Age | Commit message (Expand) | Author |
2010-06-05 | Move core/realm files to new subdirectory | click |
2010-05-30 | Cleaned up and unified various sort predicates and moved them to Trinity name... | Xanadu |
2010-05-16 | you can now reload creatures from creature_template table | Rat@walamy |
2010-04-07 | Code style (game + scripts only): | Spp |
2010-04-07 | Code style (game + scripts only): | Spp |
2010-04-07 | Code Style: Remove trailing spaces | Spp |
2010-04-07 | Code Style: tab to spaces | Spp |
2010-04-04 | correct movement packet broadcasting | silverice |
2010-03-22 | * Fix CRLF. | XTZGZoReX |
2010-03-22 | restore work of IsInMap check | silverice |
2010-03-21 | revert Fix Object::IsInMap to check instanceId | silverice |
2010-03-19 | Fix Object::IsInMap to check instanceId. | Trazom62 |
2010-03-07 | Some Creature* casts moved to new ToCreature. | raczman |
2010-03-07 | Added new type-safe cast functions. | raczman |
2010-02-27 | Update visibility system | silver1ce |
2010-02-14 | * Core switch to client 3.3.2 (11403) | Brian |
2010-02-06 | Fixed some GetDistance functions, added several asserts | Xanadu |
2010-02-05 | A great purge of obsolete macros. | Xanadu |
2010-02-03 | *Move object's field\visibility update functions to object from accessor | silver1ce |
2010-01-22 | *Prevent assertion fail in Unit::_AddAura after creature add to remove list. | QAston |
2010-01-16 | Updated copyright for new year. | n0n4m3 |
2009-12-26 | Move some grid object functions into one parent class | n0n4m3 |
2009-12-19 | Fixed some typos and revert one commit | n0n4m3 |
2009-12-19 | Avoid not needed too oftent send update data, cleanups. by SilverIce | n0n4m3 |
2009-12-19 | Implement new visibility system, based on Silverice patch for mangos | n0n4m3 |
2009-12-17 | [9012] fix crash when achievement is completed and player isn't in world | n0n4m3 |
2009-12-17 | Update some code for 322a | n0n4m3 |
2009-12-17 | Replace some assert with return statement, fixed some crash bugs | n0n4m3 |
2009-11-22 | *Cleanup, fix a few warnings, and make the SD2 grid searchers just pass throu... | maximius |
2009-11-19 | *Add two new functions GetHomePosition() and GetRelativeAngle(x, y) | maximius |
2009-10-31 | *Fix a crash in Object.h | maximius |
2009-10-17 | *Backed out changeset 3be01fb200a5 | maximius |
2009-10-17 | *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ... | maximius |
2009-09-27 | *Merge [8524] New cell search algorithm implemented. You can now choose diffe... | maximius |
2009-09-18 | *[8475] fixed some gcc-warnings Author: balrok | maximius |
2009-09-02 | [FIX] Energy/Mana Regeneration By HiZed | megamage |
2009-08-29 | *More update about positions. | megamage |
2009-08-29 | *Make position as a class; | megamage |
2009-08-28 | *Fix a crash caused by gm command .object move and so on | megamage |
2009-08-25 | *Do not make getmapid virtual function to improve speed. | megamage |
2009-08-23 | *Update vehicle system. Make vehicle a seperate class from creature. | megamage |
2009-08-23 | *Some update of spell target selection. | megamage |
2009-08-13 | *Add an assert in ~worldobject | megamage |
2009-08-11 | *Only use m_isWorldObject to check if an object is in grid or world. | megamage |
2009-08-10 | *Assert !IsInWorld() in reset map | megamage |
2009-08-06 | *Update creature damamge formula. Use damage mod in config as total_pct modif... | megamage |
2009-08-03 | *Add Rate.RepairCost config option - by MaXiMiUS | QAston |
2009-08-03 | *Add some crash prevention checks. | QAston |
2009-08-01 | *Store mapId in Corpse class for access to corpse when grid containing them i... | QAston |
2009-08-01 | *Improvements in map managing. | QAston |