aboutsummaryrefslogtreecommitdiff
path: root/src/game/MovementHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r--src/game/MovementHandler.cpp46
1 files changed, 26 insertions, 20 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index def605bc8c7..7bf669c35d4 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -585,32 +585,38 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
if(!GetPlayer()->GetVehicle())
return;
- if(recv_data.GetOpcode() == CMSG_REQUEST_VEHICLE_PREV_SEAT)
+ switch (recv_data.GetOpcode())
{
+ case CMSG_REQUEST_VEHICLE_PREV_SEAT:
GetPlayer()->ChangeSeat(-1, false);
- return;
- }
- else if(recv_data.GetOpcode() == CMSG_REQUEST_VEHICLE_NEXT_SEAT)
- {
+ break;
+ case CMSG_REQUEST_VEHICLE_NEXT_SEAT:
GetPlayer()->ChangeSeat(-1, true);
- return;
- }
- else if(recv_data.GetOpcode() == CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE)
- ReadMovementInfo(recv_data, &GetPlayer()->GetVehicleBase()->m_movementInfo);
+ break;
+ case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE:
+ {
+ uint64 guid; // current vehicle guid
+ if(!recv_data.readPackGUID(guid))
+ return;
- uint64 guid;
- if(!recv_data.readPackGUID(guid))
- return;
+ ReadMovementInfo(recv_data, &GetPlayer()->GetVehicleBase()->m_movementInfo);
- int8 seatId;
- recv_data >> seatId;
+ uint64 accessory; // accessory guid
+ if(!recv_data.readPackGUID(accessory))
+ return;
- if(!guid)
- GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next
- else if(Unit *vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), guid))
- if(Vehicle *vehicle = vehUnit->GetVehicleKit())
- if(vehicle->HasEmptySeat(seatId))
- GetPlayer()->EnterVehicle(vehicle, seatId);
+ int8 seatId;
+ recv_data >> seatId;
+
+ if(!accessory)
+ GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next
+ else if(Unit *vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), accessory))
+ if(Vehicle *vehicle = vehUnit->GetVehicleKit())
+ if(vehicle->HasEmptySeat(seatId))
+ GetPlayer()->EnterVehicle(vehicle, seatId);
+ }
+ break;
+ }
}
void WorldSession::HandleRequestVehicleExit(WorldPacket &recv_data)