aboutsummaryrefslogtreecommitdiff
path: root/src/game/Map.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index c807c6ab1a1..6c693bfe177 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -212,6 +212,7 @@ void Map::DeleteStateMachine()
Map::Map(uint32 id, time_t expiry, uint32 InstanceId, uint8 SpawnMode)
: i_id(id), i_gridExpiry(expiry), i_mapEntry (sMapStore.LookupEntry(id)),
i_InstanceId(InstanceId), i_spawnMode(SpawnMode), m_unloadTimer(0)
+ , i_lock(false)
{
for(unsigned int idx=0; idx < MAX_NUMBER_OF_GRIDS; ++idx)
{
@@ -642,6 +643,8 @@ bool Map::loaded(const GridPair &p) const
void Map::Update(const uint32 &t_diff)
{
+ //creatures may be added to the list during update
+ i_lock = true;
for(std::vector<uint64>::iterator iter = i_unitsToNotify.begin(); iter != i_unitsToNotify.end(); ++iter)
{
Unit *unit = ObjectAccessor::GetObjectInWorld(*iter, (Unit*)NULL);
@@ -665,6 +668,7 @@ void Map::Update(const uint32 &t_diff)
}
}
i_unitsToNotify.clear();
+ i_lock = false;
resetMarkedCells();
@@ -2058,7 +2062,7 @@ void BattleGroundMap::UnloadAll(bool pForce)
void Map::AddUnitToNotify(Unit* u)
{
- if(!u->m_IsInNotifyList)
+ if(!i_lock && !u->m_IsInNotifyList)
{
i_unitsToNotify.push_back(u->GetGUID());
u->m_IsInNotifyList = true;