diff options
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index c0809b67fbc..c06d9581d0b 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -589,7 +589,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE: { uint64 guid; // current vehicle guid - if (!recv_data.readPackGUID(guid) || vehicle_base->GetGUID() != guid) + if (!recv_data.readPackGUID(guid)) return; ReadMovementInfo(recv_data, &vehicle_base->m_movementInfo); @@ -601,6 +601,9 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) int8 seatId; recv_data >> seatId; + if (vehicle_base->GetGUID() != guid) + return; + if (!accessory) GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next else if (Unit *vehUnit = Unit::GetUnit(*GetPlayer(), accessory)) @@ -614,13 +617,14 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) case CMSG_REQUEST_VEHICLE_SWITCH_SEAT: { uint64 guid; // current vehicle guid - if (!recv_data.readPackGUID(guid) || vehicle_base->GetGUID() != guid) + if (!recv_data.readPackGUID(guid)) return; int8 seatId; recv_data >> seatId; - GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next + if (vehicle_base->GetGUID() == guid) + GetPlayer()->ChangeSeat(seatId); } break; default: |