diff options
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 5e41fcb3c57..0a6498e5c58 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2357,7 +2357,7 @@ void Map::AddObjectToRemoveList(WorldObject *obj) { assert(obj->GetMapId()==GetId() && obj->GetInstanceId()==GetInstanceId()); - obj->CleanupsBeforeDelete(); // remove or simplify at least cross referenced links + obj->CleanupsBeforeDelete(false); // remove or simplify at least cross referenced links i_objectsToRemove.insert(obj); //sLog.outDebug("Object (GUID: %u TypeId: %u ) added to removing list.",obj->GetGUIDLow(),obj->GetTypeId()); @@ -2761,7 +2761,7 @@ void InstanceMap::CreateInstanceData(bool load) if (load) { // TODO: make a global storage for this - QueryResult* result = CharacterDatabase.PQuery("SELECT data FROM instance WHERE map = '%u' AND id = '%u'", GetId(), i_InstanceId); + QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT data FROM instance WHERE map = '%u' AND id = '%u'", GetId(), i_InstanceId); if (result) { Field* fields = result->Fetch(); @@ -2771,7 +2771,6 @@ void InstanceMap::CreateInstanceData(bool load) sLog.outDebug("Loading instance data for `%s` with id %u", objmgr.GetScriptName(i_script_id), i_InstanceId); i_data->Load(data); } - delete result; } } } |