)pCreature)->getPetType()==HUNTER_PET)
+ if (((Pet*)pCreature)->getPetType()==HUNTER_PET)
{
pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(lvl)/4);
pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
@@ -1222,7 +1222,7 @@ bool ChatHandler::HandleNpcFlagCommand(const char* args)
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1242,15 +1242,15 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args)
{
Creature* unit = NULL;
- if(*args)
+ if (*args)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hcreature");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid))
@@ -1259,7 +1259,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args)
else
unit = getSelectedCreature();
- if(!unit || unit->isPet() || unit->isTotem())
+ if (!unit || unit->isPet() || unit->isTotem())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1283,25 +1283,25 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hcreature");
- if(!cId)
+ if (!cId)
return false;
lowguid = atoi(cId);
/* FIXME: impossibel without entry
- if(lowguid)
+ if (lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
// Attempting creature load from DB data
- if(!pCreature)
+ if (!pCreature)
{
CreatureData const* data = objmgr.GetCreatureData(lowguid);
- if(!data)
+ if (!data)
{
PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -1310,7 +1310,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
uint32 map_id = data->mapid;
- if(m_session->GetPlayer()->GetMapId()!=map_id)
+ if (m_session->GetPlayer()->GetMapId()!=map_id)
{
PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
SetSentErrorMessage(true);
@@ -1334,7 +1334,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
if (pCreature)
{
- if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow()))
+ if (CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow()))
{
const_cast<CreatureData*>(data)->posX = x;
const_cast<CreatureData*>(data)->posY = y;
@@ -1343,7 +1343,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
}
pCreature->GetMap()->CreatureRelocation(pCreature,x, y, z,o);
pCreature->GetMotionMaster()->Initialize();
- if(pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
{
pCreature->setDeathState(JUST_DIED);
pCreature->Respawn();
@@ -1369,7 +1369,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
*/
bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
// 3 arguments:
@@ -1385,13 +1385,13 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
bool doNotDelete = false;
- if(!guid_str)
+ if (!guid_str)
return false;
uint32 lowguid = 0;
Creature* pCreature = NULL;
- if( dontdel_str )
+ if ( dontdel_str )
{
//sLog.outError("DEBUG: All 3 params are set");
@@ -1399,7 +1399,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
// GUID
// type
// doNotDEL
- if( stricmp( dontdel_str, "NODEL" ) == 0 )
+ if ( stricmp( dontdel_str, "NODEL" ) == 0 )
{
//sLog.outError("DEBUG: doNotDelete = true;");
doNotDelete = true;
@@ -1408,10 +1408,10 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
else
{
// Only 2 params - but maybe NODEL is set
- if( type_str )
+ if ( type_str )
{
sLog.outError("DEBUG: Only 2 params ");
- if( stricmp( type_str, "NODEL" ) == 0 )
+ if ( stricmp( type_str, "NODEL" ) == 0 )
{
//sLog.outError("DEBUG: type_str, NODEL ");
doNotDelete = true;
@@ -1420,11 +1420,11 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
}
}
- if(!type_str) // case .setmovetype $move_type (with selected creature)
+ if (!type_str) // case .setmovetype $move_type (with selected creature)
{
type_str = guid_str;
pCreature = getSelectedCreature();
- if(!pCreature || pCreature->isPet())
+ if (!pCreature || pCreature->isPet())
return false;
lowguid = pCreature->GetDBTableGUIDLow();
}
@@ -1433,15 +1433,15 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
lowguid = atoi((char*)guid_str);
/* impossible without entry
- if(lowguid)
+ if (lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
- if(!pCreature)
+ if (!pCreature)
{
CreatureData const* data = objmgr.GetCreatureData(lowguid);
- if(!data)
+ if (!data)
{
PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -1461,35 +1461,35 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
std::string type = type_str;
- if(type == "stay")
+ if (type == "stay")
move_type = IDLE_MOTION_TYPE;
- else if(type == "random")
+ else if (type == "random")
move_type = RANDOM_MOTION_TYPE;
- else if(type == "way")
+ else if (type == "way")
move_type = WAYPOINT_MOTION_TYPE;
else
return false;
// update movement type
- //if(doNotDelete == false)
+ //if (doNotDelete == false)
// WaypointMgr.DeletePath(lowguid);
- if(pCreature)
+ if (pCreature)
{
// update movement type
- if(doNotDelete == false)
+ if (doNotDelete == false)
pCreature->LoadPath(0);
pCreature->SetDefaultMovementType(move_type);
pCreature->GetMotionMaster()->Initialize();
- if(pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
{
pCreature->setDeathState(JUST_DIED);
pCreature->Respawn();
}
pCreature->SaveToDB();
}
- if( doNotDelete == false )
+ if ( doNotDelete == false )
{
PSendSysMessage(LANG_MOVE_TYPE_SET,type_str);
}
@@ -1511,7 +1511,7 @@ bool ChatHandler::HandleNpcSetModelCommand(const char* args)
Creature *pCreature = getSelectedCreature();
- if(!pCreature || pCreature->isPet())
+ if (!pCreature || pCreature->isPet())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1542,7 +1542,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1554,7 +1554,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
// faction is set in creature_template - not inside creature
// update in memory
- if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo())
+ if (CreatureInfo const *cinfo = pCreature->GetCreatureInfo())
{
const_cast<CreatureInfo*>(cinfo)->faction_A = factionId;
const_cast<CreatureInfo*>(cinfo)->faction_H = factionId;
