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-rw-r--r--src/game/Map.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 3c227b47e88..2b6fcfe6900 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -168,7 +168,6 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
bool GetUnloadFlag(const GridPair &p) const { return getNGrid(p.x_coord, p.y_coord)->getUnloadFlag(); }
void SetUnloadFlag(const GridPair &p, bool unload) { getNGrid(p.x_coord, p.y_coord)->setUnloadFlag(unload); }
- void LoadGrid(const Cell& cell, bool no_unload = false);
void LoadGrid(float x, float y);
bool UnloadGrid(const uint32 &x, const uint32 &y, bool pForce);
virtual void UnloadAll(bool pForce);
@@ -251,8 +250,6 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
virtual bool RemoveBones(uint64 guid, float x, float y);
void UpdateObjectVisibility(WorldObject* obj, Cell cell, CellPair cellpair);
- //void UpdatePlayerVisibility(Player* player, Cell cell, CellPair cellpair);
- void UpdateObjectsVisibilityFor(Player* player, Cell cell, CellPair cellpair);
void resetMarkedCells() { marked_cells.reset(); }
bool isCellMarked(uint32 pCellId) { return marked_cells.test(pCellId); }
@@ -290,9 +287,6 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
void SendInitTransports( Player * player );
void SendRemoveTransports( Player * player );
- void PlayerRelocationNotify(Player* player, Cell cell, CellPair cellpair);
- void CreatureRelocationNotify(Creature *creature, Cell newcell, CellPair newval);
-
bool CreatureCellRelocation(Creature *creature, Cell new_cell);
void AddCreatureToMoveList(Creature *c, float x, float y, float z, float ang);
@@ -349,7 +343,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
void AddToGrid(T*, NGridType *, Cell const&);
template<class T>
- void AddNotifier(T*, Cell const&, CellPair const&);
+ void AddNotifier(T*);
template<class T>
void RemoveFromGrid(T*, NGridType *, Cell const&);
@@ -481,3 +475,4 @@ Map::VisitGrid(const float &x, const float &y, float radius, NOTIFIER &notifier)
cell_lock->Visit(cell_lock, grid_object_notifier, *this, radius, x_off, y_off);
}
#endif
+