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-rw-r--r--src/game/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 181e7f2541d..1d5db0e925e 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1595,8 +1595,8 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
return NULL;
}
- pCreature->SetHomePosition(x, y, z, ang);
- pCreature->Summon(spwtype, despwtime);
+ pCreature->SetHomePosition(x, y, z, ang);
+ pCreature->Summon(spwtype, despwtime);
if(GetTypeId()==TYPEID_UNIT && ((Creature*)this)->AI())
((Creature*)this)->AI()->JustSummoned(pCreature);
@@ -1670,9 +1670,9 @@ void WorldObject::GetNearPoint(WorldObject const* searcher, float &x, float &y,
{
GetNearPoint2D(x,y,distance2d+searcher_size,absAngle);
- z = GetPositionZ();
+ z = GetPositionZ();
- UpdateGroundPositionZ(x,y,z);
+ UpdateGroundPositionZ(x,y,z);
}
void WorldObject::GetGroundPoint(float &x, float &y, float &z, float dist, float angle)