@@ -1568,7 +1568,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
//set spawn dist of creature
bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
float option = atof((char*)args);
@@ -1593,7 +1593,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
pCreature->SetRespawnRadius((float)option);
pCreature->SetDefaultMovementType(mtype);
pCreature->GetMotionMaster()->Initialize();
- if(pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
{
pCreature->setDeathState(JUST_DIED);
pCreature->Respawn();
@@ -1606,7 +1606,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
//spawn time handling
bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* stime = strtok((char*)args, " ");
@@ -1643,7 +1643,7 @@ bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/)
Player *player = m_session->GetPlayer();
Creature *creature = getSelectedCreature();
- if(!creature)
+ if (!creature)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1662,7 +1662,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
Player *player = m_session->GetPlayer();
Creature *creature = getSelectedCreature();
- if(!creature)
+ if (!creature)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1680,7 +1680,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
TargetedMovementGenerator<Creature> const* mgen
= static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top()));
- if(mgen->GetTarget()!=player)
+ if (mgen->GetTarget()!=player)
{
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU);
SetSentErrorMessage(true);
@@ -1706,7 +1706,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
Player *player = m_session->GetPlayer ();
- if(player->GetPetGUID ())
+ if (player->GetPetGUID ())
{
SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
SetSentErrorMessage (true);
@@ -1775,7 +1775,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args)
}
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1784,7 +1784,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args)
pCreature->SetPhaseMask(phasemask,true);
- if(!pCreature->isPet())
+ if (!pCreature->isPet())
pCreature->SaveToDB();
return true;
@@ -1796,7 +1796,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args)
return false;
Creature* pCreature = getSelectedCreature();
- if(!pCreature || pCreature->isPet())
+ if (!pCreature || pCreature->isPet())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -1825,10 +1825,10 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args)
bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
{
/* Temp. disabled
- if(!*args)
+ if (!*args)
return false;
- if(strlen((char*)args)>75)
+ if (strlen((char*)args)>75)
{
PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75);
return true;
@@ -1836,7 +1836,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
for (uint8 i = 0; i < strlen(args); ++i)
{
- if(!isalpha(args[i]) && args[i]!=' ')
+ if (!isalpha(args[i]) && args[i]!=' ')
{
SendSysMessage(LANG_CHARS_ONLY);
return false;
@@ -1853,7 +1853,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
return true;
@@ -1873,10 +1873,10 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
{
/* Temp. disabled
- if(!*args)
+ if (!*args)
args = "";
- if(strlen((char*)args)>75)
+ if (strlen((char*)args)>75)
{
PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75);
@@ -1885,7 +1885,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
for (uint8 i = 0; i < strlen(args); i++)
{
- if(!isalpha(args[i]) && args[i]!=' ')
+ if (!isalpha(args[i]) && args[i]!=' ')
{
SendSysMessage(LANG_CHARS_ONLY);
return false;
@@ -1901,7 +1901,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
return true;
@@ -1918,7 +1918,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
//move item to other slot
bool ChatHandler::HandleItemMoveCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
uint8 srcslot, dstslot;
@@ -1933,13 +1933,13 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
srcslot = (uint8)atoi(pParam1);
dstslot = (uint8)atoi(pParam2);
- if(srcslot==dstslot)
+ if (srcslot==dstslot)
return true;
- if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot))
+ if (!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot))
return false;
- if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot))
+ if (!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot))
return false;
uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot);
@@ -1954,7 +1954,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
{
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
target = m_session->GetPlayer();
// check online security
@@ -1975,7 +1975,7 @@ bool ChatHandler::HandleModifyMorphCommand(const char* args)
uint16 display_id = (uint16)atoi((char*)args);
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
target = m_session->GetPlayer();
// check online security
@@ -1994,22 +1994,22 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
char* kickReason = strtok(NULL, "\n");
std::string reason = "No Reason";
std::string kicker = "Console";
- if(kickReason)
+ if (kickReason)
reason = kickReason;
- if(m_session)
+ if (m_session)
kicker = m_session->GetPlayer()->GetName();
- if(!kickName)
+ if (!kickName)
{
Player* player = getSelectedPlayer();
- if(!player)
+ if (!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
- if(player==m_session->GetPlayer())
+ if (player==m_session->GetPlayer())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
@@ -2020,7 +2020,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
if (HasLowerSecurity(player, 0))
return false;
- if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
+ if (sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
{
sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str());
}
@@ -2034,14 +2034,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
else
{
std::string name = extractPlayerNameFromLink((char*)kickName);
