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-rw-r--r--src/game/MiscHandler.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index fff73254bbb..6da8f5a4db0 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -146,7 +146,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
wstrToLower(wplayer_name);
wstrToLower(wguild_name);
- // client send in case not set max level value 100 but Trinity support 255 max level,
+ // client send in case not set max level value 100 but mangos support 255 max level,
// update it to show GMs with characters after 100 level
if(level_max >= 100)
level_max = 255;
@@ -469,7 +469,7 @@ void WorldSession::HandleAddFriendOpcode( WorldPacket & recv_data )
std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
std::string friendNote;
-
+
recv_data >> friendName;
// recheck
@@ -492,16 +492,16 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 acc
{
if(!result)
return;
-
+
uint64 friendGuid = MAKE_NEW_GUID((*result)[0].GetUInt32(), 0, HIGHGUID_PLAYER);
uint32 team = Player::TeamForRace((*result)[1].GetUInt8());
-
+
delete result;
-
+
WorldSession * session = sWorld.FindSession(accountId);
if(!session)
return;
-
+
FriendsResult friendResult = FRIEND_NOT_FOUND;
if(friendGuid)
{
@@ -518,12 +518,12 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 acc
friendResult = FRIEND_ADDED_ONLINE;
else
friendResult = FRIEND_ADDED_OFFLINE;
-
- if(!session->GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false))
- {
- friendResult = FRIEND_LIST_FULL;
- sLog.outDebug( "WORLD: %s's friend list is full.", session->GetPlayer()->GetName());
- }
+
+ if(!session->GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false))
+ {
+ friendResult = FRIEND_LIST_FULL;
+ sLog.outDebug( "WORLD: %s's friend list is full.", session->GetPlayer()->GetName());
+ }
session->GetPlayer()->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote);
}
@@ -576,29 +576,29 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(QueryResult *result, uint32 acc
{
if(!result)
return;
-
+
uint64 IgnoreGuid = MAKE_NEW_GUID((*result)[0].GetUInt32(), 0, HIGHGUID_PLAYER);
-
+
delete result;
-
+
WorldSession * session = sWorld.FindSession(accountId);
if(!session)
return;
-
+
FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
if(IgnoreGuid)
{
if(IgnoreGuid==session->GetPlayer()->GetGUID()) //not add yourself
ignoreResult = FRIEND_IGNORE_SELF;
- else if( session->GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid)) )
- ignoreResult = FRIEND_IGNORE_ALREADY;
+ else if( session->GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid)) )
+ ignoreResult = FRIEND_IGNORE_ALREADY;
else
{
ignoreResult = FRIEND_IGNORE_ADDED;
- // ignore list full
- if(!session->GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true))
- ignoreResult = FRIEND_IGNORE_FULL;
+ // ignore list full
+ if(!session->GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true))
+ ignoreResult = FRIEND_IGNORE_FULL;
}
}
@@ -793,7 +793,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
(fabs(rotateDy) > atEntry->box_y/2 + delta) ||
(fabs(dz) > atEntry->box_z/2 + delta) )
{
- sLog.outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %u 1/2 box Z: %u rotate dX: %f rotate dY: %f dZ:%f), ignore Area Trigger ID: %u",
+ sLog.outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %f 1/2 box Z: %f rotate dX: %f rotate dY: %f dZ:%f), ignore Area Trigger ID: %u",
pl->GetName(), pl->GetGUIDLow(), atEntry->box_x/2, atEntry->box_y/2, atEntry->box_z/2, rotateDx, rotateDy, dz, Trigger_ID);
return;
}