diff options
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index c50b16104f2..16f337136ea 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -85,7 +85,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) if(items_count) { - for(uint8 i = 0; i < items_count; ++i) + for (uint8 i = 0; i < items_count; ++i) { uint8 item_slot; uint64 item_guid; @@ -178,7 +178,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) if (items_count) { - for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) + for (MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) { MailItem& mailItem = mailItemIter->second; @@ -238,7 +238,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) { if (items_count > 0) { - for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) + for (MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) { MailItem& mailItem = mailItemIter->second; if(!mailItem.item) @@ -365,7 +365,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data ) if(m->HasItems()) { - for(std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2) + for (std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2) { Item *item = pl->GetMItem(itr2->item_guid); if(item) @@ -422,7 +422,7 @@ void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint // set owner to new receiver (to prevent delete item with sender char deleting) CharacterDatabase.BeginTransaction(); - for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) + for (MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) { MailItem& mailItem = mailItemIter->second; mailItem.item->SaveToDB(); // item not in inventory and can be save standalone @@ -590,7 +590,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data ) data << uint8(0); // mail's count time_t cur_time = time(NULL); - for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr) + for (PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr) { // skip deleted or not delivered (deliver delay not expired) mails if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time) @@ -642,7 +642,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data ) data << (uint8) item_count; // client limit is 0x10 - for(uint8 i = 0; i < item_count; ++i) + for (uint8 i = 0; i < item_count; ++i) { Item *item = pl->GetMItem((*itr)->items[i].item_guid); // item index (0-6?) @@ -651,7 +651,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data ) data << (uint32) (item ? item->GetGUIDLow() : 0); // entry data << (uint32) (item ? item->GetEntry() : 0); - for(uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j) + for (uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j) { // unsure data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); @@ -771,7 +771,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ ) uint32 count = 0; time_t now = time(NULL); - for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr) + for (PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr) { Mail *m = (*itr); // must be not checked yet @@ -872,7 +872,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station if(mi) { - for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) + for (MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) { MailItem& mailItem = mailItemIter->second; if(mailItem.item) @@ -894,7 +894,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station if(mi) { - for(MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) + for (MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) { MailItem const& mailItem = mailItemIter->second; CharacterDatabase.PExecute("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, mailItem.item_guidlow, mailItem.item_template,receiver_guidlow); |