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-rw-r--r--src/game/MotionMaster.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp
index afc1940f89b..39fd7469a15 100644
--- a/src/game/MotionMaster.cpp
+++ b/src/game/MotionMaster.cpp
@@ -366,7 +366,7 @@ void MotionMaster::Mutate(MovementGenerator *m, MovementSlot slot)
}
else if(i_top < slot)
{
- i_top = slot;
+ i_top = slot;
}
m->Initialize(*i_owner);
Impl[slot] = m;
@@ -400,13 +400,13 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
if( !isStatic( curr ) )
delete curr;
}*/
-
+
//i_owner->GetTypeId()==TYPEID_PLAYER ?
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE);
-
- DEBUG_LOG("%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)",
- i_owner->GetTypeId()==TYPEID_PLAYER ? "Player" : "Creature",
+
+ DEBUG_LOG("%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)",
+ i_owner->GetTypeId()==TYPEID_PLAYER ? "Player" : "Creature",
i_owner->GetGUIDLow(), path_id, repeatable ? "YES" : "NO" );
}