- if(name.empty())
+ if (name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
- if(m_session && name==m_session->GetPlayer()->GetName())
+ if (m_session && name==m_session->GetPlayer()->GetName())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
@@ -2049,14 +2049,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
}
Player* player = objmgr.GetPlayer(kickName);
- if(!player)
+ if (!player)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
- if(HasLowerSecurity(player, 0))
+ if (HasLowerSecurity(player, 0))
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
SetSentErrorMessage(true);
@@ -2065,9 +2065,9 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
std::string nameLink = playerLink(name);
- if(sWorld.KickPlayer(name))
+ if (sWorld.KickPlayer(name))
{
- if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
+ if (sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
{
sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, nameLink.c_str(), kicker.c_str(), reason.c_str());
}
@@ -2083,7 +2083,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
}
}*/
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
if (m_session && target==m_session->GetPlayer())
@@ -2112,7 +2112,7 @@ bool ChatHandler::HandleModifyPhaseCommand(const char* args)
uint32 phasemask = (uint32)atoi((char*)args);
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
target = m_session->GetPlayer();
// check online security
@@ -2131,9 +2131,9 @@ bool ChatHandler::HandleGOInfoCommand(const char* args)
uint32 displayid = 0;
std::string name;
- if(!*args)
+ if (!*args)
{
- if(WorldObject * obj = getSelectedObject())
+ if (WorldObject * obj = getSelectedObject())
entry = obj->GetEntry();
}
else
@@ -2141,7 +2141,7 @@ bool ChatHandler::HandleGOInfoCommand(const char* args)
GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(entry);
- if(!goinfo)
+ if (!goinfo)
return false;
type = goinfo->type;
@@ -2162,7 +2162,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
uint32 accId = 0;
@@ -2174,7 +2174,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
uint8 Class;
// get additional information from Player object
- if(target)
+ if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
@@ -2220,17 +2220,17 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
"LEFT JOIN account_access aa "
"ON (a.id = aa.id) "
"WHERE a.id = '%u'",accId);
- if(result)
+ if (result)
{
Field* fields = result->Fetch();
username = fields[0].GetCppString();
security = fields[1].GetUInt32();
email = fields[2].GetCppString();
- if(email.empty())
+ if (email.empty())
email = "-";
- if(!m_session || m_session->GetSecurity() >= security)
+ if (!m_session || m_session->GetSecurity() >= security)
{
last_ip = fields[3].GetCppString();
last_login = fields[4].GetCppString();
@@ -2314,7 +2314,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
char* path_number = NULL;
uint32 pathid = 0;
- if(*args)
+ if (*args)
path_number = strtok((char*)args, " ");
uint32 point = 0;
@@ -2322,7 +2322,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
if (!path_number)
{
- if(target)
+ if (target)
pathid = target->GetWaypointPath();
else
{
@@ -2339,7 +2339,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
// path_id -> ID of the Path
// point -> number of the waypoint (if not 0)
- if(!pathid)
+ if (!pathid)
{
sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path.");
PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path.");
@@ -2350,7 +2350,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
- if( result )
+ if ( result )
point = (*result)[0].GetUInt32();
Player* player = m_session->GetPlayer();
@@ -2365,13 +2365,13 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
bool ChatHandler::HandleWpLoadPathCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// optional
char* path_number = NULL;
- if(*args)
+ if (*args)
path_number = strtok((char*)args, " ");
uint32 pathid = 0;
@@ -2382,14 +2382,14 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
if (!path_number)
sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided");
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(target->GetEntry() == 1)
+ if (target->GetEntry() == 1)
{
PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?");
SetSentErrorMessage(true);
@@ -2398,7 +2398,7 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
pathid = atoi(path_number);
- if(!pathid)
+ if (!pathid)
{
PSendSysMessage("%s%s|r", "|cffff33ff", "No vallid path number provided.");
return true;
@@ -2407,7 +2407,7 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
guidlow = target->GetDBTableGUIDLow();
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow);
- if( result )
+ if ( result )
WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow);
else
WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid);
@@ -2424,12 +2424,12 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
bool ChatHandler::HandleReloadAllPaths(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
uint32 id = atoi(args);
- if(!id)
+ if (!id)
return false;
PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id);
@@ -2442,15 +2442,15 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
uint32 guidlow = 0;
Creature* target = getSelectedCreature();
- if(!target)
+ if (!target)
{
PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target.");
return true;
}
- if(target->GetCreatureAddon())
+ if (target->GetCreatureAddon())
{
- if(target->GetCreatureAddon()->path_id != 0)
+ if (target->GetCreatureAddon()->path_id != 0)
{
WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", target->GetGUIDLow());
target->UpdateWaypointID(0);
@@ -2469,28 +2469,28 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
bool ChatHandler::HandleWpEventCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* show_str = strtok((char*)args, " ");
