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-rw-r--r--src/game/NPCHandler.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/NPCHandler.h b/src/game/NPCHandler.h
index c959e9957e2..4d0395a0c87 100644
--- a/src/game/NPCHandler.h
+++ b/src/game/NPCHandler.h
@@ -17,31 +17,38 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#ifndef __NPCHANDLER_H
#define __NPCHANDLER_H
+
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
#if defined( __GNUC__ )
#pragma pack(1)
#else
#pragma pack(push,1)
#endif
+
struct PageText
{
uint32 Page_ID;
char * Text;
+
uint32 Next_Page;
};
+
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform
#if defined( __GNUC__ )
#pragma pack()
#else
#pragma pack(pop)
#endif
+
struct QEmote
{
uint32 _Emote;
uint32 _Delay;
};
+
struct GossipTextOption
{
std::string Text_0;
@@ -50,17 +57,21 @@ struct GossipTextOption
float Probability;
QEmote Emotes[3];
};
+
struct GossipText
{
GossipTextOption Options[8];
};
+
struct PageTextLocale
{
std::vector<std::string> Text;
};
+
struct NpcTextLocale
{
NpcTextLocale() { Text_0.resize(8); Text_1.resize(8); }
+
std::vector<std::vector<std::string> > Text_0;
std::vector<std::vector<std::string> > Text_1;
};