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Diffstat (limited to 'src/game/LootMgr.cpp')
-rw-r--r--src/game/LootMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 809df7e9e51..13996cd3e96 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -117,7 +117,7 @@ void LootStore::LoadLootTable()
uint16 lootmode = fields[3].GetUInt16();
uint8 group = fields[4].GetUInt8();
int32 mincountOrRef = fields[5].GetInt32();
- uint32 maxcount = fields[6].GetUInt32();
+ int32 maxcount = fields[6].GetInt32();
ConditionType condition = (ConditionType)fields[7].GetUInt8();
uint32 cond_value1 = fields[8].GetUInt32();
uint32 cond_value2 = fields[9].GetUInt32();
@@ -293,7 +293,7 @@ bool LootStoreItem::IsValid(LootStore const& store, uint32 entry) const
if( maxcount < mincountOrRef) // wrong max count
{
- sLog.outErrorDb("Table '%s' entry %d item %d: max count (%u) less that min count (%i) - skipped", store.GetName(), entry, itemid, uint32(maxcount), mincountOrRef);
+ sLog.outErrorDb("Table '%s' entry %d item %d: max count (%u) less that min count (%i) - skipped", store.GetName(), entry, itemid, int32(maxcount), mincountOrRef);
return false;
}