diff options
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 135be78310f..b414b00fcc9 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -79,7 +79,7 @@ MapManager::Initialize() void MapManager::InitializeVisibilityDistanceInfo() { - for (MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter) + for (MapMapType::iterator iter = i_maps.begin(); iter != i_maps.end(); ++iter) (*iter).second->InitVisibilityDistance(); } @@ -87,9 +87,9 @@ void MapManager::InitializeVisibilityDistanceInfo() void MapManager::checkAndCorrectGridStatesArray() { bool ok = true; - for (int i=0; i<MAX_GRID_STATE; i++) + for (uint8 i = 0; i < MAX_GRID_STATE; ++i) { - if(i_GridStates[i] != si_GridStates[i]) + if (i_GridStates[i] != si_GridStates[i]) { sLog.outError("MapManager::checkGridStates(), GridState: si_GridStates is currupt !!!"); ok = false; @@ -104,9 +104,9 @@ void MapManager::checkAndCorrectGridStatesArray() } #endif } - if(!ok) + if (!ok) ++i_GridStateErrorCount; - if(i_GridStateErrorCount > 2) + if (i_GridStateErrorCount > 2) assert(false); // force a crash. Too many errors } |