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Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r--src/game/Mail.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index c50b16104f2..16f337136ea 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -85,7 +85,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
if(items_count)
{
- for(uint8 i = 0; i < items_count; ++i)
+ for (uint8 i = 0; i < items_count; ++i)
{
uint8 item_slot;
uint64 item_guid;
@@ -178,7 +178,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
if (items_count)
{
- for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter)
+ for (MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter)
{
MailItem& mailItem = mailItemIter->second;
@@ -238,7 +238,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
{
if (items_count > 0)
{
- for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter)
+ for (MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter)
{
MailItem& mailItem = mailItemIter->second;
if(!mailItem.item)
@@ -365,7 +365,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data )
if(m->HasItems())
{
- for(std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2)
+ for (std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2)
{
Item *item = pl->GetMItem(itr2->item_guid);
if(item)
@@ -422,7 +422,7 @@ void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint
// set owner to new receiver (to prevent delete item with sender char deleting)
CharacterDatabase.BeginTransaction();
- for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
+ for (MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
{
MailItem& mailItem = mailItemIter->second;
mailItem.item->SaveToDB(); // item not in inventory and can be save standalone
@@ -590,7 +590,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
data << uint8(0); // mail's count
time_t cur_time = time(NULL);
- for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr)
+ for (PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr)
{
// skip deleted or not delivered (deliver delay not expired) mails
if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time)
@@ -642,7 +642,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
data << (uint8) item_count; // client limit is 0x10
- for(uint8 i = 0; i < item_count; ++i)
+ for (uint8 i = 0; i < item_count; ++i)
{
Item *item = pl->GetMItem((*itr)->items[i].item_guid);
// item index (0-6?)
@@ -651,7 +651,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
data << (uint32) (item ? item->GetGUIDLow() : 0);
// entry
data << (uint32) (item ? item->GetEntry() : 0);
- for(uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j)
+ for (uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j)
{
// unsure
data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0);
@@ -771,7 +771,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
uint32 count = 0;
time_t now = time(NULL);
- for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr)
+ for (PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr)
{
Mail *m = (*itr);
// must be not checked yet
@@ -872,7 +872,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station
if(mi)
{
- for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
+ for (MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
{
MailItem& mailItem = mailItemIter->second;
if(mailItem.item)
@@ -894,7 +894,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station
if(mi)
{
- for(MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
+ for (MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter)
{
MailItem const& mailItem = mailItemIter->second;
CharacterDatabase.PExecute("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, mailItem.item_guidlow, mailItem.item_template,receiver_guidlow);