std::string show = show_str;
// Check
- if( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
+ if ( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
char* arg_id = strtok(NULL, " ");
uint32 id = 0;
- if(show == "add")
+ if (show == "add")
{
- if(arg_id)
+ if (arg_id)
id = atoi(arg_id);
- if(id)
+ if (id)
{
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id FROM waypoint_scripts WHERE guid = %u", id);
- if( !result )
+ if ( !result )
{
WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id);
PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: ", id);
@@ -2509,9 +2509,9 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
return true;
}
- if(show == "listid")
+ if (show == "listid")
{
- if(!arg_id)
+ if (!arg_id)
{
PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id.");
return true;
@@ -2525,7 +2525,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = %u", id);
- if( !result )
+ if ( !result )
{
PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id);
return true;
@@ -2552,13 +2552,13 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
while (result->NextRow());
}
- if(show == "del")
+ if (show == "del")
{
id = atoi(arg_id);
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid FROM waypoint_scripts WHERE guid = %u", id);
- if( result )
+ if ( result )
{
WorldDatabase.PExecuteLog("DELETE FROM waypoint_scripts WHERE guid = %u", id);
PSendSysMessage("%s%s%u|r","|cff00ff00","Wp Event: Waypoint script removed: ", id);
@@ -2569,9 +2569,9 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
return true;
}
- if(show == "mod")
+ if (show == "mod")
{
- if(!arg_id)
+ if (!arg_id)
{
SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
return true;
@@ -2579,7 +2579,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
id = atoi(arg_id);
- if(!id)
+ if (!id)
{
SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r");
return true;
@@ -2587,7 +2587,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
char* arg_2 = strtok(NULL," ");
- if(!arg_2)
+ if (!arg_2)
{
SendSysMessage("|cffff33ffERROR: No argument present.|r");
return true;
@@ -2595,7 +2595,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
std::string arg_string = arg_2;
- if( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command")
+ if ( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command")
&& (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx")
&& (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation"))
{
@@ -2607,7 +2607,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
std::string arg_str_2 = arg_2;
arg_3 = strtok(NULL," ");
- if(!arg_3)
+ if (!arg_3)
{
SendSysMessage("|cffff33ffERROR: No additional argument present.|r");
return true;
@@ -2615,7 +2615,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
float coord;
- if(arg_str_2 == "setid")
+ if (arg_str_2 == "setid")
{
uint32 newid = atoi(arg_3);
PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r","|cff00ff00","Wp Event: Wypoint scipt guid: ", newid," id changed: ", id);
@@ -2626,13 +2626,13 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
{
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id);
- if(!result)
+ if (!result)
{
SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r");
return true;
}
- if(arg_str_2 == "posx")
+ if (arg_str_2 == "posx")
{
coord = atof(arg_3);
WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET x='%f' WHERE guid='%u'",
@@ -2640,7 +2640,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
PSendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff %u|r|cff00ff00 position_x updated.|r", id);
return true;
}
- else if(arg_str_2 == "posy")
+ else if (arg_str_2 == "posy")
{
coord = atof(arg_3);
WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET y='%f' WHERE guid='%u'",
@@ -2648,7 +2648,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
PSendSysMessage("|cff00ff00Waypoint script: %u position_y updated.|r", id);
return true;
}
- else if(arg_str_2 == "posz")
+ else if (arg_str_2 == "posz")
{
coord = atof(arg_3);
WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET z='%f' WHERE guid='%u'",
@@ -2656,7 +2656,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 position_z updated.|r", id);
return true;
}
- else if(arg_str_2 == "orientation")
+ else if (arg_str_2 == "orientation")
{
coord = atof(arg_3);
WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET o='%f' WHERE guid='%u'",
@@ -2664,7 +2664,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 orientation updated.|r", id);
return true;
}
- else if(arg_str_2 == "dataint")
+ else if (arg_str_2 == "dataint")
{
WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET %s='%u' WHERE guid='%u'",
arg_2, atoi(arg_3), id);
@@ -2688,7 +2688,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
{
sLog.outDebug("DEBUG: HandleWpModifyCommand");
- if(!*args)
+ if (!*args)
return false;
// first arg: add del text emote spell waittime move
@@ -2701,7 +2701,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
std::string show = show_str;
// Check
// Remember: "show" must also be the name of a column!
- if( (show != "delay") && (show != "action") && (show != "action_chance")
+ if ( (show != "delay") && (show != "action") && (show != "action_chance")
&& (show != "move_flag") && (show != "del") && (show != "move") && (show != "wpadd")
)
{
@@ -2719,7 +2719,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
uint32 wpGuid = 0;
Creature* target = getSelectedCreature();
- if(!target || target->GetEntry() != VISUAL_WAYPOINT)
+ if (!target || target->GetEntry() != VISUAL_WAYPOINT)
{
SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r");
return false;
@@ -2731,7 +2731,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
wpGuid = target->GetGUIDLow();
// Did the user select a visual spawnpoint?
