diff options
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 103 |
1 files changed, 49 insertions, 54 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 448a90cd582..a552664d162 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -225,14 +225,12 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) pl->SendMailResult(0, MAIL_SEND, MAIL_OK); - uint32 itemTextId = !body.empty() ? objmgr.CreateItemText(body) : 0; - pl->ModifyMoney(-int32(reqmoney)); pl->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL, cost); bool needItemDelay = false; - MailDraft draft(subject, itemTextId); + MailDraft draft(subject, body); if (items_count > 0 || money > 0) { @@ -276,7 +274,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) draft .AddMoney(money) .AddCOD(COD) - .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), pl, MAIL_CHECK_MASK_NONE, deliver_delay); + .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), MailSender(pl), body.empty() ? MailCheckMask(MAIL_CHECK_MASK_NONE | MAIL_CHECK_MASK_COPIED) : MAIL_CHECK_MASK_HAS_BODY, deliver_delay); CharacterDatabase.BeginTransaction(); pl->SaveInventoryAndGoldToDB(); @@ -301,7 +299,6 @@ void WorldSession::HandleMailMarkAsRead(WorldPacket & recv_data) if (pl->unReadMails) --pl->unReadMails; m->checked = m->checked | MAIL_CHECK_MASK_READ; - // m->expire_time = time(NULL) + (30 * DAY); // Expire time do not change at reading mail pl->m_mailsUpdated = true; m->state = MAIL_STATE_CHANGED; } @@ -366,7 +363,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data) // send back only to players and simple drop for other cases if (m->messageType == MAIL_NORMAL) { - MailDraft draft(m->subject, m->itemTextId); + MailDraft draft(m->subject, m->body); if (m->mailTemplateId) draft = MailDraft(m->mailTemplateId, false); // items already included @@ -465,9 +462,9 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data) // check player existence if (receive || sender_accId) { - MailDraft(m->subject) + MailDraft(m->subject, "") .AddMoney(m->COD) - .SendMailTo(MailReceiver(receive,m->sender),MailSender(MAIL_NORMAL,m->receiver), MAIL_CHECK_MASK_COD_PAYMENT); + .SendMailTo(MailReceiver(receive, m->sender), MailSender(MAIL_NORMAL, m->receiver), MAIL_CHECK_MASK_COD_PAYMENT); } pl->ModifyMoney(-int32(m->COD)); @@ -565,7 +562,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data) uint8 item_count = (*itr)->items.size(); // max count is MAX_MAIL_ITEMS (12) - size_t next_mail_size = 2+4+1+((*itr)->messageType == MAIL_NORMAL ? 8 : 4)+4*8+((*itr)->subject.size()+1)+1+item_count*(1+4+4+7*3*4+4+4+4+4+4+4+1); + size_t next_mail_size = 2+4+1+((*itr)->messageType == MAIL_NORMAL ? 8 : 4)+4*8+((*itr)->subject.size()+1)+((*itr)->body.size()+1)+1+item_count*(1+4+4+7*3*4+4+4+4+4+4+4+1); if (data.wpos()+next_mail_size > maxPacketSize) { @@ -573,14 +570,6 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data) continue; } - uint32 show_flags = 0; - if ((*itr)->messageType != MAIL_NORMAL) - show_flags |= MAIL_SHOW_DELETE; - if ((*itr)->messageType == MAIL_AUCTION) - show_flags |= MAIL_SHOW_AUCTION; - if ((*itr)->HasItems() && (*itr)->messageType == MAIL_NORMAL) - show_flags |= MAIL_SHOW_RETURN; - data << uint16(next_mail_size); // Message size data << uint32((*itr)->messageID); // Message ID data << uint8((*itr)->messageType); // Message Type @@ -601,14 +590,14 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data) } data << uint32((*itr)->COD); // COD - data << uint32((*itr)->itemTextId); // sure about this - data << uint32(0); // unknown + data << uint32(0); // probably changed in 3.3.3 data << uint32((*itr)->stationery); // stationery (Stationery.dbc) data << uint32((*itr)->money); // Gold - data << uint32(show_flags); // unknown, 0x4 - auction, 0x10 - normal + data << uint32((*itr)->checked); // flags data << float(((*itr)->expire_time-time(NULL))/DAY); // Time data << uint32((*itr)->mailTemplateId); // mail template (MailTemplate.dbc) - data << (*itr)->subject; // Subject string - once 00, when mail type = 3 + data << (*itr)->subject; // Subject string - once 00, when mail type = 3, max 256 + data << (*itr)->body; // message? max 8000 data << uint8(item_count); // client limit is 0x10 for (uint8 i = 0; i < item_count; ++i) @@ -657,19 +646,23 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data) ///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0 void WorldSession::HandleItemTextQuery(WorldPacket & recv_data) { - uint32 itemTextId; - uint32 mailId; //this value can be item id in bag, but it is also mail id - uint32 unk; //maybe something like state - 0x70000000 - - recv_data >> itemTextId >> mailId >> unk; + uint64 itemGuid; + recv_data >> itemGuid; - //some check needed, if player has item with guid mailId, or has mail with id mailId + sLog.outDebug("CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); - sLog.outDebug("CMSG_ITEM_TEXT_QUERY itemguid: %u, mailId: %u, unk: %u", itemTextId, mailId, unk); - - WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10));// guess size - data << itemTextId; - data << objmgr.GetItemText(itemTextId); + WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size + + if (Item *item = _player->GetItemByGuid(itemGuid)) + { + data << uint8(0); // has text + data << uint64(itemGuid); // item guid + data << objmgr.GetItemText(item->GetGUIDLow()); // max 8000 + } + else + { + data << uint8(1); // no text + } SendPacket(&data); } @@ -681,7 +674,6 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data) recv_data >> mailbox; recv_data >> mailId; - recv_data.read_skip<uint32>(); // mailTemplateId, non need, Mail store own 100% correct value anyway if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) return; @@ -689,16 +681,21 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data) Player *pl = _player; Mail* m = pl->GetMail(mailId); - if (!m || !m->itemTextId && !m->mailTemplateId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) + if (!m || (m->body.empty() && !m->mailTemplateId) || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) { pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR); return; } - uint32 itemTextId = m->itemTextId; + Item *bodyItem = new Item; // This is not bag and then can be used new Item. + if (!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl)) + { + delete bodyItem; + return; + } - // in mail template case we need create new text id - if (!itemTextId) + // in mail template case we need create new item text + if(m->mailTemplateId) { MailTemplateEntry const* mailTemplateEntry = sMailTemplateStore.LookupEntry(m->mailTemplateId); if (!mailTemplateEntry) @@ -707,18 +704,13 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data) return; } - itemTextId = objmgr.CreateItemText(mailTemplateEntry->content[GetSessionDbcLocale()]); + objmgr.CreateItemText(bodyItem->GetGUIDLow(), mailTemplateEntry->content[GetSessionDbcLocale()]); } + else + objmgr.CreateItemText(bodyItem->GetGUIDLow(), m->body); - Item *bodyItem = new Item; // This is not bag and then can be used new Item. - if (!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl)) - { - delete bodyItem; - return; - } - - //bodyItem->SetUInt32Value(ITEM_FIELD_ITEM_TEXT_ID , itemTextId); - bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender); + bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender); + bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPER | ITEM_FLAGS_REFUNDABLE_2 | ITEM_FLAGS_UNK1); sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId); @@ -726,12 +718,11 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data) uint8 msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, bodyItem, false); if (msg == EQUIP_ERR_OK) { - m->itemTextId = 0; + m->checked = m->checked | MAIL_CHECK_MASK_COPIED; m->state = MAIL_STATE_CHANGED; pl->m_mailsUpdated = true; pl->StoreItem(dest, bodyItem, true); - //bodyItem->SetState(ITEM_NEW, pl); is set automatically pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_OK); } else @@ -966,12 +957,16 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende // Add to DB std::string safe_subject = GetSubject(); - CharacterDatabase.BeginTransaction(); CharacterDatabase.escape_string(safe_subject); - CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) " - "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')", - mailId, sender.GetMailMessageType(), sender.GetStationery(), GetMailTemplateId(), sender.GetSenderId(), receiver.GetPlayerGUIDLow(), safe_subject.c_str(), GetBodyId(), (m_items.empty() ? 0 : 1), (uint64)expire_time, (uint64)deliver_time, m_money, m_COD, checked); + + std::string safe_body = GetBody(); + CharacterDatabase.BeginTransaction(); + CharacterDatabase.escape_string(safe_body); + + CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,body,has_items,expire_time,deliver_time,money,cod,checked) " + "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%s', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')", + mailId, sender.GetMailMessageType(), sender.GetStationery(), GetMailTemplateId(), sender.GetSenderId(), receiver.GetPlayerGUIDLow(), safe_subject.c_str(), safe_body.c_str(),(m_items.empty() ? 0 : 1), (uint64)expire_time, (uint64)deliver_time, m_money, m_COD, checked); for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { @@ -991,7 +986,7 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende m->messageID = mailId; m->mailTemplateId = GetMailTemplateId(); m->subject = GetSubject(); - m->itemTextId = GetBodyId(); + m->body = GetBody(); m->money = GetMoney(); m->COD = GetCOD(); |