diff options
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index e3c8ee33399..93cf0d40e85 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -160,11 +160,12 @@ class TRINITY_DLL_SPEC Object bool isType(uint16 mask) const { return (mask & m_objectType); } virtual void BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const; - void SendCreateUpdateToPlayer(Player* player); + void SendUpdateToPlayer(Player* player); void BuildValuesUpdateBlockForPlayer( UpdateData *data, Player *target ) const; void BuildOutOfRangeUpdateBlock( UpdateData *data ) const; void BuildMovementUpdateBlock( UpdateData * data, uint32 flags = 0 ) const; + void BuildUpdate(UpdateDataMapType &); virtual void DestroyForPlayer( Player *target, bool anim = false ) const; @@ -306,6 +307,7 @@ class TRINITY_DLL_SPEC Object } void ClearUpdateMask(bool remove); + void SendUpdateObjectToAllExcept(Player* exceptPlayer); bool LoadValues(const char* data); |