- if(wpGuid)
+ if (wpGuid)
wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
// attempt check creature existence by DB data
else
@@ -2745,7 +2745,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
{
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE wpguid = %u", wpGuid);
- if(!result)
+ if (!result)
{
sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'");
@@ -2759,7 +2759,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
const char* maxDIFF = "0.01";
result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
wpCreature->GetPositionX(), maxDIFF, wpCreature->GetPositionY(), maxDIFF, wpCreature->GetPositionZ(), maxDIFF);
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid);
return true;
@@ -2783,20 +2783,20 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command");
// Check for argument
- if(show != "del" && show != "move" && arg_str == NULL)
+ if (show != "del" && show != "move" && arg_str == NULL)
{
PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str);
return false;
}
- if(show == "del" && target)
+ if (show == "del" && target)
{
PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid);
// wpCreature
Creature* wpCreature = NULL;
- if( wpGuid != 0 )
+ if ( wpGuid != 0 )
{
wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
wpCreature->CombatStop();
@@ -2813,7 +2813,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
return true;
} // del
- if(show == "move" && target)
+ if (show == "move" && target)
{
PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid);
@@ -2825,7 +2825,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
// What to do:
// Move the visual spawnpoint
// Respawn the owner of the waypoints
- if( wpGuid != 0 )
+ if ( wpGuid != 0 )
{
wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
wpCreature->CombatStop();
@@ -2857,7 +2857,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
const char *text = arg_str;
- if( text == 0 )
+ if ( text == 0 )
{
// show_str check for present in list of correct values, no sql injection possible
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s=NULL WHERE id='%u' AND point='%u'",
@@ -2880,7 +2880,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
{
sLog.outDebug("DEBUG: HandleWpShowCommand");
- if(!*args)
+ if (!*args)
return false;
// first arg: on, off, first, last
@@ -2903,7 +2903,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
// No PathID provided
// -> Player must have selected a creature
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -2918,7 +2918,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
// PathID provided
// Warn if player also selected a creature
// -> Creature selection is ignored <-
- if(target)
+ if (target)
SendSysMessage(LANG_WAYPOINT_CREATSELECTED);
pathid = atoi((char*)guid_str);
@@ -2934,10 +2934,10 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
//PSendSysMessage("wpshow - show: %s", show);
// Show info for the selected waypoint
- if(show == "info")
+ if (show == "info")
{
// Check if the user did specify a visual waypoint
- if( target->GetEntry() != VISUAL_WAYPOINT )
+ if ( target->GetEntry() != VISUAL_WAYPOINT )
{
PSendSysMessage(LANG_WAYPOINT_VP_SELECT);
SetSentErrorMessage(true);
@@ -2946,7 +2946,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow());
- if(!result)
+ if (!result)
{
SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM);
return true;
@@ -2974,11 +2974,11 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
return true;
}
- if(show == "on")
+ if (show == "on")
{
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid);
- if(!result)
+ if (!result)
{
SendSysMessage("|cffff33ffPath no found.|r");
SetSentErrorMessage(true);
@@ -2990,7 +2990,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
// Delete all visuals for this NPC
QueryResult_AutoPtr result2 = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid);
- if(result2)
+ if (result2)
{
bool hasError = false;
do
@@ -2999,7 +2999,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
uint32 wpguid = fields[0].GetUInt32();
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
- if(!pCreature)
+ if (!pCreature)
{
PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid);
hasError = true;
@@ -3015,7 +3015,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
}
while ( result2->NextRow() );
- if( hasError )
+ if ( hasError )
{
PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
PSendSysMessage(LANG_WAYPOINT_TOOFAR2);
@@ -3054,7 +3054,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map);
map->Add(wpCreature);
- if(target)
+ if (target)
{
wpCreature->SetDisplayId(target->GetDisplayId());
wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
@@ -3067,12 +3067,12 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
return true;
}
- if(show == "first")
+ if (show == "first")
{
PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid);
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid);
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid);
SetSentErrorMessage(true);
@@ -3101,7 +3101,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
map->Add(pCreature);
- if(target)
+ if (target)
{
pCreature->SetDisplayId(target->GetDisplayId());
pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
@@ -3110,18 +3110,18 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
return true;
}
- if(show == "last")
+ if (show == "last")
{
PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid);
QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
- if( result )
+ if ( result )
Maxpoint = (*result)[0].GetUInt32();
else
Maxpoint = 0;
result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid);
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, pathid);
SetSentErrorMessage(true);
@@ -3149,7 +3149,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
map->Add(pCreature);
- if(target)
+ if (target)
{
pCreature->SetDisplayId(target->GetDisplayId());
pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
@@ -3158,10 +3158,10 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
return true;
}
- if(show == "off")
+ if (show == "off")
{
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1);
- if(!result)
+ if (!result)
{
SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND);
SetSentErrorMessage(true);
@@ -3173,7 +3173,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
- if(!pCreature)
+ if (!pCreature)
{
PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid);
hasError = true;
@@ -3191,7 +3191,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '0'");
//WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'");
- if( hasError )
+ if ( hasError )
{
PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
PSendSysMessage(LANG_WAYPOINT_TOOFAR2);
@@ -3214,10 +3214,10 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
- if(target)
+ if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
