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-rw-r--r--src/game/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 01a07770bd1..af96905b529 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -540,15 +540,15 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
{
if(target->isGameMaster())
{
- if(cinfo->Modelid_A1)
- *data << cinfo->Modelid_A1;
+ if(cinfo->DisplayID_A)
+ *data << cinfo->DisplayID_A;
else
*data << 17519; // world invisible trigger's model
}
else
{
- if(cinfo->Modelid_A2)
- *data << cinfo->Modelid_A2;
+ if(cinfo->DisplayID_A2)
+ *data << cinfo->DisplayID_A2;
else
*data << 11686; // world invisible trigger's model
}