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-rw-r--r--src/game/Map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 0719ec602ef..4d00a287b03 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -219,7 +219,7 @@ struct CreatureMover
struct InstanceTemplate
{
uint32 map;
- uint32 parent;
+ uint32 parent;
uint32 maxPlayers;
uint32 maxPlayersHeroic;
uint32 reset_delay; // FIX ME: now exist normal/heroic raids with possible different time of reset.