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path: root/src/game/Object.cpp
AgeCommit message (Expand)Author
2010-06-05Move core/realm files to new subdirectoryclick
2010-04-21*fix visibility for trigger creaturesRat
2010-04-19Remove LOTS of compile warningsSpp
2010-04-08Code Style (game + scripts only):Spp
2010-04-07Code Style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code Style: tab to spacesSpp
2010-04-04correct movement packet broadcastingsilverice
2010-03-14Fix creature tapped and lootable dynamic flags => fix creature not lootable.Trazom62
2010-03-11Remove some Debug logs nobody needed anymorethenecromancer
2010-03-07Some Creature* casts moved to new ToCreature.raczman
2010-03-07Added new type-safe cast functions.raczman
2010-02-27Update visibility systemsilver1ce
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-06Fixed some GetDistance functions, added several assertsXanadu
2010-02-03*Move object's field\visibility update functions to object from accessorsilver1ce
2010-01-23* Remove CellLock class and all cell-level thread locking.XTZGZoReX
2010-01-22*Prevent assertion fail in Unit::_AddAura after creature add to remove list.QAston
2010-01-18*Remove some of no longer needed debug code.QAston
2010-01-18*Cleanups before delete after not successfull load pet from db. Thanks to Dra...QAston
2010-01-18*Add some debug info to trac reason of assertion fail in Unit destructor.QAston
2010-01-16Updated copyright for new year.n0n4m3
2010-01-10Update aura system:QAston
2009-12-20Mergen0n4m3
2009-12-20fix visual bug that flying creatures displayed as walking at placen0n4m3
2009-12-20*apply trinity style to whole sourceRat
2009-12-19Fixed some typos and revert one commitn0n4m3
2009-12-19Remove trainer npcflags for player that can not train from npc. by NoFantasyn0n4m3
2009-12-19Avoid not needed too oftent send update data, cleanups. by SilverIcen0n4m3
2009-12-19Implement new visibility system, based on Silverice patch for mangosn0n4m3
2009-12-17[9012] fix crash when achievement is completed and player isn't in worldn0n4m3
2009-12-17Update some code for 322an0n4m3
2009-12-14Fix Dancing Rune Weapon. By liberate, closes #365spp
2009-11-27Apply #412.Kudlaty
2009-11-22*Cleanup, fix a few warnings, and make the SD2 grid searchers just pass throu...maximius
2009-11-20*Some cleanup (mostly whitespace changes)maximius
2009-10-31*Reinit the iterator in each loop as the iter is removed from the list, in Au...maximius
2009-10-18*Cleanupmaximius
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-27*Merge [8524] New cell search algorithm implemented. You can now choose diffe...maximius
2009-09-21Reapply patch about changing modelid_a/h(2) values to modelid1..4, display id...Kudlaty
2009-09-04Fix some issues with game object create according to last patch. Thx to NoFan...Kudlaty
2009-09-03Fix bug with going trough things on login. Thanks to Opterman and NofantasyKudlaty
2009-09-02[FIX] Energy/Mana Regeneration By HiZedmegamage
2009-08-29*More update about positions.megamage
2009-08-29*Make position as a class;megamage