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Diffstat (limited to 'src/game/Object.h')
-rw-r--r--src/game/Object.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 75d75be0728..52eacf0bc23 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -102,8 +102,8 @@ struct WorldLocation
float y;
float z;
float o;
- explicit WorldLocation(uint32 mapid = 0, float x = 0, float y = 0, float z = 0, float o = 0)
- : mapid(mapid), x(x), y(y), z(z), o(o) {}
+ explicit WorldLocation(uint32 _mapid = 0, float _x = 0, float _y = 0, float _z = 0, float _o = 0)
+ : mapid(_mapid), x(_x), y(_y), z(_z), o(_o) {}
WorldLocation(WorldLocation const &loc)
: mapid(loc.mapid), x(loc.x), y(loc.y), z(loc.z), o(loc.o) {}
};
@@ -138,6 +138,7 @@ class TRINITY_DLL_SPEC Object
uint32 GetGUIDHigh() const { return GUID_HIPART(GetUInt64Value(0)); }
const ByteBuffer& GetPackGUID() const { return m_PackGUID; }
uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
+ void SetEntry(uint32 entry) { SetUInt32Value(OBJECT_FIELD_ENTRY, entry); }
uint8 GetTypeId() const { return m_objectTypeId; }
bool isType(uint16 mask) const { return (mask & m_objectType); }