@@ -3247,10 +3247,10 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
- if(target)
+ if (target)
{
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str());
target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE);
@@ -3270,7 +3270,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
bool ChatHandler::HandleCharacterReputationCommand(const char* args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
@@ -3290,17 +3290,17 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args)
ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")";
- if(itr->second.Flags & FACTION_FLAG_VISIBLE)
+ if (itr->second.Flags & FACTION_FLAG_VISIBLE)
ss << GetTrinityString(LANG_FACTION_VISIBLE);
- if(itr->second.Flags & FACTION_FLAG_AT_WAR)
+ if (itr->second.Flags & FACTION_FLAG_AT_WAR)
ss << GetTrinityString(LANG_FACTION_ATWAR);
- if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED)
+ if (itr->second.Flags & FACTION_FLAG_PEACE_FORCED)
ss << GetTrinityString(LANG_FACTION_PEACE_FORCED);
- if(itr->second.Flags & FACTION_FLAG_HIDDEN)
+ if (itr->second.Flags & FACTION_FLAG_HIDDEN)
ss << GetTrinityString(LANG_FACTION_HIDDEN);
- if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED)
+ if (itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED)
ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
- if(itr->second.Flags & FACTION_FLAG_INACTIVE)
+ if (itr->second.Flags & FACTION_FLAG_INACTIVE)
ss << GetTrinityString(LANG_FACTION_INACTIVE);
SendSysMessage(ss.str().c_str());
@@ -3326,7 +3326,7 @@ bool ChatHandler::HandleHonorAddCommand(const char* args)
return false;
Player *target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -3345,7 +3345,7 @@ bool ChatHandler::HandleHonorAddCommand(const char* args)
bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
{
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -3363,7 +3363,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
{
Player *target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -3380,14 +3380,14 @@ bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
bool ChatHandler::HandleLookupEventCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
wstrToLower(wnamepart);
@@ -3402,19 +3402,19 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
GameEventData const& eventData = events[id];
std::string descr = eventData.description;
- if(descr.empty())
+ if (descr.empty())
continue;
if (Utf8FitTo(descr, wnamepart))
{
char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : "";
- if(m_session)
+ if (m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active );
else
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active );
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3439,7 +3439,7 @@ bool ChatHandler::HandleEventActiveListCommand(const char* args)
uint32 event_id = *itr;
GameEventData const& eventData = events[event_id];
- if(m_session)
+ if (m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active );
else
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active );
@@ -3455,19 +3455,19 @@ bool ChatHandler::HandleEventActiveListCommand(const char* args)
bool ChatHandler::HandleEventInfoCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
- if(!cId)
+ if (!cId)
return false;
uint32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
- if(event_id >=events.size())
+ if (event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3475,7 +3475,7 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
}
GameEventData const& eventData = events[event_id];
- if(!eventData.isValid())
+ if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3504,19 +3504,19 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
bool ChatHandler::HandleEventStartCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
- if(!cId)
+ if (!cId)
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
- if(event_id < 1 || event_id >=events.size())
+ if (event_id < 1 || event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3524,7 +3524,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
}
GameEventData const& eventData = events[event_id];
- if(!eventData.isValid())
+ if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3532,7 +3532,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
}
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
- if(activeEvents.find(event_id) != activeEvents.end())
+ if (activeEvents.find(event_id) != activeEvents.end())
{
PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id);
SetSentErrorMessage(true);
@@ -3545,19 +3545,19 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
bool ChatHandler::HandleEventStopCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
- if(!cId)
+ if (!cId)
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
- if(event_id < 1 || event_id >=events.size())
+ if (event_id < 1 || event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3565,7 +3565,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
}
GameEventData const& eventData = events[event_id];
- if(!eventData.isValid())
+ if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
@@ -3574,7 +3574,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
- if(activeEvents.find(event_id) == activeEvents.end())
+ if (activeEvents.find(event_id) == activeEvents.end())
{
PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id);
SetSentErrorMessage(true);
@@ -3588,7 +3588,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
bool ChatHandler::HandleCombatStopCommand(const char* args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
// check online security
@@ -3611,11 +3611,11 @@ void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
continue;
// wrong skill
- if( skillLine->skillId != skill_id)
+ if ( skillLine->skillId != skill_id)
continue;
// not high rank
- if(skillLine->forward_spellid )
+ if (skillLine->forward_spellid )
continue;
// skip racial skills
@@ -3623,11 +3623,11 @@ void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
continue;
// skip wrong class skills
- if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
+ if ( skillLine->classmask && (skillLine->classmask & classmask) == 0)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
continue;
player->learnSpell(skillLine->spellId,false);
@@ -3640,7 +3640,7 @@ bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
- if( !skillInfo )
+ if ( !skillInfo )
continue;
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
@@ -3660,7 +3660,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
// Example: .learn all_recipes enchanting
Player* target = getSelectedPlayer();
- if( !target )
+ if ( !target )
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
return false;
@@ -3671,7 +3671,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
std::wstring wnamepart;
- if(!Utf8toWStr(args,wnamepart))
+ if (!Utf8toWStr(args,wnamepart))
return false;
uint32 counter = 0; // Counter for figure out that we found smth.
