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-rw-r--r--src/game/ObjectAccessor.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 82e01e6529a..605d9827a01 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -47,7 +47,6 @@ INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ZThread::FastMutex);
namespace Trinity
{
-
struct TRINITY_DLL_DECL BuildUpdateForPlayer
{
Player &i_player;
@@ -672,7 +671,7 @@ void ObjectAccessor::UpdateVisibilityForPlayer( Player* player )
template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock;
-/// Global defintions for the hashmap storage
+/// Global definitions for the hashmap storage
template class HashMapHolder<Player>;
template class HashMapHolder<Pet>;