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-rw-r--r--src/game/ObjectAccessor.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 602e6eb5391..f534a448a4c 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -61,9 +61,6 @@ ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const &u, uint64 guid)
if(IS_PET_GUID(guid))
return GetPet(guid);
- if(IS_VEHICLE_GUID(guid))
- return GetVehicle(guid);
-
return u.IsInWorld() ? u.GetMap()->GetCreature(guid) : NULL;
}
@@ -232,12 +229,6 @@ ObjectAccessor::GetPet(uint64 guid)
return GetObjectInWorld(guid, (Pet*)NULL);
}
-Vehicle*
-ObjectAccessor::GetVehicle(uint64 guid)
-{
- return GetObjectInWorld(guid, (Vehicle*)NULL);
-}
-
Corpse*
ObjectAccessor::GetCorpseForPlayerGUID(uint64 guid)
{
@@ -491,7 +482,6 @@ template <class T> ACE_Thread_Mutex HashMapHolder<T>::i_lock;
template class HashMapHolder<Player>;
template class HashMapHolder<Pet>;
-template class HashMapHolder<Vehicle>;
template class HashMapHolder<GameObject>;
template class HashMapHolder<DynamicObject>;
template class HashMapHolder<Creature>;
@@ -499,7 +489,6 @@ template class HashMapHolder<Corpse>;
template Player* ObjectAccessor::GetObjectInWorld<Player>(uint32 mapid, float x, float y, uint64 guid, Player* /*fake*/);
template Pet* ObjectAccessor::GetObjectInWorld<Pet>(uint32 mapid, float x, float y, uint64 guid, Pet* /*fake*/);
-template Vehicle* ObjectAccessor::GetObjectInWorld<Vehicle>(uint32 mapid, float x, float y, uint64 guid, Vehicle* /*fake*/);
template Creature* ObjectAccessor::GetObjectInWorld<Creature>(uint32 mapid, float x, float y, uint64 guid, Creature* /*fake*/);
template Corpse* ObjectAccessor::GetObjectInWorld<Corpse>(uint32 mapid, float x, float y, uint64 guid, Corpse* /*fake*/);
template GameObject* ObjectAccessor::GetObjectInWorld<GameObject>(uint32 mapid, float x, float y, uint64 guid, GameObject* /*fake*/);