@@ -3695,7 +3695,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
int loc = GetSessionDbcLocale();
name = skillInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3703,11 +3703,11 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = skillInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3715,14 +3715,14 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
targetSkillInfo = skillInfo;
break;
}
}
- if(!targetSkillInfo)
+ if (!targetSkillInfo)
return false;
HandleLearnSkillRecipesHelper(target,targetSkillInfo->id);
@@ -3788,7 +3788,7 @@ bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args)
bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 limit)
{
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_NO_PLAYERS_FOUND);
SetSentErrorMessage(true);
@@ -3803,7 +3803,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 li
std::string acc_name = fields[1].GetCppString();
QueryResult_AutoPtr chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id);
- if(chars)
+ if (chars)
{
PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id);
@@ -3823,7 +3823,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 li
}
} while (result->NextRow());
- if(i==0) // empty accounts only
+ if (i==0) // empty accounts only
{
PSendSysMessage(LANG_NO_PLAYERS_FOUND);
SetSentErrorMessage(true);
@@ -3843,7 +3843,7 @@ bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/)
bool ChatHandler::HandleRepairitemsCommand(const char* args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
// check online security
@@ -3854,19 +3854,19 @@ bool ChatHandler::HandleRepairitemsCommand(const char* args)
target->DurabilityRepairAll(false, 0, false);
PSendSysMessage(LANG_YOU_REPAIR_ITEMS, GetNameLink(target).c_str());
- if(needReportToTarget(target))
+ if (needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetNameLink().c_str());
return true;
}
bool ChatHandler::HandleWaterwalkCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
Player *player = getSelectedPlayer();
- if(!player)
+ if (!player)
{
PSendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -3888,7 +3888,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
}
PSendSysMessage(LANG_YOU_SET_WATERWALK, args, GetNameLink(player).c_str());
- if(needReportToTarget(player))
+ if (needReportToTarget(player))
ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetNameLink().c_str());
return true;
}
@@ -3898,7 +3898,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
Player *player = m_session->GetPlayer();
Creature *creatureTarget = getSelectedCreature();
- if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
+ if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -3907,14 +3907,14 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry());
// Creatures with family 0 crashes the server
- if(cInfo->family == 0)
+ if (cInfo->family == 0)
{
PSendSysMessage("This creature cannot be tamed. (family id: 0).");
SetSentErrorMessage(true);
return false;
}
- if(player->GetPetGUID())
+ if (player->GetPetGUID())
{
PSendSysMessage("You already have a pet");
SetSentErrorMessage(true);
@@ -3924,10 +3924,10 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
// Everything looks OK, create new pet
Pet* pet = new Pet(player, HUNTER_PET);
- if(!pet)
+ if (!pet)
return false;
- if(!pet->CreateBaseAtCreature(creatureTarget))
+ if (!pet->CreateBaseAtCreature(creatureTarget))
{
delete pet;
PSendSysMessage("Error 1");
@@ -3941,7 +3941,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID());
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
- if(!pet->InitStatsForLevel(creatureTarget->getLevel()))
+ if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
PSendSysMessage("Error 2");
@@ -3971,13 +3971,13 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
bool ChatHandler::HandlePetLearnCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
- if(!pet)
+ if (!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
@@ -3986,11 +3986,11 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
uint32 spellId = extractSpellIdFromLink((char*)args);
- if(!spellId || !sSpellStore.LookupEntry(spellId))
+ if (!spellId || !sSpellStore.LookupEntry(spellId))
return false;
// Check if pet already has it
- if(pet->HasSpell(spellId))
+ if (pet->HasSpell(spellId))
{
PSendSysMessage("Pet already has spell: %u", spellId);
SetSentErrorMessage(true);
@@ -3999,7 +3999,7 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
// Check if spell is valid
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spellId);
SetSentErrorMessage(true);
@@ -4014,13 +4014,13 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
bool ChatHandler::HandlePetUnlearnCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
- if(!pet)
+ if (!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
@@ -4029,7 +4029,7 @@ bool ChatHandler::HandlePetUnlearnCommand(const char *args)
uint32 spellId = extractSpellIdFromLink((char*)args);
- if(pet->HasSpell(spellId))
+ if (pet->HasSpell(spellId))
pet->removeSpell(spellId, false);
else
PSendSysMessage("Pet doesn't have that spell");
@@ -4039,13 +4039,13 @@ bool ChatHandler::HandlePetUnlearnCommand(const char *args)
bool ChatHandler::HandlePetTpCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
- if(!pet)
+ if (!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
@@ -4062,15 +4062,15 @@ bool ChatHandler::HandlePetTpCommand(const char *args)
bool ChatHandler::HandleActivateObjectCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* obj = NULL;
@@ -4079,7 +4079,7 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args)
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
- if(!obj)
