diff options
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index fdd62d2d4ce..e9a77d13b7c 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -175,7 +175,8 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) //The player has a heroic mode and tries to enter into instance which has no a heroic mode if (!entry->SupportsHeroicMode() && player->GetDifficulty() == DIFFICULTY_HEROIC) { - player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY2); //Send aborted message + //Send aborted message + player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY, DIFFICULTY_HEROIC); return false; } @@ -240,7 +241,7 @@ void MapManager::RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y) } void -MapManager::Update(time_t diff) +MapManager::Update(uint32 diff) { i_timer.Update(diff); if( !i_timer.Passed() ) @@ -286,7 +287,8 @@ bool MapManager::ExistMapAndVMap(uint32 mapid, float x,float y) bool MapManager::IsValidMAP(uint32 mapid) { MapEntry const* mEntry = sMapStore.LookupEntry(mapid); - return mEntry && (!mEntry->Instanceable() || objmgr.GetInstanceTemplate(mapid)); + return mEntry && (!mEntry->IsDungeon() || objmgr.GetInstanceTemplate(mapid)); + // TODO: add check for battleground template } void MapManager::LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload) |