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-rw-r--r--src/game/Map.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 9e9f7a9d402..514308c699a 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -340,6 +340,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
virtual void MoveAllCreaturesInMoveList();
virtual void RemoveAllObjectsInRemoveList();
+ virtual void RelocationNotify();
bool CreatureRespawnRelocation(Creature *c); // used only in MoveAllCreaturesInMoveList and ObjectGridUnloader
@@ -373,7 +374,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
void AddObjectToRemoveList(WorldObject *obj);
void AddObjectToSwitchList(WorldObject *obj, bool on);
- void DoDelayedMovesAndRemoves();
+ //void DoDelayedMovesAndRemoves();
virtual bool RemoveBones(uint64 guid, float x, float y);
@@ -388,7 +389,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
bool ActiveObjectsNearGrid(uint32 x, uint32 y) const;
void AddUnitToNotify(Unit* unit);
- void RelocationNotify();
+ void RemoveUnitFromNotify(int32 slot);
void SendToPlayers(WorldPacket const* data) const;
@@ -496,7 +497,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
time_t i_gridExpiry;
bool i_lock;
- std::vector<uint64> i_unitsToNotifyBacklog;
+ std::vector<Unit*> i_unitsToNotifyBacklog;
std::vector<Unit*> i_unitsToNotify;
std::set<WorldObject *> i_objectsToRemove;
std::map<WorldObject*, bool> i_objectsToSwitch;