diff options
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 56c931cc3b8..815111eb91b 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -395,11 +395,11 @@ class TRINITY_DLL_SPEC WorldObject : public Object // angle calculated from current orientation GetNearPoint(NULL,x,y,z,size,distance2d,GetOrientation() + angle); } - void GetClosePointAt(float &x, float &y, float &z, float dist, float angle); - void GetClosePoint(float &x, float &y, float &z, float dist, float angle) + void GetGroundPoint(float &x, float &y, float &z, float dist, float angle); + void GetGroundPointAroundUnit(float &x, float &y, float &z, float dist, float angle) { GetPosition(x, y, z); - GetClosePointAt(x, y, z, dist, angle); + GetGroundPoint(x, y, z, dist, angle); } void GetContactPoint( const WorldObject* obj, float &x, float &y, float &z, float distance2d = CONTACT_DISTANCE) const { |