diff options
Diffstat (limited to 'src/game/LootHandler.cpp')
-rw-r--r-- | src/game/LootHandler.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index 6b5f22b6a6b..3c1d383e95f 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -34,8 +34,6 @@ void WorldSession::HandleAutostoreLootItemOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,1); - sLog.outDebug("WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); Player *player = GetPlayer(); uint64 lguid = player->GetLootGUID(); @@ -252,8 +250,6 @@ void WorldSession::HandleLootMoneyOpcode( WorldPacket & /*recv_data*/ ) void WorldSession::HandleLootOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,8); - sLog.outDebug("WORLD: CMSG_LOOT"); uint64 guid; @@ -268,8 +264,6 @@ void WorldSession::HandleLootOpcode( WorldPacket & recv_data ) void WorldSession::HandleLootReleaseOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,8); - sLog.outDebug("WORLD: CMSG_LOOT_RELEASE"); // cheaters can modify lguid to prevent correct apply loot release code and re-loot @@ -449,8 +443,6 @@ void WorldSession::DoLootRelease( uint64 lguid ) void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,8+1+8); - uint8 slotid; uint64 lootguid, target_playerguid; |