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-rw-r--r--src/game/Level3.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index a825743481a..c14320fd68c 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -4465,7 +4465,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
// set UNIT_FIELD_BYTES_1 to init state but preserve m_form value
player->SetUInt32Value(UNIT_FIELD_BYTES_1, unitfield);
- player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_UNK5 );
+ player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_SANCTUARY | UNIT_BYTE2_FLAG_UNK5 );
player->SetByteValue(UNIT_FIELD_BYTES_2, 3, player->m_form);
player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);