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-rw-r--r--src/game/Level3.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index ec44bdab7d4..f8c226110af 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -952,7 +952,7 @@ bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg)
sLog.outString( "Re-Loading Scripts from `waypoint_scripts`...");
objmgr.LoadWaypointScripts();
-
+
if(*arg!='a')
SendGlobalGMSysMessage("DB table `waypoint_scripts` reloaded.");
@@ -1159,7 +1159,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
}else{
PSendSysMessage(LANG_YOURS_SECURITY_CHANGED, m_session->GetPlayer()->GetName(), gm);
}
-
+
LoginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
return true;
}else
@@ -1167,7 +1167,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
// Check for second parameter
if(!arg2)
return false;
-
+
// Check for account
targetAccountName = arg1;
if(!AccountMgr::normilizeString(targetAccountName))
@@ -1176,7 +1176,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
+
// Check for invalid specified GM level.
gm = atoi(arg2);
if ( (gm < SEC_PLAYER || gm > SEC_ADMINISTRATOR) )
@@ -1185,7 +1185,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
+
targetAccountId = accmgr.GetId(arg1);
/// m_session==NULL only for console
uint32 plSecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE;
@@ -7086,7 +7086,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args)
{
player = getSelectedPlayer();
if (player) //prevent crash with creature as target
- {
+ {
name = player->GetName();
normalizePlayerName(name);
}
@@ -7147,7 +7147,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args)
if (eff>=TOTAL_SPELL_EFFECTS)
continue;
if( eff == SPELL_EFFECT_APPLY_AREA_AURA_PARTY || eff == SPELL_EFFECT_APPLY_AURA ||
- eff == SPELL_EFFECT_PERSISTENT_AREA_AURA || eff == SPELL_EFFECT_APPLY_AREA_AURA_FRIEND ||
+ eff == SPELL_EFFECT_PERSISTENT_AREA_AURA || eff == SPELL_EFFECT_APPLY_AREA_AURA_FRIEND ||
eff == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY)
{
Aura *Aur = CreateAura(spellInfo, i, NULL, player);
@@ -7171,7 +7171,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args)
{
player = getSelectedPlayer();
if (player) //prevent crash with creature as target
- {
+ {
name = player->GetName();
}
}
@@ -7203,7 +7203,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args)
if (!player)
{
if (TargetName)
- {
+ {
//check for offline players
QueryResult *result = CharacterDatabase.PQuery("SELECT characters.guid FROM `characters` WHERE characters.name = '%s'",name.c_str());
if(!result)
@@ -7322,7 +7322,7 @@ bool ChatHandler::HandleBindSightCommand(const char* args)
Unit* pUnit = getSelectedUnit();
if (!pUnit)
return false;
-
+
if (m_session->GetPlayer()->isPossessing())
return false;
@@ -7335,7 +7335,7 @@ bool ChatHandler::HandleUnbindSightCommand(const char* args)
{
if (m_session->GetPlayer()->isPossessing())
return false;
-
+
m_session->GetPlayer()->RemoveFarsightTarget();
return true;
}