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-rw-r--r--src/game/MovementHandler.cpp18
1 files changed, 2 insertions, 16 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index d2e87926c0b..a3a2c536dd3 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -215,7 +215,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
WorldLocation const& dest = plMover->GetTeleportDest();
- plMover->SetPosition(dest, true);
+ plMover->SetPosition(dest);
uint32 newzone, newarea;
plMover->GetZoneAndAreaId(newzone, newarea);
@@ -365,20 +365,6 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
plMover->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
plMover->UpdateFallInformationIfNeed(movementInfo, opcode);
- // If on vehicle, update carried players
- if (Vehicle *vehicle=plMover->GetVehicleKit())
- {
- if (plMover->IsVehicle())
- {
- for (int i=0; i < 8; ++i)
- {
- if (Unit *passenger = vehicle->GetPassenger(i))
- if (passenger != NULL && passenger->GetTypeId() == TYPEID_PLAYER)
- ((Player*)passenger)->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
- }
- }
- }
-
if (movementInfo.z < -500.0f)
{
if (plMover->InBattleGround()
@@ -412,7 +398,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
}
else // creature charmed
{
- mover->GetMap()->CreatureRelocation((Creature*)mover, movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
+ mover->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
/*if(mover->canFly())
{