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Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 5e41fcb3c57..0a6498e5c58 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -2357,7 +2357,7 @@ void Map::AddObjectToRemoveList(WorldObject *obj)
{
assert(obj->GetMapId()==GetId() && obj->GetInstanceId()==GetInstanceId());
- obj->CleanupsBeforeDelete(); // remove or simplify at least cross referenced links
+ obj->CleanupsBeforeDelete(false); // remove or simplify at least cross referenced links
i_objectsToRemove.insert(obj);
//sLog.outDebug("Object (GUID: %u TypeId: %u ) added to removing list.",obj->GetGUIDLow(),obj->GetTypeId());
@@ -2761,7 +2761,7 @@ void InstanceMap::CreateInstanceData(bool load)
if (load)
{
// TODO: make a global storage for this
- QueryResult* result = CharacterDatabase.PQuery("SELECT data FROM instance WHERE map = '%u' AND id = '%u'", GetId(), i_InstanceId);
+ QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT data FROM instance WHERE map = '%u' AND id = '%u'", GetId(), i_InstanceId);
if (result)
{
Field* fields = result->Fetch();
@@ -2771,7 +2771,6 @@ void InstanceMap::CreateInstanceData(bool load)
sLog.outDebug("Loading instance data for `%s` with id %u", objmgr.GetScriptName(i_script_id), i_InstanceId);
i_data->Load(data);
}
- delete result;
}
}
}