diff options
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 76fc02a7c02..cd58d564106 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -350,8 +350,6 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia) // bones->m_inWorld = m_inWorld; // don't overwrite world state // bones->m_type = m_type; // don't overwrite type bones->Relocate(corpse->GetPositionX(), corpse->GetPositionY(), corpse->GetPositionZ(), corpse->GetOrientation()); - bones->SetMapId(corpse->GetMapId()); - bones->SetInstanceId(corpse->GetInstanceId()); bones->SetPhaseMask(corpse->GetPhaseMask(), false); bones->SetUInt32Value(CORPSE_FIELD_FLAGS, CORPSE_FLAG_UNK2 | CORPSE_FLAG_BONES); |