+ if (!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -4098,7 +4098,7 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args)
// add creature, temp only
bool ChatHandler::HandleTempAddSpwCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* charID = strtok((char*)args, " ");
if (!charID)
@@ -4107,7 +4107,7 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args)
Player *chr = m_session->GetPlayer();
uint32 id = atoi(charID);
- if(!id)
+ if (!id)
return false;
chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120);
@@ -4118,7 +4118,7 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args)
// add go, temp only
bool ChatHandler::HandleTempGameObjectCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
char* charID = strtok((char*)args, " ");
if (!charID)
@@ -4129,7 +4129,7 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args)
char* spawntime = strtok(NULL, " ");
uint32 spawntm = 300;
- if( spawntime )
+ if ( spawntime )
spawntm = atoi((char*)spawntime);
float x = chr->GetPositionX();
@@ -4155,7 +4155,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
uint32 leaderGUID = (uint32) atoi((char*)args);
Creature *pCreature = getSelectedCreature();
- if(!pCreature || !pCreature->GetDBTableGUIDLow())
+ if (!pCreature || !pCreature->GetDBTableGUIDLow())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -4163,7 +4163,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
}
uint32 lowguid = pCreature->GetDBTableGUIDLow();
- if(pCreature->GetFormation())
+ if (pCreature->GetFormation())
{
PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId());
return false;
@@ -4201,21 +4201,21 @@ bool ChatHandler::HandleNpcSetLinkCommand(const char* args)
Creature* pCreature = getSelectedCreature();
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(!pCreature->GetDBTableGUIDLow())
+ if (!pCreature->GetDBTableGUIDLow())
{
PSendSysMessage("Selected creature isn't in creature table", pCreature->GetGUIDLow());
SetSentErrorMessage(true);
return false;
}
- if(!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid))
+ if (!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid))
{
PSendSysMessage("Selected creature can't link with guid '%u'", linkguid);
SetSentErrorMessage(true);
@@ -4228,7 +4228,7 @@ bool ChatHandler::HandleNpcSetLinkCommand(const char* args)
bool ChatHandler::HandleLookupTitleCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
// can be NULL in console call
@@ -4240,7 +4240,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
std::string namepart = args;
std::wstring wnamepart;
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
@@ -4252,11 +4252,11 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
{
CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id);
- if(titleInfo)
+ if (titleInfo)
{
int loc = GetSessionDbcLocale();
std::string name = titleInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -4264,11 +4264,11 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = titleInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -4276,7 +4276,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
char const* knownStr = target && target->HasTitle(titleInfo) ? GetTrinityString(LANG_KNOWN) : "";
@@ -4306,7 +4306,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
- if(!id_p)
+ if (!id_p)
return false;
int32 id = atoi(id_p);
@@ -4318,7 +4318,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args)
}
Player * target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -4330,7 +4330,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args)
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
- if(!titleInfo)
+ if (!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
@@ -4353,7 +4353,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
- if(!id_p)
+ if (!id_p)
return false;
int32 id = atoi(id_p);
@@ -4365,7 +4365,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args)
}
Player * target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -4377,7 +4377,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args)
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
- if(!titleInfo)
+ if (!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
@@ -4406,7 +4406,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args)
//Edit Player KnownTitles
bool ChatHandler::HandleTitlesSetMaskCommand(const char* args)
{
- if(!*args)
+ if (!*args)
return false;
uint64 titles = 0;
@@ -4428,7 +4428,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(const char* args)
uint64 titles2 = titles;
for (uint32 i = 1; i < sCharTitlesStore.GetNumRows(); ++i)
- if(CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
+ if (CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
titles2 &= ~(uint64(1) << tEntry->bit_index);
titles &= ~titles2; // remove not existed titles
@@ -4448,7 +4448,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(const char* args)
bool ChatHandler::HandleCharacterTitlesCommand(const char* args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
@@ -4462,7 +4462,7 @@ bool ChatHandler::HandleCharacterTitlesCommand(const char* args)
if (titleInfo && target->HasTitle(titleInfo))
{
std::string name = titleInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE)==titleInfo->bit_index
@@ -4486,7 +4486,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
- if(!id_p)
+ if (!id_p)
return false;
int32 id = atoi(id_p);
@@ -4498,7 +4498,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args)
}
Player * target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -4510,7 +4510,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args)
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
- if(!titleInfo)
+ if (!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);